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Everything posted by Tommy_mc
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War Chronicles: The Forgotten War
Tommy_mc replied to Rabbit35's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Texture work improving a lot, good work! keep it up- 301 replies
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- korean war
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Been busy cleaning up an old G41 one of mine, hoping to have this and the G98 done by the end of the month
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- ww2
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From what I'm understanding the only thing that shouldn't be there is the indent or grove in the wood? i'm sorry if i sound rude but I am really struggling to understand what you are saying
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- ww2
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Another Day in the life of suffering with hayfever and watching my eyes bleed. Still a few things left to clean up on this
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A prop a day keeps the Allies away :P
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- 326 replies
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@vintorez thanks for pointing out the stock, already fixed the magazine as someone else over on polycount pointed out the same detail i was missing, the latching of the gun was something I was struggling to make, I'll props have another try at it this week with more success hopefully!
- 326 replies
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War Chronicles: The Forgotten War
Tommy_mc replied to Rabbit35's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The rust needs to be toned down a lot, unless your planning to have different variants e.g clean,rusted,worn, other than that the model itself looks good :)- 301 replies
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But Will it blend?
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi alex if you could send me or icomach a pm about any experience you have and what you'd be able to offer to the team it would be appreciated- 594 replies
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- World War 2
- Complete Modification
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yep we're aware of this issue and it has been cleaned up for the next release ZF 41 by zvetraly- 594 replies
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GLORY, another World War II mod
Tommy_mc replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Timezones got the better of me (forgot it was aprils fools for some still :D) I would like to see some collaboration with the other teams myself, but there seems to be a lot of obstacles in the way -
War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
M1 Garand Cartidge Belt - Model By Tommy_mc & texture by james ritossa- 594 replies
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- World War 2
- Complete Modification
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Another small piece- 594 replies
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We're looking for someone to help out with getting our uniforms in game (p3d and rig) and with our configs- 594 replies
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- World War 2
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Check out our latest blog on moddbhttp://www.moddb.com/mods/war-chronicles/news/dev-blog-117- 594 replies
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Mills bomb By Freelancer- 594 replies
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- World War 2
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Small WIP- 594 replies
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Small update on our Lee Enfield - Final texutres- 594 replies
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Weapon wise most of the american stuff is done, Its just characters that have to be worked and not all of our team is able to work in the field hence the slow progress on that side- 594 replies
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- World War 2
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War Chronicles WW2 Modification
Tommy_mc replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Lee enfield No.4 made by Caveman Hi Res available at http://www.moddb.com/mods/war-chronicles/images/lee-enfield-no4-by-caveman#imagebox- 594 replies
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Is there any plans for the pipeline of getting assets into arma changing? (e.g the removal of o2), i remember reading something about it back in '14, but with the eden editor it feels like the modeling side of things were left behind.
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Hi there i have been trying to make my units in the editor spawned cuffed using the ACE key Cuffs. In my units init line i have this setVariable ["ace_sys_interaction_cuffed",true]; This is working as far the ACE key cuff interaction goes however they are still standing and have not played the animation to be keycuffed, could someone tell me what i need to do to solve this?