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Ghosthawk

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Everything posted by Ghosthawk

  1. Hi, I made a mission where a suv catches fire trough a trigger. I use this command: wokka = "test_EmptyObjectForFireBig" createVehicle position suv1; wokka attachTo[suv1,[0,1.5,-1]]; Is there a way to delete this effect? I don't want it to appear in the whole mission because of performance issues.
  2. Hi, i want to spawn a SUV with one of the standard colors, but not randomly. I know how to do it with the Offroad. Shown in this thread http://forums.bistudio.com/showthread.php?156120-Setting-Color-of-Offroad (Setting Color of Offroad). I also know how to spawn it with custom textures, but they don't look as good as BI's. Does somebody have a list for the SUV colors? Especially Black? Like this for the Offroad: setObjectTexture 0 //body work "\A3\soft_F\Offroad\Data\offroad_ext_co.paa", //red "\A3\soft_F\Offroad\Data\Offroad_ext_BASE01_CO.paa", //yellow "\A3\soft_F\Offroad\Data\Offroad_ext_BASE02_CO.paa", //white "\A3\soft_F\Offroad\Data\Offroad_ext_BASE03_CO.paa", //blue "\A3\soft_F\Offroad\Data\Offroad_ext_BASE04_CO.paa", //darkred "\A3\soft_F\Offroad\Data\Offroad_ext_BASE05_CO.paa", //darkblue setObjectTexture 1 //rims, varying degrees of silver - black , dirty Using same textures as above
  3. Ghosthawk

    Russians

    Oh i didn't see that. Thank you very much. I will try that. Your mod is just perfect for Chernarus ;D
  4. Ghosthawk

    Russians

    Nice Update. But I have one problem: I can't delete the NV Googles of the russians soldiers. I tried: this unassignItem "NVGoggles_INDEP"; this removeItem "NVGoggles_INDEP"; this unassignItem "NVGoggles_Opfor"; this removeItem "NVGoggles_Opfor"; this unassignItem "NVGoggles"; this removeItem "NVGoggles"; None of these Codes work, with your soldiers, but with the vanilla units. Is there a specific classname for the NVGoogles? I did not find anything in the readme. The NVGoogles look like Blufor ones. Thanks
  5. Ghosthawk

    BWMod

    The Leopard looks brilliant. But there is one little texture issue when the sun is shining directly on the tracks:
  6. Ghosthawk

    C-130J Port Release

    We have an extreme issue with this mod. Every time a pilot enters after a copilot the plain instantly explodes. This is very weird. If just one person is in the plain, everything is ok.
  7. Very nice medical system. The latest version runs without any bigger issues. But we do not have post process effects like a red screen if you are hit or that effects when you had a morphine overdosis. Is this a problem with our configs or did you remove the effects? I liked them a lot. My server configs:
  8. Ghosthawk

    BLUFOR MBT-Kuma retexture

    Thank you very much for this addon. But there is one texture problem on the turret. Do you also consider to add a desert Mora?
  9. Ghosthawk

    Russians

    Very nice mod. Excellent quality. But the standard weapon sounds are bad. Could you maybe add the option to use the JSRS sounds? He explained how to do it properly: http://forums.bistudio.com/showthread.php?170226-Jsrs-2-0 Thanks
  10. Ghosthawk

    car lights on

    Name your vehicle "car" and put this in its init: for lights on: this action ["LightOn", car]; for engine on: this action ["EngineOn", car];
  11. Could you please send me a link to the classnames of the radios? I can't find them. Thanks
  12. Ghosthawk

    BWMod

    Could you please tell me the classname of the green backpack which the Autorifleman uses? I can't find it..
  13. Ghosthawk

    UPSMON Updated to ArmaIII

    Is this script multiplayer compatible on a dedicated server? I got some problems on my server with the old UPS Script. Btw: Very nice script!
  14. Ghosthawk

    BWMod

    Very nice mod. The Puma is absoulutly brilliant. Some textures might need to be reworked a little bit like the helmet which look to "clean". But overall very good quality. Keep up the good work! Some questions: - Will you add supressors for the weapons later? - Will you add backpacks for the infantry? ---------------------------------------------- Wie geil ist das denn? Ich kann nicht mehr :) :) :) :) https://www.dropbox.com/s/kwaikwf9exps2va/arma3_2014_01_07_02_44_31_889.jpg
  15. We have the exact same problem. They just need to get closer to the flag and wait a few seconds to load the texture. They will see them now. Put this in the flags init: this setFlagTexture "AWFlagNED.jpg";
  16. Ghosthawk

    J.S.R.S. 2.2 Soundmod

    Bug: SP, no AI, Driving the HUNTER HMG. Switching from third person to first person while shooting the mg: Message: Sound (...) inroom not found. Btw, awesome soundmod!!!
  17. Hi, I wanted to retexture the new Leopard Revolution, which has the independent camo in vanilla. How could I make a desert camo? Normally you can just put a layer over the existing texture so you still got all the details of the old camo but that does not work with the independent texture. I know where I can find all the different textures of the vehicle but can' t manage to connect them to an own texture. Could someone explain me how they would make one? Thanks
  18. Ghosthawk

    ARMA 3 Addon Request Thread

    I would like to see a retexture of the MBT-52 Kuma (Leopard 2 Revolution) in a German Desert Camo. It was released in DEV-Branch this week. Examples - http://olivier.carneau.free.fr/photoengins/events/eurosat2010_2/es2010_leopard2a7_002.jpg - black http://i.auto-bild.de/ir_img/1/0/8/3/1/7/5/Leopard-2-Revolution-Seite-729x486-322e286012327cfa.jpg
  19. Hi, I want to buy ArmA 2 in the BI Store for 6€. I don't know whether I should buy the steam version or non steam version? Maybe I want to try out the DayZ mod for arma 2 as well as the one for Arma 3 which requires Arma 2. Will there be any problems concerning one of the versions? Which one would you buy? Thanks
  20. Ghosthawk

    ArmA 2 Steam version or not?

    I got ArmA 3 already so I think I'm gonna buy the Arma 2 steam version if there are not any disadvantages.
  21. Ghosthawk

    AI Spawn Script Pack

    Awesome Script! Two questions: -Where can i define in which range "militarize" units will spawn? -How can I spawn FIA units?
  22. Could someone please explain to me shortly how I can set up a mission with this tool and save it so I can host it later on a dedicated server? Thanks!
  23. Hi, I made a mission which has a lot of Units and objects. How can I increase the performance on my server? Does the show/hide module have some good effects on the performance or are there other ways to do so?
  24. Thanks. How do I use this script exactly?
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