DontGetMadGetMoney
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10 GoodAbout DontGetMadGetMoney
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General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
sorry what's a VBS3? -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
we now have glitches like no chat visible, no waypoints visible and things like you can't see who's talking over, please fix it +copilot seat in humminbird is bugged -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
can anybody say why helicopter controls are always messed up? like, i always need to reconfigure it, because X is assigned to autohover, q is a pedal while z is collective down, pedals are other different keys, makes no sense,i thought there were people at BI who are supposed to at least launch a game once in a week lol -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
i started to have huge mouse input lag even with high fps :/ -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
but it's definitely not the same as arma 3 alpha :) also, depth perception now differs depending on what "time of night" it is -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
hey BIS great work on NV, it now kills your depth perception like IRL, tho hard to spot anything now lol, but anyway i like it -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
meh, everything ultra + maxed view distance 12000 and so what? isn't a big deal in arma... we need more than 50% of cpu usage and more cpu threads maybe, to put some real load on our monster cards -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
yeah shading and lighting is broken now, probably they are working on smth -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
guys is it still in progress or working as intended? the uh80 ghost hawk light beam is just a flat sprite with no actual glow, and you can't really swith it off, the moonlight is weird too (if there's such at all) -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
sorry but i only see them messing with nv goggles and stance indicators, leave it alone BI, it was working fine, waiting for the lighting fix :idea: -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
the light is still broken -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
we need hardware physx for this... :( -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
i think everyone here wants better shaders for NV and thermals -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
or just add a coupla simple animations, why hiding, cutting, deleting content? -
General Discussion (dev branch)
DontGetMadGetMoney replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
come on, isn't it just stupid that you dont have nvg on your helmet, and then all of a sudden it appears? ofc we care about the visual aspect, i wanna see if i didnt forget to pack nvg in the first place, if they did some animations of mounting it each time it's necessary then no one would complain, but having it appear out of thin air is stupid and ugly