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Everything posted by alduric
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Battledress A3 - Open Source Ports of Arma 2 Uniforms
alduric replied to theevancat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I can share few parts from my Uniforms Ports and helmets & vests. Im waiting for your 1st release. -
A.C.R.E - Advanced Combat Radio Environment for Arma 3
alduric replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There is way to avoid it, but im sure author dont like when some1 doing it :P Wait for open test release like we are. Its worth waiting, trust me :) -
I will talk with ya tomorow when i get to home :)
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Try this one http://www.pixplant.com/
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What?
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New version of A3C: Name Tag Mod! //ADDED SERVER KEYS How it works? - Mod shows in the lower right corner of the screen your own rank setup by MissioMaker. - Mod shows Rank of your target ( Max 5 meters ) - Mod shows Nick of your target ( Max 5 meters ) Authors: - Szwedzik - Alduric CBA IS REQUIRED Download v1.1: Click to Download! How it looks? http://img822.imageshack.us/img822/9353/u0az.jpg (421 kB) http://img32.imageshack.us/img32/3370/sv68.jpg
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Hey i have small question, after few updates i notice wierd situation. I binarize my pbo with Addon Builder, and there are inside files with .dep extension with same names as pbo's. 2nd problem - There are no .rvmats in pbo. Those are disappeared BUT STILL WORKING? I dont understand how its working now?
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50% or more of Arma 3 community use A3MP :P no need to worry mate.
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Retexture normals and Clothing variants
alduric replied to kamping-killoch's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
I was thinkg about 3rd party models made by community not BI. But u make a point mate :) -
Retexture normals and Clothing variants
alduric replied to kamping-killoch's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Well if i take some1 binarized 3d model and change path ( to include it into my addon pbo ) it may be illegal. -
Retexture normals and Clothing variants
alduric replied to kamping-killoch's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
If model is binarized, its legal? -
I will check this and do whatever i can to fix, but i think it will be simple one like other ponds problem ;-)
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A3MP have included empty ponds from almost 1st release.
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Like i said 1293012309 times before, files are not modular - Answer is no.
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Refactored recoil means no recoil every second shot? Just test it by yourself guys. 1. Take ArmA 3 weapon 2. Switch it to single shoot mode. 3. And do shoots one per one. Did you notice somthing ? Ya no recoil every second shot. I hope its a bug.
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This is not battlefield mate.
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Indipendant officer retexture, Can't get config to work
alduric replied to sceneryexplosion's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Np have fun. -
Indipendant officer retexture, Can't get config to work
alduric replied to sceneryexplosion's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
ia_soldier_01_clothing_co.paa -
Indipendant officer retexture, Can't get config to work
alduric replied to sceneryexplosion's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
1st of all, this model have 2 textures not one. And in ur cfg i see error -
Activate trigger when the player is on the ground
alduric replied to Yolo Joe's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Use this. -
Looking for Hunter Templates
alduric replied to DieselJC's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
No, u have to work on BI textures or find some1 who made templates and will share with you. -
We r working too on ragdoll in our A3CS :-)
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Yes its the shit-same.
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Kju, when we can expect US units converted into A3? :-) And launchers CTD fix?
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Nice mate, lets test it.