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29 ExcellentAbout IanSky
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Sergeant
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Freelancer
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jessestippel
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IanSkyTheWalk
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Pheeew, I should upload more skins with this kind of reception! Glad you guys like it, tried to keep it simple and dark. Nothing cartoony.
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Just thought I'd share it, because why not..? It'll make those wasteland gangs that little bit more menacing, heh. It's downscaled to 512x512px to conserve bandwidth and so that it works on public servers. Not all though, some have a file-limit of '0' in-which I'd recommend that you make a separate profile if this occurs for easy switching. Hope you like it! Just copy the image into the profile main directory and ensure the file is named 'face.jpg'. That's it.
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IanSky started following Damon aka EagleEye
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Damon aka EagleEye started following IanSky
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That is actually something I discussed with RobertHammer because I myself would've preferred it like that as-well. However it's not possible with the current optic mechanics, I mean it's possible but then there won't be a 4x magnification available. Don't ask, weird I know.
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Oh boy, that's a behemoth of a scope!! I'm certainly working on expanding the collection of optics and it'll indefinitely grow over time. Also a big shout out to ToxicSludge, if you haven't already go check out his channel. Really digging his mod reviews! I've also heard there are some issue with clipping on some various mod weapons, namely the AR packs. I'm looking at a way to resolve this issue, possibly through some sort of extended mount. We'll have to see. The PKA-S and 3x Mag are finished in terms of the high-poly models, I've started work on the ATOS here-in. New updates coming soon guys! :)
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I'll pass this on, thanks for the feedback. @EasyEB + Everyone You guys are epic, thankyou so much for the support. I'm off to try the new weapons! :P Once again, thankyou!
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HOTFIX 2 | R2.0.2 So after hitching a ride to hell and slaving endlessly in the polygon dungeon I've emerged, or rather I should say we've emerged with a small hotfix which for me makes a big difference. You'll now find the Elcan has the latest collimator effect and a proper 3D view with absolutely no tunneling. This gives you a wider view and a more pleasant viewing experience, enjoy! We've also updated the T1 model which now has as-well, a minimized tunnel that correlates better in relation to the real world examples. Oh and we added the missing knob on the C-More, sorry about that! DOWNLOAD | MediaFire Thankyou for the support guys!
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Hmm, ok. I pretty sure I haven't missed anything. As you can see in this image, the circles don't repeat all the way around the dial. This is what I did? But if I've missed something then correct me.
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Alright, so while RH is fixing up the bugs and errors I've gone and started on the new optics. I have the block-out for the Aimpoint already done, the ATOS is already in production and the PKA-S which was donated to me has been modified and altered to better suit Arma III. The scope wasn't designed to be looked through so I went ahead and worked some magic to make it useable. Here's some shots, I'll get some of the ATOS and Aimpoint Mag once I have more to show. Stay tuned for more, I'm hoping to get a patch out for the Specter, C-More and T1 ASAP!
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How do you mean not all the circles are visible? On the body texture by the left mode dial?
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Hi bud! Hah, you're totally right, how did I miss that? I'll get it hot-fixed ASAP.
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Good news peeps, RH and I have been tinkering with the optics again and we'll have another small update coming soon. We've reduced the tunneling effect on the T1 to reflect more how it looks in RL. We've also found a good technique for eliminating the tunneling effect on the Elcan. To sum it up, we've removed the tunneling entirely from the Elcan which now gives a larger view and also included the new collimator effect. So yeah... Stay tuned!
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I'm not sure what to suggest, so you're saying the scopes are there but not physically displayed? What other mods are you running, maybe something is conflicting? Hah, thanks fella! Remember the reticle is illuminated at night! Oh and don't forget you can zoom out to 1x which for me, gives a nicer experience. :)
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No but it's the updated file. MediaFire allows you to replace files without changing the download link, hence why the name and file-date are the same. Don't worry, if you prefer to just download it from ArmaHolic or else...
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Absolutely class mate and spot on. I just wish it was possible to reduce the tunneling effect even more, but I suppose game and real-life are two different things. Seeing as you own one, let me know if you notice any inaccuracies, of-course it isn't a 1-to-1 but I'd be interested to know what you think. About it - it's coming.
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I'll have a look into it mate, but I'm happy you're pleased with the tweaks.