comp_uter15776
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Everything posted by comp_uter15776
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ARMA 3 Addon Request Thread
comp_uter15776 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This is entirely the wrong subforum, forum, and even site altogether. Unless you mean the existing ArmA 2 one in which case This still isn't the correct forum for it. -
AH-64D Apache Longbow for ArmA2 by Nodunit and Franze
comp_uter15776 replied to franze's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wait whaaat? Yes, good job! Keep it up! -
General Discussion (dev branch)
comp_uter15776 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
This. :L -
It would be so awesome to see CBRN simulated ingame.
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On apparently doing so well in my exams, I've now been permitted to order (and have paid for me) a brand new laptop. I took a while to look at all my options, but for £675 I couldn't find anything better: i7-3630QM 8GB RAM 1TB SSHD nVidia GT650m 15.6" screen Looking forward to it, should hopefully be there for the next content installment! (4th)
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General Discussion (dev branch)
comp_uter15776 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Maybe they fear for setting it off merely by the vibration of sound waves... And I don't think so, 4th is set to include Arty and Tanks but they said "and more" - whether that's a significant "and more" or a less significant one (maybe some props for mission makers), is yet to be revealed. -
General Discussion (dev branch)
comp_uter15776 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
"ETA - Soon!â„¢" Apparently there was a deployment but it was reverted ;o Wonder what kind of issues it had... -
http://www.arma3.com/news/snipers-and-launchers-in-new-arma-3-video#.UiBU-ZLVB8E
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Because he's going on about the supposed symmetry in the game and not how "balanced" (i.e. ballistic measurements) of the weapons themselves are.
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Yes, you can. If you start off connected to Vehicle 1, you can: -Disconnect terminal from UAV -Open UAV Terminal -Right click vehicle Nr.2 -Select Connect terminal to UAV -Take Control
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St0rm.net 150 Player SC Mode 26th August 2013
comp_uter15776 posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
I am extremely pleased to announce St0rm released its 150 player maximum mission onto Altis via the dev branch earlier today. We reached around 85 players at the highest so far. I've taken the liberty of posting here so I can update you all on how Altis performs with so many, and to keep people up to date with the St0rm server's improvements, to kill two birds with one stone. The performance fluctuates really, higher numbers result in a fair amount of desync, whether this is Altis or our server we have yet to confirm. I shall post some screenshots I have in a bit. As for server updates, tomorrow I intend to add UAVs into the mix (you must capture the centre airbase), and there will be anti-tk, side-specific player markers, no shooting in base, and further script optimisation. I'm sorry that some of you may encounter difficulties whilst playing on this server, if you have any suggestions or issues, please do notify me either via PM on a reply here. http://cloud-2.steampowered.com/ugc/613901352573451421/F25D58523B0626C909365610D24D571141C845B1/ http://cloud.steampowered.com/ugc/613901352573445938/E2B70408F14727BFD6E078604C6A678FA921B120/ http://cloud.steampowered.com/ugc/613901352573432470/848E1F7EA6A9198C48575852F48A9BAEF889108B/ http://cloud-2.steampowered.com/ugc/613901352573422482/446A29974E50ECB1451D51E0E09827F9A7535B3A/ It should be noted that there was a fair bit of desync etc with people joining and leaving at such a high number (max of 85) players, leading to SFPS drop to ~27. Server info: 8 core Xeon 32GB RAM 4TB HDD Gigabit unmetered line **This thread will hopefully be updated tomorrow with more content!** -
St0rm.net 150 Player SC Mode 26th August 2013
comp_uter15776 replied to comp_uter15776's topic in ARMA 3 - SERVERS & ADMINISTRATION
Ok, so today's update fixes a couple of things really. -UAVs should now only spawn the correct number in the correct places (2/side) -Vehicle lift script enabled and working -
"Thank You" Card for Bohemia Interactive ArmA 3 Team (sign up and thank them)
comp_uter15776 replied to rehtus777's topic in ARMA 3 - BETA DISCUSSION
Signed :D -
Arma 3 Benny CTI : How Arma is meant to be played
comp_uter15776 replied to spanishsurfer's topic in ARMA 3 - MULTIPLAYER
No, IIRC that is someone who has ported over his mission (probably the Russians) -
General Discussion (dev branch)
comp_uter15776 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
A tad OT but a supercomputer would probably be worse off due to the nature of how they work (i.e. not built for gaming :P) Back ontopic, I only get slight lag, it's playable though. -
St0rm.net 150 Player SC Mode 26th August 2013
comp_uter15776 replied to comp_uter15776's topic in ARMA 3 - SERVERS & ADMINISTRATION
Right now this mission is meant to be only on the St0rm servers as it hasn't been made publicly available due to it still needing work. -
There should be multiple jets in the release version
comp_uter15776 replied to Marioshata's topic in ARMA 3 - GENERAL
Js RushHour there is a dedicated thread for real-world aircraft because apparently this was derailed before :/ -
General Discussion (dev branch)
comp_uter15776 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Yes but not inside the dam! :P -
General Discussion (dev branch)
comp_uter15776 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
You're not quite meant to go up the dam I think :x -
That would make sense though, after all you are loading 10k+'s worth of stuff... Just lower it a bit. I doubt much weaponry would be that effective at range (maybe the aircraft DAGRs or something) anyway.
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10+ Sectors = Error?
comp_uter15776 replied to zaksle75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
From my testing they don't appear to work. This may have changed, though. -
St0rm.net 150 Player SC Mode 26th August 2013
comp_uter15776 replied to comp_uter15776's topic in ARMA 3 - SERVERS & ADMINISTRATION
:o Okay then haha... I will have to retry that when I put V3 up. -
10+ Sectors = Error?
comp_uter15776 replied to zaksle75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
feedback.arma3.com -
St0rm.net 150 Player SC Mode 26th August 2013
comp_uter15776 replied to comp_uter15776's topic in ARMA 3 - SERVERS & ADMINISTRATION
Thanks for the input. I'll have a look at what you've mentioned before pushing today's commit through. With regards to the UAV's, when I tested it, for some reason there were multiple (should only really be 2, actually), and because of their proximity they have a chance to all explode. -
10+ Sectors = Error?
comp_uter15776 replied to zaksle75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes, over 10 sectors does have an issue. That's why my 150 player mission only uses 10 :)