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-ghost-tf

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Everything posted by -ghost-tf

  1. Confirmed. Game freezes, after few seconds crash to desktop.
  2. I consider it all one system, the "disgusting annoying breathing/moaning sounds" are part of the fatigue system, and they said they will tweak it. Anyway I never said they aren't overdone.
  3. They said they will tweak the fatigue system after the first campaign episode has been released.
  4. -ghost-tf

    FHQ Work in Progress

    wow very nice man!
  5. -ghost-tf

    Terrain Improvement (dev branch)

    Why would he put so much effort into a game he doesnt really enjoy atm? Why would he spend weeks/months improving the midrange textures if at the end he wont be playing the game (much) afterall? So that would be the only "understandable" reason for you? You do realize that he is doing this huge project in his freetime, without getting payed or something, he can put his work on halt for whatever reason he wants wether you like it or not. The only first april joke here must be your post.
  6. -ghost-tf

    Development Blog & Reveals

    Oh.. Ill just eh.. go ahead and...
  7. -ghost-tf

    Development Blog & Reveals

    Nice update :D now we need the DayZ medical system :P
  8. LOL Still hoping this will get fixed at some point.
  9. Check out the last posts on this page, you might find the solution to your problem there.
  10. -ghost-tf

    Development Blog & Reveals

    Yeah I know, but showing a screenshot of a guy reanimating an unconcious soldier with the first arma3 DLC anouncement (after 6 months of endless complaining about the med system), and then not improving the medical system would take trolling to a whole new level :P But like usual I'm not going to get my hopes up too much.
  11. -ghost-tf

    Development Blog & Reveals

    It would be very cruel if it was not hinting for a new medical system :D
  12. -ghost-tf

    Development Blog & Reveals

    The camo on the british uniform, wasnt that the first camo on the Ghosthawk?
  13. -ghost-tf

    Arma3 Videos

    Lmao, love it :D
  14. -ghost-tf

    Question

    They will release the arma2 MLODs but they are still working on that, latest news: http://dev.arma3.com/sitrep-00028 So I think we can expect them to release the updated modding tools and A2 MLODs with the first campaign episode or hopefully even before that :)
  15. -ghost-tf

    My two cents for the posters in ArmA 3 general

    @OP - Expecting to calm everyone down by making a new thread about it was doomed to fail from the beginning. This thread works like a magnet.
  16. -ghost-tf

    CiA Petition Letter to BIS and DnA's Response

    Thanks DnA for your response, much appreciated.
  17. http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog/page14
  18. That is because they arent the same company :) BIS and BISIM are completely different.
  19. -ghost-tf

    Is the game dumbed down?

    This post is the perfect example of what I mean with "Ignoring everything that has already been said, as a result causing the thread to go in circles" cya :)
  20. -ghost-tf

    Is the game dumbed down?

    Those 3 points have been discussed to the death a while ago, but some people on this forum are very.. and I mean VERY good at flamebaiting. By ignoring everything that has been said, posting something unreasonable and causing the whole discussion to go in circles. But everything that needed to be said, has already been covered multiple times, and its now up to the devs wether they adress these points or ignore them. I will still mention the medical system every now and then, just incase the devs forget about it :P
  21. Each vehicle contains 5 or 10 FAKs, each player has 1 FAK, each enemy (wether they have been placed in the editor or spawned in from a script) has FAKs. You can pretty much get shot, heal yourself, kill the enemy, loot his FAK and do the same thing again and again and again.. (until you get headshotted) So yes, FAKs are pretty much unlimited.
  22. -ghost-tf

    Is the game dumbed down?

    You still havent answered my question, how is an optional first aid module going to affect people that like the current medical system? Afterall that's what people are asking for in this thread, but you completely ignore that question and jump to excuses like script it yourself. If you dont care about the medical system, and this thread is another "whine thread" then why dont you stay out of it? You know all the "whining" in these kind of threads is ussually just heated discussions caused by people like you posting unreasonable replies. Where did Varanon say that "DayZ is bringing horrible people to the community"? Where is he trying to ram his playstyle down other people's throats? Again, you are just trying to provoke a heated discussion, just so you can say how much "whining" is going on in these threads. ---------- Post added at 11:38 ---------- Previous post was at 11:35 ---------- Another one who doesnt gets it. What part of: It would be an improved medical system in the form of an optional module dont you understand?
  23. -ghost-tf

    Is the game dumbed down?

    What we are asking for is an improved medical system in the form of an optional module that can be placed in the editor, similar to the arma2 system. How is that going to affect you or any other casual player? What negative would it bring to you guys? Wait what? You are defending the current medical system but you dont even know how it works? At least thats what I make up from your post, correct me if I'm wrong.
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