robaroo
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Everything posted by robaroo
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Want to hire server scripter for exile server
robaroo posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
Looking to hire a scripter to help me setup an arma 3 exile server. Adding different variations such as new trader zones, AI missions etc Have a 100 man server ready to go. Please contact me on steam: Robaroo Wallafox if interested. Cheers -
Damn that looks good...cant wait.
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Is it possible to Import Arma 3 key binds? Would make life easier, considering i never did use the standard arma 3 setup. Cheers
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Vehicle sounds completely gone since the last patch. Both on Dev and preview build. is there any tricks to get it back or any idea when it will be sorted. Seriously cant play it in the state it is in right now :(
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How? :(
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Yeah thanx for the feedback Obi-One, you neglected to mention that fact i mentioned preview build as well. The same issue is in the "Preview" build which was advertised by BI to feel free to go and see. Can i expect the same no vehicle sounds from preview build in release too? I wouldn't have an issue waiting for a fix if the issue was acknowledged at least.
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I cant believe this shit is still not fixed. I know its a dev/preview build but seriously....the game releases in a few weeks and im yet to see any DEV word regarding this issue.
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Why its a good idea to give that little extra feedback now :)
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Really hoping this would have been fixed already..... :(
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yep... and theres a shitload of people witht he same issue that have dropped dev/prev build do to this issue :(
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Please give the wooden bridges proper sound. Always dissapoints me driving over them in Tanoa and not hearing any difference at all.
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Not fixed...have same issues daily. Can hear the vehicles start and stop...thats about it....nothing else.
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Hey folks Having an issue i cant work out whats wrong. Noticed alot of scopes werent working/showing. Turns out i have a missing file but cant find it anywhere. The popup error is : No entry 'bin/config.bin/CFgWeapons/WeapoinsSlotsInfo.scope* Also have another called something pointers...guessing its the lazer pointer attachments. Any ideas where i can get the file or where its actually placed in the directory? Have tried verifying game etc but nothing seems to help with the issue. https://scontent-arn2-1.xx.fbcdn.net/v/t35.0-12/13441611_10153885423542982_281799029_o.jpg?oh=0fbb1345d2ef7cf674fd2676bb0bfcc5&oe=57615089 I have tried deleting the weapons.pbo forcing it to download it again....that didnt help either :(
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The only one i can think of is cup weapons....tried removing and re-installing but didnt help :(
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Tried verifying the game cache and didnt help. Im guessing it is a mod.
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I have 1300+ hrs and played with alot of regulars. I hate to say it but the new sound changes really have ruined this game. Please for the love of Beer and Boobs give us a client side option to revert to the old sounds.
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Shots from about 800m + sound great. Issue seems to be close range. Was it all recorded in a closed firing range? I used to be able to tell where shots are coming from...now it just sounds like echoes that give no idea where its coming from. I love the game but the way i see it...i play "Squad" and the sounds sound amazing. When i get back into arma 3 (again 1300+ hrs) i just cant enjoy it anymore. Maybe its me..(and the other 3 on TS) but something just doesnt seem right :(
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Can we get some details regarding saving of characters, housing and the possiblity of owning private garages and storage space? Will my char log in the same place i last logged out of will i have to choose a start spawn location everytime?
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Couple more questions... How is the game play?? Would you compare it to the original Arma 3 life mods using the arma 3 mechanics (1st and 3rd person) and arma 3 VOIP or is it similar to the A3L mod with the view over your shoulder and Teamspeak. What sort of professions are available? Are we going to see more to it than the usual life mods? Will there be a bounty hunter profession? Will it be a whitelisted server where job interviews are required to join the community??
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Looking great fellas. Can i get some more info regarding the missions?? Will it be wasteland style missions. Would be great to other forms of missions added. Collect X and deliver to Y.. Kill x amount of something and force feed them to another player etc etc. Maybe some POI missions? Looking forward to hearing some more details.
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Arma 3: A Better life Mod (New map) recruiting...
robaroo posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Arma 3: A Better life Mod â€Lost Isles†Created by Killernetworkgaming.co.uk http://files.enjin.com.s3.amazonaws.com/524612/modules/forum/attachments/killernetworkgaming_zpsa3c29e35_1394990110.jpg (194 kB) Description: The Arma 3 “A Better Life Mod†introduces serious role players to our new map “Lost Islesâ€. Situated off the very far west coast of Altis, Lost Isles is a group of tropical coastal regions consisting of in total seven Islands. (Moggadishu, Yuukatan, Armanio, Diverski, Morfunnia, Monuriki, Hotan). The main island of Moggadishu, which is somewhat the size of “Stratisâ€, contains the main city of “no name yet†and a smaller city. Also has the main airport. Yuukatan focuses on the less legal activities offering more of the higher profitable rewards. Monuriki is the industrial island dedicated to shipping and exporting. Processing (legal / illegal items) Island Features: • 2 Airports • Bridges linking most islands • 2 civilian islands • Police island for training and deployment • One industrial island dedicated to shipping and exporting. Processing (legal / illegal items) etc etc • Much much more Mod Features • Dynamic economy system • Crafting supply and demand system • Revamped survival mechanics • Realistic medical system (Broken legs, sickness, unconsciousness etc etc) • Real weather simulation • Food economy • Fishing system • Drugs economy • Mining economy • Business economy • DMV test (points on license) Actual driving test • Vehicle modifying • In game cell phones • Custom clothing • Forum integration • Gamblers corner (poker, blackjack, texas holdem etc etc) • Player Housing system • Player business system • Persistent gangs • Territorial battles • Arms dealers • Drugs baron Professions: • Law Enforcement • EMT • Fire Brigade • Air rescue • Gangs (various illegal activates to keep them active). Max 20 gangs per server. Player must “apply†and have their gang approved before being created. • Various businesses (car factory, oil plant, fuels stations, food shops, general markets, clothing shops, chop shops, delivery drivers, showrooms, taxis, buses, marine shops and more) Currently Recruiting: • Project manager • Website manager • Animations • Textures • Moddler’s • Weapons and items modelers • Sound effects We are also looking to fill certain “major†roles within the community as well. Businesses Leader, Gangs Management Leader, Air Rescue Leader, Police Leader, EMT Leader, Fire Brigade…Admins and PR folk. More details to come… If you are seriously interested in getting involved….please send an e-mail to [email protected] with your details and an idea of what you can offer the community… Skype: Robaroo Wallafox This is a serious mod and the right people will be shown details first hand. -
Looking to host a Wasteland public server but not sure if i can get the setup im after. Im looking to make a server based on base building. For this to work im wondering if its possible to edit the PBO to have the server "save" bases after restart and "save" characters. Also would like to see alot more base building materials spawn randomly. Have been checking all current servers but yet to see it. We currently play on a Arma 2 wasteland server with this setup and would love to be able to do the same in Arma 3. Is it possible??? Any advice would be appreciated... Anyone that can do the editing to get this to work..pls let me know...we can work something out ;)
