Jump to content

snowingjimbob

Member
  • Content Count

    201
  • Joined

  • Last visited

  • Medals

Everything posted by snowingjimbob

  1. snowingjimbob

    F-16 Custom USAF Textures

    Awesome looking vipers there. Really digging the weathered look you've created with the dirt and grim, makes them come to life. Keep it up!
  2. snowingjimbob

    JSRS3: DragonFyre

    Is it designed to work only for headphones or for speakers as well? I tried Googling it and I thought it was saying it was only for headphones.
  3. I had this same problem. I removed RDS civilian/vehicle addon and it seems to be working now, at least on middle eastern maps like Takistan... Not too sure about other maps though or why it quit working for us...
  4. snowingjimbob

    Middle East Conflict mod

    Can second this regarding some units being impossible to kill. I was getting a mixed bag (sometimes they would die, other times not...) with all kinds of units--ISIS, Taliban, Middle East Irregulars, etc. I was unable to kill them most of the time with many different weapons and units (even grenades) but when I'd spawn another bluefor unit and watch them duke it out the bluefor would kill him one shot. BUT your addon is AMAZING and I love all the variety of factions that you've provided.
  5. Can't wait for new year's day!
  6. snowingjimbob

    Blastcore: Phoenix 2

    +1,000 for this. Thank you very much Optical Snare for this amazing mod. I'd be completely content with the mod in its current state, so any additional fixes and tweaks you make are extra gravy.
  7. snowingjimbob

    Blastcore: Phoenix 2

    Setting my particle effects to the highest setting fixed it for me...
  8. Very nice looking viper and nice detail with the antenna. Are they going to have custom sounds?
  9. snowingjimbob

    Blastcore: Phoenix 2

    Are you by chance using MCC to call in a JDAM airstrike? I mention it because that's what happened to me with the last Blastcore too when using MCC--as the spawned jets fly past they discharge a shitload of flares which immediately cuts off the smoke effects of the recently dropped bomb as well as any smoking vehicles in the area. That's just an idea, as I'm not home and haven't been able to test this amazing mod yet...
  10. Looking very very good! Can't wait for the release as this is my favorite aircraft ever! Keep up the good work.
  11. Anybody else have an issue with the Ambient Civs not spawning? I re-download the newest version of TPW off armaholic and made a few tweaks in the user config hpp (turned off the hud, ebs, boats) but I didn't mess with the Civs. Started up the editor like always and it doesn't say Civs on the start up hint and I don't get any ambient Civs or cars... I've tested several different maps, all of which used to work like a charm with different factions if ambient Civs. My steam is up to date with the latest version of arma. I've been using this mod since day one and love it. Not sure what what I'm doing wrong and I can't think of any other mod I've downloaded recently that would conflict with that feature...
  12. snowingjimbob

    Blastcore: Phoenix 2

    Looks amazing! What you've managed to accomplish is much, much improved from your previous Blastcore. The effects look fantastic. I never would've thought that those type of effects would've been possible in arma 3.
  13. Cool, thank you. This mod is fantastic by the way. Thanks for your work.
  14. Is there a way within the config or addons to disable the shaking camera associated with the heart beat? I couldn't see anything that might be it... Maybe something in the "bleed out" settings?
  15. snowingjimbob

    Design mastery weapons

    Looks outstanding! I love what you've done with the camo patterns, they look amazing.
  16. Hi Shay. If there's a faction that has its own dedicated helicopters, like the newly released RHS Russians with all the helicopters it has, would it be possible to use that faction's helicopters when you spawn a reinforcement group? I think that right now it still uses the vanilla helos. Maybe an option to choose which helo you want them to use, sort of like your evac options... Just a thought.
  17. snowingjimbob

    TRYK's Multi-Play Uniforms

    Oh snap!!!!!!!!! Looking Nice!!!
  18. [/color]Im lost for words,really lost for words.THE ATMOSPHERE.This is genious,seriously im lost for words. What he said. Seriously. This is absolutely amazing.
  19. snowingjimbob

    Niko's Uniforms Mega Packs

    Looking very good! I really enjoy the uniforms you've created thus far.
  20. snowingjimbob

    ArmA 2 Stryker Pack

    These are awesome! Played around with them for a while and had a blast. Thanks for seeing that these have a home in arma 3!
  21. Can't wait for those "poppingest pop guns"! Sounds really good. Your work is spectacular.
  22. Very cool, glad to see this released! Is it modular in the sense that I could just use the "removes annoying icons".pbo? Personally I don't mind the animals or scripted voices. Again, thanks for doing this.
  23. snowingjimbob

    [OPEN BETA] [SP] bCombat infantry AI Mod

    Really really love bCombat. Has anybody used bCombat in conjunction with MCC and its GAIA AI system? Which one seems to override the other? I really like spawning units in the zones within MCC but I'm thinking that the GAIA might override bCombat... When I just spawn units in the editor and give them waypoints then it seems like bCombat works beautifully--but all the work I have to put in to giving them waypoints etc is kinda a lot plus it isn't random like spawning units in an MCC zone with random waypoints. Would really love to find a way to keep bCombat and also have random patrolling enemies. Sorry if this is off topic.
  24. snowingjimbob

    USP Patches & Insignias

    Just wanted to pop by and say that these patches are amazing. Very good quality and a HUGE assortment to choose from. Well done!
  25. Thank you thank you thank you thank you for fixing the "pond bug!" I can now play on Aliabad with no problems, which is something I've been wanting for a long time!! And with your new sky lighting it looks better then ever!
×