Ghosthawk
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Everything posted by Ghosthawk
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Hi, I made a mission where a suv catches fire trough a trigger. I use this command: wokka = "test_EmptyObjectForFireBig" createVehicle position suv1; wokka attachTo[suv1,[0,1.5,-1]]; Is there a way to delete this effect? I don't want it to appear in the whole mission because of performance issues.
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Hi, i want to spawn a SUV with one of the standard colors, but not randomly. I know how to do it with the Offroad. Shown in this thread http://forums.bistudio.com/showthread.php?156120-Setting-Color-of-Offroad (Setting Color of Offroad). I also know how to spawn it with custom textures, but they don't look as good as BI's. Does somebody have a list for the SUV colors? Especially Black? Like this for the Offroad: setObjectTexture 0 //body work "\A3\soft_F\Offroad\Data\offroad_ext_co.paa", //red "\A3\soft_F\Offroad\Data\Offroad_ext_BASE01_CO.paa", //yellow "\A3\soft_F\Offroad\Data\Offroad_ext_BASE02_CO.paa", //white "\A3\soft_F\Offroad\Data\Offroad_ext_BASE03_CO.paa", //blue "\A3\soft_F\Offroad\Data\Offroad_ext_BASE04_CO.paa", //darkred "\A3\soft_F\Offroad\Data\Offroad_ext_BASE05_CO.paa", //darkblue setObjectTexture 1 //rims, varying degrees of silver - black , dirty Using same textures as above
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Oh i didn't see that. Thank you very much. I will try that. Your mod is just perfect for Chernarus ;D
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Nice Update. But I have one problem: I can't delete the NV Googles of the russians soldiers. I tried: this unassignItem "NVGoggles_INDEP"; this removeItem "NVGoggles_INDEP"; this unassignItem "NVGoggles_Opfor"; this removeItem "NVGoggles_Opfor"; this unassignItem "NVGoggles"; this removeItem "NVGoggles"; None of these Codes work, with your soldiers, but with the vanilla units. Is there a specific classname for the NVGoogles? I did not find anything in the readme. The NVGoogles look like Blufor ones. Thanks
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The Leopard looks brilliant. But there is one little texture issue when the sun is shining directly on the tracks:
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We have an extreme issue with this mod. Every time a pilot enters after a copilot the plain instantly explodes. This is very weird. If just one person is in the plain, everything is ok.
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XMedSys - Improved Medical System for A3
Ghosthawk replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice medical system. The latest version runs without any bigger issues. But we do not have post process effects like a red screen if you are hit or that effects when you had a morphine overdosis. Is this a problem with our configs or did you remove the effects? I liked them a lot. My server configs: -
BLUFOR MBT-Kuma retexture
Ghosthawk replied to stevenson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much for this addon. But there is one texture problem on the turret. Do you also consider to add a desert Mora? -
Very nice mod. Excellent quality. But the standard weapon sounds are bad. Could you maybe add the option to use the JSRS sounds? He explained how to do it properly: http://forums.bistudio.com/showthread.php?170226-Jsrs-2-0 Thanks
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Name your vehicle "car" and put this in its init: for lights on: this action ["LightOn", car]; for engine on: this action ["EngineOn", car];
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Could you please send me a link to the classnames of the radios? I can't find them. Thanks
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Could you please tell me the classname of the green backpack which the Autorifleman uses? I can't find it..
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UPSMON Updated to ArmaIII
Ghosthawk replied to cool=azroul13's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is this script multiplayer compatible on a dedicated server? I got some problems on my server with the old UPS Script. Btw: Very nice script! -
Very nice mod. The Puma is absoulutly brilliant. Some textures might need to be reworked a little bit like the helmet which look to "clean". But overall very good quality. Keep up the good work! Some questions: - Will you add supressors for the weapons later? - Will you add backpacks for the infantry? ---------------------------------------------- Wie geil ist das denn? Ich kann nicht mehr :) :) :) :) https://www.dropbox.com/s/kwaikwf9exps2va/arma3_2014_01_07_02_44_31_889.jpg
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Custom flag texture not showing in Multiplayer
Ghosthawk replied to timvandijk's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
We have the exact same problem. They just need to get closer to the flag and wait a few seconds to load the texture. They will see them now. Put this in the flags init: this setFlagTexture "AWFlagNED.jpg"; -
Bug: SP, no AI, Driving the HUNTER HMG. Switching from third person to first person while shooting the mg: Message: Sound (...) inroom not found. Btw, awesome soundmod!!!
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How to retexture the Leopard (MBT-Kuma) ?
Ghosthawk posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hi, I wanted to retexture the new Leopard Revolution, which has the independent camo in vanilla. How could I make a desert camo? Normally you can just put a layer over the existing texture so you still got all the details of the old camo but that does not work with the independent texture. I know where I can find all the different textures of the vehicle but can' t manage to connect them to an own texture. Could someone explain me how they would make one? Thanks -
How to retexture the Leopard (MBT-Kuma) ?
Ghosthawk replied to Ghosthawk's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
No ideas? -
ARMA 3 Addon Request Thread
Ghosthawk replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would like to see a retexture of the MBT-52 Kuma (Leopard 2 Revolution) in a German Desert Camo. It was released in DEV-Branch this week. Examples - http://olivier.carneau.free.fr/photoengins/events/eurosat2010_2/es2010_leopard2a7_002.jpg - black http://i.auto-bild.de/ir_img/1/0/8/3/1/7/5/Leopard-2-Revolution-Seite-729x486-322e286012327cfa.jpg -
Hi, I want to buy ArmA 2 in the BI Store for 6€. I don't know whether I should buy the steam version or non steam version? Maybe I want to try out the DayZ mod for arma 2 as well as the one for Arma 3 which requires Arma 2. Will there be any problems concerning one of the versions? Which one would you buy? Thanks
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ArmA 2 Steam version or not?
Ghosthawk replied to Ghosthawk's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
I got ArmA 3 already so I think I'm gonna buy the Arma 2 steam version if there are not any disadvantages. -
Awesome Script! Two questions: -Where can i define in which range "militarize" units will spawn? -How can I spawn FIA units?
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- ai spawn script pack
- aissp
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
Ghosthawk replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Could someone please explain to me shortly how I can set up a mission with this tool and save it so I can host it later on a dedicated server? Thanks! -
How to increase Multiplayer Mission performance?
Ghosthawk posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I made a mission which has a lot of Units and objects. How can I increase the performance on my server? Does the show/hide module have some good effects on the performance or are there other ways to do so? -
How to increase Multiplayer Mission performance?
Ghosthawk replied to Ghosthawk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks. How do I use this script exactly?