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Nicolii

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About Nicolii

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  1. My gaming PC is a Intel Celeron G540 @ 2.50Ghz; 8 GB RAM; Sapphire HD7770 GHz Ed; 500 GB + 2 TB (storage) HDD. I run the game on the high settings preset and my computer sits around 30-35 FPS playing co-op missions with my mates, not hosting, as my upload is too awful for that. But I have no problem playing the single player or testing out my missions in the editor. As Arma 3 (and the majority of games) are at the moment, you don't need a quad, or more core CPU. Game developers have done very well over the past decade of offloading as much as possible from the CPU to the GPU, it's why your better off having the shadows on high than on low. What A3 will really need to help with FPS on launch is a SSD as the game will have much more variety in the textures and assets to stream into GPU and system RAM on the island of Altis than it currently does on Stratis. The same with what was the biggest performance hog on people who had beastly machines without SSDs in A2. I will upgrade on full release with whatever the latest and greatest gaming CPU is, as I know I'll need more power for all the game logic, AI and PhysX processing, and hopefully any multi-threading improvements BIS do in the future. And I'll also upgrade to a SSD for A3 for the intense streaming that I expect the game will have. But I won't need to upgrade my GPU for a little while so that's for later. But as A3 stands right now, there is no reason to have anything more than a quad-core CPU for this or, for any game. As games are a genuinely difficult thing to do proper massive multi-threading for. And because BIS won't completely start again from scratch (or almost from scratch) like so many engine developers did when multi-cores came around, I expect the VR engine to take a very long time to become properly multi-threaded.
  2. Nicolii

    Movement speed tweaking

    I agree as well that sprinting should be faster But as for the rest so far so good
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