Polygon
Member-
Content Count
276 -
Joined
-
Last visited
-
Medals
-
Great stuff. Please do more and share! :)
-
Wiki, make your thread titles more descriptive, ie. "How to do X and Y" instead of "How to do 2 things".
-
Problems regarding AI Firing at Night
Polygon replied to Kydoimos's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Wait a second... You wanted AI to shoot at the enemy through the fog? Blind fire a little? -
Nice rundown, DNK. AI has some serious navigational issues and we can't expect much improvement until Arma 4, I assume.
- 5179 replies
-
- branch
- development
-
(and 1 more)
Tagged with:
-
I couldn't find them by default in A3 modules. Anyone using scripts to get these effects in? Really add up to the immersion. https://community.bistudio.com/wiki/BIS_fnc_crows - doesn't work, sadly. Also, all animals don't have sounds. They don't bark, etc., even scream when dying. Quite fucked up, IMO.
-
Anyone managed to get snow working?
Polygon replied to lightspeed_aust's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Share this NOW! :D -
[SP/Campaign] Dying Ember (resistance campaign)
Polygon replied to Undeceived's topic in ARMA 3 - USER MISSIONS
Oops...- 117 replies
-
- resistance
- civilian
-
(and 5 more)
Tagged with:
-
This is a clear misconception you're making when people go over the board with a certain term. Let's keep it real, shall we? :)
-
I'd love to see a grenade tear a group of soldiers apart. Watching Saving Private Ryan combat scenes, for instance, when a splash of blood rises and gore appears on the screen, is much more convincing and forces you to take what's going on a lot more seriously. Then you know there's consequences. Like becoming a red wet spot in Half life when making a mistake. My vote: gore, blood and dismemberment must be in. I know there'll be many people coming up with shit-worth excuses for everything, but whatever, let's ignore them. In order to be worth its name ("authentic"), Arma must have extended gore simulation.
-
Beautiful lightnings! Are you aiming to replicate modded STALKER storms? They're amazing. I'm curious, what are the changes to the rain FX?
-
Different detail for different purposes. After this, you should make a postapocalyptic map, Silola! Looks awesome!
-
Totally this! +1000. RO2 death sounds are top-notch and bring authenticity.
-
RHS Escalation (AFRF and USAF)
Polygon replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RHS, are you planning an epic campaign to compliment with mod's content (with voice acting, and such)?- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
A definitive mod for an ultimate Arma experience since A2. Thanks a lot, Optical. This is as good as it gets, knowing the limitations of RV engine and the shitty workflow around.
-
It's true. Arma 3 is clinically clean. No war can ever be so clean, even a futuristic one.