Jump to content

Ghosthawk

Member
  • Content count

    91
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About Ghosthawk

  • Rank
    Corporal
  1. Russians

    Oh i didn't see that. Thank you very much. I will try that. Your mod is just perfect for Chernarus ;D
  2. Russians

    Nice Update. But I have one problem: I can't delete the NV Googles of the russians soldiers. I tried: this unassignItem "NVGoggles_INDEP"; this removeItem "NVGoggles_INDEP"; this unassignItem "NVGoggles_Opfor"; this removeItem "NVGoggles_Opfor"; this unassignItem "NVGoggles"; this removeItem "NVGoggles"; None of these Codes work, with your soldiers, but with the vanilla units. Is there a specific classname for the NVGoogles? I did not find anything in the readme. The NVGoogles look like Blufor ones. Thanks
  3. BWMod

    The Leopard looks brilliant. But there is one little texture issue when the sun is shining directly on the tracks:
  4. C-130J Port Release

    We have an extreme issue with this mod. Every time a pilot enters after a copilot the plain instantly explodes. This is very weird. If just one person is in the plain, everything is ok.
  5. Very nice medical system. The latest version runs without any bigger issues. But we do not have post process effects like a red screen if you are hit or that effects when you had a morphine overdosis. Is this a problem with our configs or did you remove the effects? I liked them a lot. My server configs:
  6. BLUFOR MBT-Kuma retexture

    Thank you very much for this addon. But there is one texture problem on the turret. Do you also consider to add a desert Mora?
  7. Russians

    Very nice mod. Excellent quality. But the standard weapon sounds are bad. Could you maybe add the option to use the JSRS sounds? He explained how to do it properly: http://forums.bistudio.com/showthread.php?170226-Jsrs-2-0 Thanks
  8. car lights on

    Name your vehicle "car" and put this in its init: for lights on: this action ["LightOn", car]; for engine on: this action ["EngineOn", car];
  9. Could you please send me a link to the classnames of the radios? I can't find them. Thanks
  10. BWMod

    Could you please tell me the classname of the green backpack which the Autorifleman uses? I can't find it..
  11. UPSMON Updated to ArmaIII

    Is this script multiplayer compatible on a dedicated server? I got some problems on my server with the old UPS Script. Btw: Very nice script!
  12. BWMod

    Very nice mod. The Puma is absoulutly brilliant. Some textures might need to be reworked a little bit like the helmet which look to "clean". But overall very good quality. Keep up the good work! Some questions: - Will you add supressors for the weapons later? - Will you add backpacks for the infantry? ---------------------------------------------- Wie geil ist das denn? Ich kann nicht mehr :) :) :) :) https://www.dropbox.com/s/kwaikwf9exps2va/arma3_2014_01_07_02_44_31_889.jpg
  13. We have the exact same problem. They just need to get closer to the flag and wait a few seconds to load the texture. They will see them now. Put this in the flags init: this setFlagTexture "AWFlagNED.jpg";
  14. J.S.R.S. 2.2 Soundmod

    Bug: SP, no AI, Driving the HUNTER HMG. Switching from third person to first person while shooting the mg: Message: Sound (...) inroom not found. Btw, awesome soundmod!!!
×