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10 Good

About deadnome

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    Private First Class
  1. I can only echo this post. Thank you.
  2. Hi, I've not played Arma 3 with vehicles for a while as I mostly play on foot, so I don't know if this has been caused by a patch or something else, but I used to be able to fly a helicopter with the mouse as usual, but trying today and all the mouse does whilst flying is control the free look. Tried double tapping alt, holding alt, configure setting etc but nothing seems to work. I feel like this is probably quite the stupid moment from me but I can't seem to figure what has happened. If anyone could point me in the right direction I would be very much appreciative. Thanks and sorry if this is the wrong forum mods.
  3. deadnome

    No Vehicles in Victoria Crater

    I haven't unlocked Gale Crater yet, just Vic and Kaisser.
  4. deadnome

    No Vehicles in Victoria Crater

    There are three missions for me that have no vehicle assigned: http://i.imgur.com/zcbgjMb.jpg (258 kB) http://i.imgur.com/0BrS8gj.jpg (254 kB) http://i.imgur.com/GCfeKnn.jpg (259 kB) Hope these help and are what you wanted.
  5. deadnome

    No Vehicles in Victoria Crater

    Don't take this as gospel because I haven't heard this confirmed, but I'm assuming that these missions can only have vehicles assigned to them and accessed when the required tech level has been reached. If you notice the monetary reward for these missions is higher than the previous ones, that would back up my theory. Maybe an idea would be for the devs to introduce a way of indicating what the required minimum tech level is for a certain mission if what I have said above is correct. Move on to the Kaisser missions next to build up your tech level would be my advice, that's where I am currently, and then hopefully you will be able to return to Victoria as and when you have the kit required to complete the remaining missions. Edit: Ninja'd
  6. deadnome

    Sorting through feedback

    Nice, moved over to Dev branch.
  7. deadnome

    OH! It's you again...

    My God, It's full of stars...........
  8. deadnome

    Stone Apxs - Mission ref - 6275

    I can confirm this, finally got it to work with Liberty. Thanks man.
  9. deadnome

    Stone Apxs - Mission ref - 6275

    Yup, doing this mission now and having the same problem.
  10. Very, very impressive man, this looks so good. Can't wait to see this completed and in game, this could very well help revolutionize Arma 3 and it's possibilities. Very important mod for what it could mean for this game, kudos.
  11. deadnome

    Take On Mars Pre-Order now available

    Just pre-ordered this now. Very excited to play and thanks Dram for making this a reality, I really hope this gets the success it deserves and that the modding community get a grip of it too. Roll on tomorrow.
  12. Wow, they must have done a real job over there, anyway thanks for some kind of update Dwarden, appreciated.
  13. Yeah, an answer to this would be very much appreciated, it's been 5 days now and no word on when they might return at all, I can't imagine what has been done to them to warrant this kind of down time, especially as these forums have been back online now for the past couple of days. Thanks.
  14. It was only yesterday I was looking unsuccessfully for a tutorial video for the Arma 3 editor. Thanks a lot for this, very informative and easy to follow vid, looking forward to the next one. Subbed.