RushHour
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Everything posted by RushHour
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But then you sort of make sure the person either knows Italian or speaks Italian. And if they really did pay someone to do this he/she literally just robbed them.
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Fixed Wing Flight Model (dev branch)
RushHour replied to dezkit's topic in ARMA 3 - DEVELOPMENT BRANCH
Problem is you have to do that a full kilometer before you land. this is because Arma´s way of using the throttle and brake with keyboard. In real life you can back the power instantly, in Arma you have this slow decrease of speed that just doesn´t happen in real life. Give us a meter showing full throttle and no throttle and increase the speed at which you can manipulate this one to replicate real life. It´s so bad i´ve seen people even turning the engine off in flight to make the chopper react more realistically.- 874 replies
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Or you just do it right from the beginning. Using google translate or whatever they used is just a testament to how the whole game is built. Shortcuts extraordinaire. Triple A my .....
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Can´t really see if this has been done but when talking about the shape of things keep in mind a lot of edges is parallel to other edges. http://i.imgur.com/ujbyodU.jpg (156 kB)
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Tu-199/Yak 131 and Other Fixed Winged Possibilities
RushHour replied to Largos.'s topic in ARMA 3 - GENERAL
Comment of the century. -
SUV rolls way to easily. Like the CoG is above the roof of the car.
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Tu-199/Yak 131 and Other Fixed Winged Possibilities
RushHour replied to Largos.'s topic in ARMA 3 - GENERAL
Just don´t... -
Uncompressed textures and sound performance boost like in Titanfall?
RushHour replied to clawhammer's topic in OFFTOPIC - Games & Gaming
How can bigger uncompressed files improve the performance? Seems counter-intuitive. -
Tu-199/Yak 131 and Other Fixed Winged Possibilities
RushHour replied to Largos.'s topic in ARMA 3 - GENERAL
Haven´t been playing (probably will later) but is the gun/sound on the A-10 correct in that you´ll first see the explosions then that iconic rumble coming a second after? (assuming you stand on the ground next to the target) Also seems a bit silly with the stealth thing when the whole bottom of the wings is filled with missiles. -
Helicopter and Airplane controls locked together
RushHour replied to RushHour's topic in ARMA 3 - GENERAL
Hopefully it´s fixed, i mean what´s the point of separate sections if they are not truly separate. Made a ticket, http://feedback.arma3.com/view.php?id=17735 -
ARMA 3 Addon Request Thread
RushHour replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Mi-26 Chopper. Because it´s pure madness. -
A clean version of Altis would be cool. No destroyed cars, no military bases and no destroyed buildings. And on top of that houses, the airport, shops etc are all filled up and looking like someone lives or work there would be nice.
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Now that "Zeus" is a thing, how hard could it be to make a 3D editor?
RushHour replied to Niklas's topic in ARMA 3 - ZEUS
And how it can be with 3D editor: 1. put down player 2. adjust until satisfied- 56 replies
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Best multiplayer/PvP game modes?
RushHour replied to beavis_5000's topic in ARMA 3 - QUESTIONS & ANSWERS
I think he means like how it was in for example Counter-Strike. If you wanted to play on a server with mods just join and the game will download everything you need to play on the server. Probably the most streamlined mod service ever. -
there´s a huge supply of yes-men on here though. If Arma released a dodo with Arma 4 written on it you´d buy it.
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Now that "Zeus" is a thing, how hard could it be to make a 3D editor?
RushHour replied to Niklas's topic in ARMA 3 - ZEUS
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Arma isn´t exactly alone in holding your breath while aiming. Long time since i played Red Orchestra but i think they do it right, as in exhale rather then inhale. I´m sure someone here plays the game to correct me.
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Guys if you actually had listened to the sound he does you would know this is incorrect. They have not switched out the sounds.
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Let´s read it again, then think about what´s different in Arma. Makes things easier for everyone. "let the air out of your lungs, pausing at the bottom of your breathing cycle. In this relaxed state, you have about seven seconds to shoot before the lack of oxygen affects your vision and induces muscle tremors." In A3 the game INHALES. I don´t think i need to explain the difference in oxygen levels between empty lungs and semi-full lungs. "how ´bout that..."
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Best multiplayer/PvP game modes?
RushHour replied to beavis_5000's topic in ARMA 3 - QUESTIONS & ANSWERS
That´s the problem yes. Are there no American CTI servers around? That should cut your ping in half at least. The EUTW servers for me hangs around 31-50 in ping when i join. -
It´s not a bad argument because holding the breath is really the only thing that makes long range shooting acceptable in game right now. And getting 7 seconds of that is just not enough some times when hitting moving target like an Ifrit with the Lynx. They way i see it is this, Give us bipods (I´m amazed it´s still not in the game, it´s obviously a small thing to fix since there are mods out there that does it really well. Nobody on BI reacted when the graphic artists started designing bipods on the weapons it seems) Decrease sway to acceptable levels so you don´t have to rely 100% on holding the breath. Increase the length of holding the breath. I think 14 seconds is a good number and would warrant the near-death-exhale of your character to some extent.
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MX rifles what are the differences ?
RushHour replied to thegodfather's topic in ARMA 3 - QUESTIONS & ANSWERS
Would be nice if they changed it up a bit. MXC - increase firing rate to make it ideal for CQC. MX - stay as is. MXM - slightly more power and more accurate MXSW - functioning bipod and a bit more "umph" then the MXM. Right now just based on looks the MXM wins, pick a black one and pop an MRCO on that bad boy and you have a beauty. -
I think the point is still valid though. On one end you have a guy that has been skiing for miles, picks out targets relatively good while completely exhausted. Then you have this supposed elite sniper whom we have to assume is at least average in what he´s doing, completely relaxed on a runway but can´t even hold the rifle somewhat steady. On top of that the holding breath. About 7 seconds. What was the thought process with having artificial lungs where the person sounds like he´s about to die after 7 seconds? I fully get and accept all the sway you have if you have been running around and whatnot but completely calm, relaxed, proned and that scope sway is utter nonsense. Even the 7 second holding breath while exhausted is fully acceptable imo.
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Oh but you did, you seem to argue without actually knowing yourself what i talked about (until i posted a video). Now that you have seen the video you instead write a small wall of text jumping around the fact that the sway is way off what´s realistic. Or even remotely realistic for that matter.
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It´s no wonder things takes ages to get fixed here, you´re in denial! And you probably still are even though you changed it in the DEV version. Between Arma 2 and Arm 3 the concept of realism just died and nobody knows why.