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dashy84

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About dashy84

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    Male
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    Germany

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  • Youtube
    https://www.youtube.com/channel/UCM-Y1B0epVOvrQBjG0ALifA
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    http://steamcommunity.com/id/dashy84/
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    https://www.twitch.tv/dashy84

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  1. There will of curse much fictional placement, also with millitary places. I just finished update and fixed gotdead us buildings asset from back in 2015 to use it with current apex / jets dlc.
  2. @Stella92 Its a huge bay. @suds420 oh this is cool, so, you will find also Shaw Island, Blakely Island and Cypress Island and some smaller Islands. San Juan and Lopez Island will cute uff because hitting map borders.
  3. Yea it´s real world data from orcas island washington. top down view will come later, because there will be some islands cut off in chase of performance and work time
  4. Mapname: Orcas Island Status: ( 20.05.2017 ) Version: 0.1.4 / pre Alpha Mapsize: 600km² Largest Island: 148km² Current Object Count: ~ 70.000 Gridsize: 4096 Cellsize: 6 Mapsize: ~ 600km² Satelite Image: 24576x24576 Pixel Hi Community. After 2 years from my last release, and stopping some other works, i am happy to show you my current new project. I work from my home office, and can spend between 4 - 6 hours per day, for developing this terrain. If u want to support me, or if you have any questions about terrain creation, visit me on discord, facebook, youtube or patreon.
  5. dashy84

    [WIP] Terrain - Evergreen

    Update: Version 2.0 Changelog: New Light Config Added Cup Terrains https://steamcommunity.com/sharedfiles/filedetails/?id=506751792
  6. Hi ARMA Community, After my first project "Evergreen" was released last week, and getting still good feedback on it, i am happy to show you the first public preview from my new project. As i say, i will release bigger terrains with more quality, this one will be about 64km² more hotspots, sightseeing and complex ground textures. At this point, thanks to: Jona - helping with clutter.cfg NeoArmageddon - for the great MapBuilder Tool i will use for development. If you have any wishes for the new Terrain, plz let me know and share your ideas gretz daSh :)
  7. dashy84

    [WIP] Terrain - Evergreen

    i think it will be "Evergreen" because there is too much costum building placeing, in special radar, fort, hospital, that dont match up with real terrain. So no one can wonder why his own home issent in correct place :D But maybe i will add the original name too, so any one can look and find the real terrain for this template.
  8. dashy84

    [WIP] Terrain - Evergreen

    In real its called "Burgazadasi" in the northern Marmara Sea.
  9. dashy84

    [WIP] Terrain - Evergreen

    Update: 24.03.2015
  10. dashy84

    [WIP] Terrain - Evergreen

    I just Updated the first post with new Ingame Screenshots including the second port city.
  11. dashy84

    [WIP] Terrain - Evergreen

    Thanks for first feedback :) Yea if got first fustraded by generating layers for huge terrains over and over and to see in the end the quality isent aint so close i want so ill start exacly this to see fast results in every step. The "original" island is called "Burgazadasr". Beacause cant finding detailed dem data i use creating my own for looking natural nice. Thanks for all the invites to the skype group, im allredy in, you find me as "daSh" :)
  12. Hello Community, a few month ago i published some german video tutorials about the Terrain Builder to get more people are intresting in creating Terrains for ARMA3. So now its time for my own first project. It´s called "Evergreen" and is a real terrain with self made hightfield and about 4km² big. Yes, it is small, but with much love. The Map is for little urban fights or PVP / SP Missions for people who loves details. I use this first project for earning skills befor going forward with my bigger projects in 10x10km scale. Later on, i will give the ability to download the complete project files for tutorial and check how it works for beginners. UPDATE 24.03.2015 80% Ingame Screenshots: http://steamcommunity.com/id/dashy84/screenshots/?appid=0&sort=newestfirst&browsefilter=myfiles&view=grid http://www.legion-arma3.de/evergreen/13.jpg (175 kB) http://www.legion-arma3.de/evergreen/5.jpg (257 kB) sry my bad English ^^
  13. Hi, we have same Problem for F.A.T.A here. "Cannot open object ca\wheeled\hmmwv_wrecked.p3d" I ust try too fix it, by adding the "wheeled.pbo into the @fata on the Server. Works. But if you got the wheeled.pbo in your Client, it cause random bugs your charakter go prone or lay down. So be sure only the Server load this. But this cause errors on other maps. if Server is Loading ARMA3MapPack with FATA( and wheeled.pbo) and you Play Takistan, you get random kickt by Signatur Error skoda wrecked. Hope this help´s to find the Problem to make MapPack, and other Maps work currect, sry 4 my english :)
  14. Hi there, we have a problem on this map. We Play it without ponds, A3MapPack + FATA Fix. And random our chrarcters going crouch without any possible rason. Any one els got this bug? only on this map.
  15. dashy84

    =BTC= weapons A2

    Will there be soon an Update too fix the Sound Problems with the new ARMA III Bootcamp Update?
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