deadnome
Member-
Content Count
15 -
Joined
-
Last visited
-
Medals
-
Medals
Community Reputation
10 GoodAbout deadnome
-
Rank
Private First Class
-
Take On Mars - Expedition One (Manned Mission)
deadnome replied to dram's topic in TAKE ON MARS - NEWS
I can only echo this post. Thank you.- 31 replies
-
- expedition
- manned
-
(and 2 more)
Tagged with:
-
Hi, I've not played Arma 3 with vehicles for a while as I mostly play on foot, so I don't know if this has been caused by a patch or something else, but I used to be able to fly a helicopter with the mouse as usual, but trying today and all the mouse does whilst flying is control the free look. Tried double tapping alt, holding alt, configure setting etc but nothing seems to work. I feel like this is probably quite the stupid moment from me but I can't seem to figure what has happened. If anyone could point me in the right direction I would be very much appreciative. Thanks and sorry if this is the wrong forum mods.
-
I haven't unlocked Gale Crater yet, just Vic and Kaisser.
-
There are three missions for me that have no vehicle assigned: http://i.imgur.com/zcbgjMb.jpg (258 kB) http://i.imgur.com/0BrS8gj.jpg (254 kB) http://i.imgur.com/GCfeKnn.jpg (259 kB) Hope these help and are what you wanted.
-
Don't take this as gospel because I haven't heard this confirmed, but I'm assuming that these missions can only have vehicles assigned to them and accessed when the required tech level has been reached. If you notice the monetary reward for these missions is higher than the previous ones, that would back up my theory. Maybe an idea would be for the devs to introduce a way of indicating what the required minimum tech level is for a certain mission if what I have said above is correct. Move on to the Kaisser missions next to build up your tech level would be my advice, that's where I am currently, and then hopefully you will be able to return to Victoria as and when you have the kit required to complete the remaining missions. Edit: Ninja'd
-
Nice, moved over to Dev branch.
-
My God, It's full of stars...........
-
I can confirm this, finally got it to work with Liberty. Thanks man.
-
Yup, doing this mission now and having the same problem.
-
Modular Construction Mod by NerdMod
deadnome replied to nerdmod's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Very, very impressive man, this looks so good. Can't wait to see this completed and in game, this could very well help revolutionize Arma 3 and it's possibilities. Very important mod for what it could mean for this game, kudos.- 157 replies
-
- branch
- development
-
(and 2 more)
Tagged with:
-
Just pre-ordered this now. Very excited to play and thanks Dram for making this a reality, I really hope this gets the success it deserves and that the modding community get a grip of it too. Roll on tomorrow.
-
Day Z Announced as standalone title.
deadnome replied to Placebo's topic in BOHEMIA INTERACTIVE - GENERAL
Wow, they must have done a real job over there, anyway thanks for some kind of update Dwarden, appreciated. -
Day Z Announced as standalone title.
deadnome replied to Placebo's topic in BOHEMIA INTERACTIVE - GENERAL
Yeah, an answer to this would be very much appreciated, it's been 5 days now and no word on when they might return at all, I can't imagine what has been done to them to warrant this kind of down time, especially as these forums have been back online now for the past couple of days. Thanks. -
ArmA 3 Editor Tutorials - Building Simple Missions
deadnome replied to Drumheller's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It was only yesterday I was looking unsuccessfully for a tutorial video for the Arma 3 editor. Thanks a lot for this, very informative and easy to follow vid, looking forward to the next one. Subbed.