ScratcH334
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Everything posted by ScratcH334
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The German BND spied also on Turkey: http://www.faz.net/aktuell/politik/inland/ueberwachung-deutschland-spaeht-die-tuerkei-aus-13101568.html Everyone spies on everyone and those are just the ones we know...
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Absolute nerdgasm watching this presentation!!!
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http://orf.at/stories/2272702/ According to ORF (Austria's major news site), Ukraine's parliament has decided to prohibit all propaganda for both nationalsocialism and communism. Which means they're not allowed to use for example symbols or flags from the Third Reich or the USSR. If you violate said ban, you can be jailed for 5 to 10 years. Denying the crimes of Hitler/Stalin can also get you into trouble. The only thing that's left is the signature of Poroschenko for it to be valid.
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@Tonci87, people/cops that abuse their "power" are in almost every country and is not exclusive to the United States. For example, in Vienna (where I currently live) at new year's eve, several police officers apparently abused a middle aged woman at a gas station, which was partially caught on CCTV cameras. In the case you posted, the police officer should be withdrawn from duty and put back to his desk while undergoing psychological reviews to determine if he's still fit for the job.
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New video from VICE. I loved the part where the lady accuses the US of being involved in all of this and being speechles as soon as Simon asked if they've seen any americans at all...
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Of course they do but I sincerely doubt that all those facebook users are hired trolls. It's really sad to see that so many people fall for such BS that everything was planned by the US or some zionists
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Some "friend" of mine on facebook has liked a post from "Killuminati" (german conspiracy page) where they say that this whole terrorist attack was staged and planned by the goverment and the 2 brothers were already killed beforehand, the attack on the journalist office was done by "elite" police/military forces... and why there was no blood when the injured police officer got executed on the street... I had to facepalm so damn hard FPDRFPDRFPDRFPDR Not to mention all those comments like "this was all done by some elite american soldiers" or "zionists control the media and they want to put a bad light on Islam in order to gain world domination" https://de-de.facebook.com/Killuminati.for.Wakeup
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It's nice to see new vehicles and weapons being added but why did you have to give the AAF a tank and an attack helicopter? I thought the whole point of the AAF was that they were a rather small force like the Armed Forces of Malta. Now we have almost 3 identical factions... only thing missing are the jets for both BLUFOR and OPFOR...
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Terrain Improvement (dev branch)
ScratcH334 replied to NordKindchen's topic in ARMA 3 - DEVELOPMENT BRANCH
I don't think they're trying to hide anything, the engine is just far from finished and it's just a couple of guys working on it. -
They already did a video where they play as the germans: http://forums.bistudio.com/showthread.php?150082-Invasion-1944-V3-0&p=2555966&viewfull=1#post2555966 And btw, that reload animation of the M1 Garand looks really nice, didn't expect that :)
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That vid looks and sounds awesome... already getting the WW2 feeling when watching it :)
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Terrain Improvement (dev branch)
ScratcH334 replied to NordKindchen's topic in ARMA 3 - DEVELOPMENT BRANCH
He already did say the reason why: and And I can totally understand NordKindchen because I too thought that that explosions, weapon sounds and some other effects were placeholders... -
I can't believe this still hasn't been fixed... especially since it's so obvious
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That's what I thought too :D
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Haha, that made my day :) Reminds me of a quote from Albert Einstein in Operation Flashpoint: “I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.†Now they have to re-invent everything which explains the copy-paste of weapon systems and autonomous vehicles
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I guess it's not that hard because we already had a module which changes the faction alignment of a single unit or group of units... but guess what... that module disappeared...
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Yeah, I really miss that one because it made such things way easier...
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Maybe Wednesday, the 4th, like they mentioned in the last sitrep?
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Maybe at a later point after release, they're finally gonna add it hopefully
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I assume they're part of this update. From the SITREP:
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I'd love it if they decided to include that later on but I honestly doubt it. My guess is that it was part of the "old" designplan of ArmA 3, like the coilgun/railgun tank we saw in one of those pre-alpha screens.
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I think it's even less, more like everything over 100 or 150 meters... which is quite annoying, especially when you want to create a scenario with an atmosphere of a large battle going on. No distant gunshot sounds, not even as ambient sound...
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I doubt that's meant to be in-game. Another example is when you go into the field manual --> health --> drowning. At the bottom it mentions that you can also die of lack of oxygen in sealed rooms and from chemical weapons. Both aren't simulated in-game but it's still mentioned there...
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Not ArmA 3 but you have to take all those background applications into account. They all use up RAM too and now imagine having only 4GB of RAM.
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Just had a CQB battle in Kavala and I have to say that the AI are far more deadlier now with their adjusted turn speed. Not in the sense of giving you a headshot after they've turned around but they react in a couple of miliseconds and fire some shots in your direction. I also had a situation where one enemy came around a corner, in the instant he saw me he stopped moving and opened fire. Much better than we had before! Now all that is left is for the AI to stick to their squad and not wander off in towns, at least not alone.
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