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Everything posted by alduric
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Yea but this not solving the problem. Its caused by base class changes in 1.50 probably so like u said in ur post, BI wont fix anything, its related to IF.
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IF wont start after 1.50 patch. Any1 have same problem? Its just stuck on loading main menu. //edit Confirmed, i just tested it on 1.48 - Works fine.
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Some new screens: http://gallery.alduric.com/index.php?dir=.//wrzesien39
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@A3MP - ArmA 3 Map Pack - Additional Pack
alduric posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Website: www.arma3coop.pl Version: v1.1 Changelog: - Fixed: "Getting some sort of startup error: 'Addon 'fallujah_v1_0_fix' requires addon 'fallujah_hou'" - Fixed: Some fog problems on Clafghan Some info! Few of you guys may know me :) Today im releasing small addon, making few of ArmA 2 maps working much better with my A3MP. You dont have to modify ArmA 2 maps! ( Authors may be angry :P ) Just download it and run as mod with A3MP and 3rd party map. Not all maps are supported with first release. Maps This mod does not contain a map! You have to download maps by your own, from Armaholic of PWS or whatever you want and put it into ArmA 3 folder and run like other mods. Requirements: - ArmA 3 Map Pack - ArmA 2 maps ( List of supported below ) You can donate here -> http://alduric.pl/ Donations are non-refundable, all the money will be used to maintain the server hosting the files A3mp. List of supported maps: - Clafghan - Fallujah - FATA - Namalsk (Only map) - Podagorsk - Thirsk - Thirsk Winter Download v1.1: Mirror #1 - http://a3mp.arma3coop.pl/@A3MP-AP.rar Mirror #2 - ### Mirror #2 - ### Download on Armaholic.com @A3MP - ArmA 3 Map Pack - Additional Pack Download with play.withsix.com http://play.withsix.com/arma-3/mods/a3mp-ap Special thanks to: - Minimalaco and Robster for great map Clafghan - Shezan74 for great map Fallujah - Goeth for great map Podagorsk - Minimalaco and Robster for great map F.A.T.A - Sumrak & Nightstalkers for great map Namalsk - Raunhofer for great maps Thirsk and Thirsk Winter - Bohemia Interactive for great Game. -
TFAR made it and it works awesome. I hope we will see same on ACRE asap...
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Zeus support - When? :3
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Weapon Eventhandler Framework
alduric replied to Kerc Kasha's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Kerc Kasha Thank you, i will check it as soon as i get to home -
Weapon Eventhandler Framework
alduric replied to Kerc Kasha's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Where i can get this action animation " GestureFireLRR " ? Its not in arma on stable or dev i just checked it. -
FPS drops are fixed?
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[Terrain] Kandahâr Province - Alpha Release
alduric replied to anthariel's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Dont make again that mistake, make version compatible with AiA, there is no point of downloading again and again stuff that are inside AiA or a3mp :< Pl0x, maps is great anyway. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
alduric replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
@up So u want to say - Its impossible to do operate it with flexi? Sorry but u r wrong. Id love to see at last ONE feature that is impossible to work with flexi. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
alduric replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thx to arma3coop.pl Team, i have same opinion about new menu. Old one is better, dats all folks. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
alduric replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Like i said feeeeeeeeew posts before. New 3d menu is weak for me and my community. Thx to my mate Szwedzik, we can show ya guys small test of incoming mod for ACE adding good old flexi. Still need to add missing icons, some tweaks and polishing stuff - But it works ! -
Copypasted objects don't have textures through glass
alduric replied to Chairborne's topic in ARMA 3 - MODELLING - (O2)
I will send u solution on Steam. Cheers -
ACE3 - A collaborative merger between AGM, CSE, and ACE
alduric replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Worst thing ever made, no offence but it works and looks rly bad. Thx god we have source and old flexi is WIP here.... -
ACE3 - A collaborative merger between AGM, CSE, and ACE
alduric replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This menu is horrible, reworking old flexi in progres..... -
Kunduz, Afghanistan [10km] v1.20
alduric replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes but many communities use AiA or A3AP and 3rd party maps. Whats the point of adding 1,3gb for them? If they could add 150mb of just map data, rest are in AiA/A3AP anyway....Map is good, but im not going to use it, cuz its too heavy. +1 For this, i have same opinion. PS, I love brainless haters. I have strong argument. -
Kunduz, Afghanistan [10km] v1.20
alduric replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great map but totaly not worth of 1,3gb. Make alternative version for A3AP / AIATP and u will get 10/10 -
ACE3 - A collaborative merger between AGM, CSE, and ACE
alduric replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
1st april joke confirmed -
Hi there, as some of you probably know, I'm the author of one of the popular mods, ArmA 3 Map Pack. :) Today I'd like to shed some light on a project thanks to which me and my buddy Szwed have been spending sleepless nights over the last few months. Many of you probably notice that some mechanics of ArmA 3 are lacking, so we've decided to meet your expectations and develop some of important elements of the gameplay that we consider lackluster. Our mod, A3CS, will be developing basically every branch of the gameplay, that is: medical system, technical system, mortar handling and many many more. Regarding the interface, it will be based on the "Flexi Menu" from the CBA, well-known from the ACE mod from ArmA 2. The topic will be kept up to date with additional content that is yet to come. I'd like to recall that our mod is in the advanced phase of production, we've been working on it for quite a bit of time (few months) and we're sure that it will fill a certain niche in the ArmA 3 community. We'll launch a subpage http://www.a3cs.arma3coop.pl/ within a few days, where you'll be able to send us your ideas or see the movies/screens from the tests. Few screenshots of W.I.P. A3CS - Totaly new engineer system - Click - New medic system with unique items - Click - New heli functions like Fast Rope - Click - Another heli function like sand in the eyes (if you have no googles ) - Click - Backblast system - Click - Injured state (Part of new medical system) - Click - Soldier will be able to do new actions! - Click Additional Info Main developer - SzwedzikPL Assistant developer - Alduric Wodzu - 3d artist Our community webstie - Click Project website - Click
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God no, go away with this piece of crap. Why force us to use this crappy tool? Why cant u make -launcher para to make it userfriendly?
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Is there a way to hide fraction in the editor?
alduric replied to tachi's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
scope = 0 for all units inside this faction if u want to erase them or scope = 1 if u wanna hide them. -
Can i use Chernarus+ for a ArmA 3 mission ?
alduric replied to Richie's topic in ARMA 3 - QUESTIONS & ANSWERS
90% Of communities i know use old cherno+ leaked pbos ( Works best with a3 ) and no1 do anything with it for year now? So i think its not a big deal for BI then? -
[Terrain] Kandahar Province - WIP
alduric replied to anthariel's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
God, yes, when? Link? Please.