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About bob_the_k

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  1. So I've been playing with v3.2.1 (script) and I enabled filepatching, even though I've been led to believe that could promote hacking and stealing. I'm getting: Warning Message: Script \userconfig\VCOM_AI\AISettingsV4.hpp not found in my server.rpt although the file DOES exist in the path specified.
  2. bob_the_k

    Zee Identity Pack

    Thanks - that worked. But if Female_Uniforms isn't necessary, what is it's purpose? Without it, does it just place a Femal3 head on a Mal3 body? And what is the ZeeIdentity Pack? Not that I can use it since it's not available on Steam that I could find.
  3. bob_the_k

    Zee Identity Pack

    so -servermod instead of just -mod? I'll give that a try.
  4. bob_the_k

    Zee Identity Pack

    So I've been aware of these mods for awhile. My wife and I have played for years and she misses the old A2 days where they had female characters. So I wanted to add these to my server. But what's the difference between Femal3_heads, Femal3_Uniforms, and IdentiZee? The first two are on Steam and the last is not. Which is preferred? What's the difference? I know the first two are co-dependent. And how do I actually set them up on my server? I added the two Femal3 mods to my server and although no errors on startup, when I edit my profile or create a new one, no female heads! What am I missing?
  5. So I've been running v3 as a script for awhile and just tried to upgrade to v3.2. I assume I only need to replace the existing files. I also assumed the UserConfig folder goes in the root mission folder at the same level as the Vcom folder? And lastly, after doing the above, I get these errors in my server.rpt file: I'm not running CBA, by the way. Do I need to?
  6. I've always been under the impression that filepatching should never be enabled because it essentially allows cheating/stealing.
  7. Jus61, I'm getting that error and one other - see two posts above. Are you getting that one, too? I've not found a fix yet.
  8. So now that I'm playing longer, I'm seeing other errors crop up repeatedly in the logs: But it seems to be working. No more battleeye restrictions.
  9. I'm getting the same errors as JD Wang: edit: D'oh! Just read JD Wang's post above..... I forgot that, too!
  10. bob_the_k

    [1.1] voyagerCompass HUD and UI

    So I downloaded the latest version and installed it as a mod. I got this in my server.RPT: so I added the semicolons but my server won't unlock once it starts (it didn't unlock without the semis either). There are no errors or warnings and it does load as per the load table. I am running the latest Infistar but the posts indicated that we don't have to change anything in Infistar. I'd much rather run it as a script instead of mod but didn't see a download for a script version. Where did you get it?
  11. Does this same one work for 1.76? Or is there an updated one?
  12. bob_the_k

    DMC Air Patrol

    I've been looking for something like this for a long time. I got it working - sort of... I'm getting this error in my server.rpt. But I do have two helis spawning in and patrolling. But my framerate dropped from 50 down to 5 (if I'm lucky). Anyone have any idea what may have changed with the latest Arma3 updates that would cause this error and cause my framerate to plummet? I'm not really a programmer but I didn't see anything obviously wrong in the code. Edit: Turns out most of the above errors were due to BIS_fnc_param being obsoleted and replaced with param and params. But now, I'm getting this error: I've been over and over this and haven't figured out what's wrong yet. Here's the offending code. Line 14 above corresponds to the first "params" line:
  13. I just downloaded it from steam an am getting "Wrong signature for file \steamapps\workshop\content\107410\815962700\addons\chums_buggy.pbo. I tried redownloading, and replacing the bisign file from the re-downloaded files but still get the same error. On an offchance, I also installed the Chums_Buggy mod with its key file but still no luck. Is there an issue? Or is it something I'm doing? It's looking like maybe I should download from Armaholic instead of steam if I read Foxhound's post and the subsequent Armaholic link?
  14. bob_the_k

    ArmA 3 Custom Buildings

    Got this mod showing up. Maca had to modify his mod detection logic. So I add some of the buildings to my map in the editor and they work fine. But in-game, no buildings show up. I get msgs like: From reading the posts, these shouldn't be causing a problem. Is there something I need to add to the addons[] section in my mission.sqm?
  15. bob_the_k

    ArmA 3 Custom Buildings

    Hi, I tried downloading from Steam, downloading from Armaholic, and copying the files from my client to server. No matter what, A3Launcher says "unknown mod". Does this not work with Exile? No one's using this through A3Launcher?