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EO

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Posts posted by EO


  1. Since the recent update the option to publish your project while keeping it private has been removed, only public and test remain.

    My question is if I choose the test option will my project remain private to me only?

    There was nothing in the recent changelog in relation to this other than adding an option to remove projects from the Workshop.

    Seems a very strange decision to remove the private option.


  2. I find the period of time just after rainfall to be both beautiful and so atmospheric, but it’s always over to quickly for me personally.

     

    The current transition takes around 150 seconds to go from saturated ground to completely dry, this transition also seems to be independent of the time multiplier (active or not) and the weather forecast settings (meaning after rain, regardless of rain>sunny or rain>cloudy, the transition time is still around 150 secs.

     

    Could a script or modification allow this transition time to be increased or decreased?

    I have no idea where to look in the game files for this transition time, any ideas folks?

     

     


  3. For anyone who's retexturing/editing the UAZ469's canvas roof, don't make the same mistake I made trying to figure out why the UAZ469_Canvas.emat (which is present in the UAZ's data files) is not in fact linked to the base model and has nothing to do with the canvas roof.

    To edit the canvas roof you need to open the UAZ469_Details.emat, once that's open select Materials 2 (MaskMap red channel) only then can you finally have some fun....:f:

    Bbw3GVE.png

    So far I've yet to find what exactly UAZ469_Canvas.emat is for other than a lil' BI red herring, answers on a postcard folks!  :headscratch:

     

     

     

      

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