flighttime95
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Everything posted by flighttime95
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Using TADST to create Headless Client
flighttime95 posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
Is there a tutorial out there on how to create a headless client with TADST? I know there is a setting within TADST to check, but I have had no luck in creating a headless client when enabling that setting. Is the setup process for a headless client the same when using TADST? I have followed the same steps by editing the server.cfg with the IP Addresses of the local and headless client (127.0.0.1 for the HC and then my own IP for the local) I created a batch file with instructions to start and create the headless client (from Monsoons HC Guide). I then start the dedicated server with TADST and then run the batch file but the headless client is not created and does not connect to the server/mission. I am running KP Liberation missions by the way. Any tips or suggestions? -
Tophe's Arma Dedicated Server Tool (TADST)
flighttime95 replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Is there a tutorial on how to setup a headless client through TADST? I'm not sure if the articles and tutorials on setting up headless clients were done with TADST or through other means. I adjusted the local client IP address under the Headless Client box in TADST with my own, but I left the headless client IP address as 127.0.0.1 (not sure if that is correct or not). I have edited the TADST server config file (and added the headless client and local client IP Addresses) and created my own batch file but after launching the server through TADST and then executing the batch file, no headless client is created. Any tips? -
[MP][CTI-COOP] Liberation (continued)
flighttime95 replied to Wyqer's topic in ARMA 3 - USER MISSIONS
Is there a way to spawn in ambient Blufor AI? I'm using the Advance AI Command mod and would like to control other groups of AI to assist in taking towns. -
Haha you're brilliant, that did the trick!
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Awesome idea, I subscribed to the mod on the Steam Workshop and loaded the game up with the mod. I can't seem to actually command other units though. The dialogue box pops up, but when I select an option like add waypoints nothing happens. Any idea what could be going on?
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AI Command (High Command Replacement)
flighttime95 replied to duda123's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Awesome idea, I subscribed to the mod on the Steam Workshop and loaded the game up with the mod. I can't seem to actually command other units though. The dialogue box pops up, but when I select an option like add waypoints nothing happens. Any idea what could be going on? -
Articulate: Squad Voice Command Utility for Arma 3
flighttime95 replied to Mpstark's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I am a little confused as to how this software works. Do you simply install it and then start up your game? I have tried that and have had not success. Articulate can pick up my voice and I have set a command key but when I try to select units for example, nothing happens. -
[MP][CTI-COOP] Liberation (continued)
flighttime95 replied to Wyqer's topic in ARMA 3 - USER MISSIONS
You wouldn't happen to know if the ACE medical system overhauls the medical/revive system included with KP Liberation? Or do I have to disable the medical/revive system within KP Liberation in order for example have the AI heal themselves/lose consciousness via the ACE Medical System? -
[MP][CTI-COOP] Liberation (continued)
flighttime95 replied to Wyqer's topic in ARMA 3 - USER MISSIONS
Hello, is there a way to change the cost of units? I have found that I can barely afford to purchase enough soldiers to cap towns early on. Thanks! -
ARMA 2 and VAC (Voice Activated Commands)
flighttime95 replied to fish44's topic in ARMA 2 & OA - GENERAL
I've noticed that on multiplayer or singleplayer, VAC won't work with mods or addons. Has anyone had any experiences otherwise? -
Simple Support Module Customization
flighttime95 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
IS there anyway to customize the various tasks assigned? I know how to change it from patrol to rescue and stuff like that, but is there a way to make the rescue more like a medivac mission where you have to extract an injured soldier back to the FOB? Thanks in advance! -
Dynamic Medevac Crew Mission
