Jump to content

Masharra

Member
  • Content Count

    575
  • Joined

  • Last visited

  • Medals

Everything posted by Masharra

  1. Masharra

    Caribou Frontier

    yess yess excellent rubs hands menacingly. Good work will DL asap
  2. Masharra

    Fire-Fight Improvement System

    interesting. Any idea how well it plays with other mods?
  3. Masharra

    SP - Panther Patrol

    hmm works for me. Are you guys sure youre selecting the correct button? Tis the top one not the bottom one.
  4. Masharra

    Suppression Effect missing in ARMA3

    Just saying... this is false. You may continue
  5. Masharra

    Fatigue effects

    Good job BI! In my upcoming mission if the player doesnt realise that
  6. Ah that I can work around. Many thanks. Ill put it in a script and sleep it until after EBS has initialised. ~5-10seconds. No one will be in range to see them suddenly turn on anyways :P Almost forgot. Many thanks for wrapping your brain around this.
  7. Lovely!!! Updating mission asap Its great watching the evolution!
  8. The guy in your squad doesnt have the force lights on (he is just there because I used groups instead of placing a single soldier.) There are 3 Nato patrol groups 1 player + 1 ai = No lights 2 ai (about 10-15m away from player group)= lights but do not show 2ai on other end of runway(more than 500m away) = lights that DO show.
  9. negative It simply doesnt show. Ill make a fast repo. https://www.dropbox.com/s/whj50va9uovag4f/EBS.Stratis.pbo On tele to the group on the northern end of runway their lights go off. 0.77.109067 A3 version TPWEBS version Version: 1.01 CBA3 Version v1.00 beta4 rev. 8 Without http://steamcommunity.com/sharedfiles/filedetails/?id=169933424 with http://steamcommunity.com/sharedfiles/filedetails/?id=169934180
  10. It was working all night last night then the patch came and I was thrust into the dark :D
  11. Ok after some addon checking Ive found that after the latest patch EBS forces flash lights in its radius to not show/ turn off. I thought it was the debug but I turned it off and nothing changed. To test airfield easiest 1. Switch time to night 2.Place 3 units down. 2a. 1player 1ai right next to player 1 ai atleast 550m away from player 2b. insert code this addPrimaryWeaponItem "acc_flashlight"; this unassignItem "NVGoggles"; this removeItem "NVGoggles"; this enablegunlights "forceOn" 3. Observe
  12. I tried with 3 soldiers and on the night showcase. No flashlights. scratch that it may be cba or one of the tpw's I think.
  13. Anyone confirm that units dont use flashlights anymore?
  14. So thats what that was. I thought someone I couldnt find was flanking me.
  15. All is good with the world and the beginnings of a mini resistance camp - http://steamcommunity.com/sharedfiles/filedetails/?id=169944588 Thanks for the island!
  16. AAF crewman is all F'd up. Has rifle but no ammo. Has pistol ammo but no pistol. http://postimg.org/image/gh5boxvqd/ AAF Pilot has no rifle. Has pistol ammo but no pistol.
  17. http://postimg.org/image/paw861ip1/ that changed
  18. Im new to this workshop stuff I think it works though.
  19. Ah that I did not think of doing. Clever one !
  20. Just tested again. Negative cant poke head through walls. Do you have todays update?
  21. TY wall person dev. I can no longer stick my head through the wall to see inside.
  22. http://steamcommunity.com/sharedfiles/filedetails/?id=169389094 Squeezed a mission out on your lovely wip Island. Cant wait for further updates.
  23. *raises hand* since when is throwing multiple grenades playing like an idiot?
  24. Bolded is what is missing. It should be noted that AiA is an exception in what it does versus conventional mods.
×