flighttime95 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I've been recently watching the Inside Combat Rescue show on NatGeo and I was really impressed by the medevac crews featured on the show. I was thinking i could make a custom mission with a medevac chopper and crew picking up wounded soldiers etc. Well in order to make the mission more lively and unpredictable, I was hoping to make the mission dynamic (similar to the flashpoint: Takistan mission by thomsonb). Well I'm somewhat new to mission editing. I can make a simple mission, but I was wondering how to make the mission dynamic with endless/alot of tasks. Some tasks may include medevacing IED victims or troops wounded in a gunfight. In addition, I was wondering if there's anyway to add mounted guns on to the default medevac chopper? Any suggestions/tips on helping me create this mission would be appreciated! -
Trouble joining United Operations Servers and Playing Arma 2
flighttime95 posted a topic in ARMA 2 & OA - TROUBLESHOOTING
Hello all. I recently decided to start playing on the UO servers again. I originally tried to join the server manually without 6 launcher or anything. I couldn't join the server b/c out of date mods and not the right Arma version. So i downloaded the version that UO servers used, but I then had to uninstall Arma 2 and OA in order to install the new version. Well I did that, and I still couldn't join the server. So then I installed 6 launcher to join the servers. I get all my mods and beta expansions up to date and then try to join the UO servers. Next thing I know, I get all these dialogue boxes with missing cfg files. For example, CA_CommunityConfigurationProject_E requires CA_BAF. Then I get all these other errors saying no entry bin requires such and such. I can't even create a mission with the editor b/c I get a no entry '.modeloptics'. All I want is to play with UO again!! Any help or suggestions will be greatly appreciated! -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
flighttime95 replied to Placebo's topic in ARMA 3 - GENERAL
Ive been wanting to try and play Arma 3 with realitvely high settings. My current specs struggled to run Arma 2 CO on higher settings. Even on regular settings, I would sometimes experience drops in FPS after I had been playing a CTI game for an extended time. I've been thinking about buying a new graphics card to replace the Windows 7 Home Premium default card (ATI Radeon HD 5450) with the ATI Radeon HD 5670. I don't have a ton of money to spend, but do you think the ATI Radeon HD 5670 + 8GB Ram + AMD Phenom II x4 945 Processor at 3.00 GHz will run Arma 3 smoothly with high settings? Also, is 8GB of RAM sufficient for Arma3? -
Hello, I have been experimenting on creating my own dedicated server for Arma 2 OA. I installed the T2DST app, and i've tried it but i can't seem to get the desired results. I'll set all my missions, mods and such, and then hit launch button, but my server won't show up on the internet tab of the arma 2 OA servers. When i switch to the LAN tab for arma 2 OA servers, there are two servers that have the name of my home network instead of the desired name of my server. The two servers under the LAN tab don't have any mods or parameters that I set with the T2DST app. Any suggestions or comments wil be greatly appreciated!
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Creating A Dedicated Server
flighttime95 replied to flighttime95's topic in ARMA 2 & OA - Servers & Administration
I've noticed that when i run just the armaoaserver.exe program the window that pops up states that battle eye has been initialized, but when I launch the server with the T2DST app, it doesn't say that the battle eye has been initialized or anything. Sometimes it even says that battle eye has failed to connect or something. Is this the main problem? -
Warfare Benny Edition Trouble Shooting
flighttime95 posted a topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello, I've been playing Warfare Benny Edition Lite for a couple of days now and I've noticed a slight problem. I'll play Warfare for an hour or 2, and then i'll save and exit the game. The next time that I load up my saved Warfare game, some of my mods (shack tac hud) doesn't appear to work. In addition, the blue signals that represent unit purchases, gear purchases, etc. doesn't appear either. Now these aren't game changing problems or anything, but they are a bit of a nuisance. In addition, I was wondering if you could add custom gun and unit addons to the Warfare purchase menu? Any help/suggestions will be greatly appreciated! Thanks! -
help with adding custom units to warfare benny edition.
flighttime95 replied to HFTB's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I've been wanting to try to add custom units and custom weapons to the game as well. I was just wondering how you were able to do that? I'm kinda new to editing and stuff. Thanks for any help/suggestions. -
How do you save the changes to the userconfig file after editing? I'm able to edit the numerical values but once I try and save it, I get an access denied message. In addition, what do the second set of numerical values?represent "aimingAccuracy[] = {0.25, 0.10};" Thanks for any suggestions/help