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Heinrich Kramer

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Everything posted by Heinrich Kramer

  1. nevermind i just linked you to your own guide. where you explained all that...
  2. The Shadows in game are usually cast by a separate lod, the Shadow lod. first, disable all the shadowcasting on all lods by adding a named property named LodNoShadow with the value 1 now create a shadowlod where you remodel your weapon, but use as less polygons as possible, and make sure they are all Tris (triangulate them) and simply don't model the Halos, therefor, they won't cast any shadows. and make sure, that the shadowlod is a bit smaller than the weapon, so it doesn't cast accidentally any shadow on it.
  3. Heinrich Kramer

    LIFTER for ArmA 3

    Since the Lifter is already a Module, why not make the fastroping a module too? that way people can choose wich one mission makers want to use, and the few megabytes extra in filesize should not be a problem.
  4. Heinrich Kramer

    If you speak French

    it's le garcon, since garcon is male and as NeMeSiS stated, it doesn't have a vowel or an H as first letter they are mostly (but not all) the same, but french has one case less than german. best example would be the car La voiture in french, in that case female. Das Auto in German, wich makes it neuter, a case french doesn't have, wich is the main reason why most french people have difficulties with german cases, even though they don't have problems with the vocabulary. My cousin called it "Die Auto" for 5 years, in example. then some words are inverted le soleil = Die Sonne (the sun). Male in french, female in german La Lune = Der Mond (the moon). Female in french, male in german. Etc.
  5. Heinrich Kramer

    ASM - Arma Samples Mod

    WIP means work in progress. the mod is done when it's done and will be released on it's release date. Spamming the threads to ask when the mod will come out is a rule violation :)
  6. Heinrich Kramer

    hms proteus how to spawn?

    no, theyre not. they proceed until they find the end of the terrain height, so, negative elevations are only possible under water Correction: it seems like they are ignored for gamelogics
  7. Heinrich Kramer

    Transition from swim to walk

    could it work if you set the structure 20 cm deeper into the ground?
  8. Heinrich Kramer

    @A3MP - ArmA 3 Map Pack

    put all three parts in one folder only open and extract part1 the other 2 will be extracted automatically.
  9. Heinrich Kramer

    ASM - Arma Samples Mod

    Judging the quality of the A3MP i am not too concerned about that.
  10. Heinrich Kramer

    new tank optiks .....

    you need to zoom in with the plus or minus buttons on your numpad. also.. Satzzeichen sind keine Rudeltiere ("quotation marks don't travel in packs")
  11. i am a bit confused as of what exactly you are doing. The Layers in Blender are not like Oxygen-Lods, they are just another empty layer to put objects in it. to create a second lod you need to copy your object/s with shift+d and then move the copy to the second layer (or leave it in the first one, wich i do not recomment at all). there you can then edit the distancelod settings an on export the two objects will then be in 2 different lods. by just moving the object without making a copy of it, you just move the one object from layer 1 to layer 2, leaving layer one empty. activating a layer in editmode displays the activated layer as well as the layer where the object in edit mode is stored, perhaps that was the confusing part, make sure you are in object mode to move objects on different layers or simply to navigate through them.
  12. Heinrich Kramer

    new tank optiks .....

    Linked Pic with a too big resolution to embed Looks pretty similar to me... perhaps not exactly, but still..
  13. Heinrich Kramer

    LIFTER for ArmA 3

    @Oktabyr: the mod also contains objects for the ropes, so an addon version is required be it with or without editor module
  14. Heinrich Kramer

    How to use scripts?

    "init.sqf", not "init.cfg" :)
  15. Heinrich Kramer

    Refined Vehicles

    You made a great mod, thank you for that and for your time. Have a good time whatever is coming next MfG SYSTEM
  16. if statements can be nested if (a) then {b} else {if © then {d} else { if (f) then {g} };};};};}; etc
  17. Heinrich Kramer

    ReSkin and missions

    this setObjectTexture [0, "tester5.jpg"]; this setObjectTexture [1,"tester2.jpg"] etc.
  18. Heinrich Kramer

    N'Ziwasogo A3 terrain (Released)

    I Really like it looks beautyful in a thunderstorm, too
  19. Heinrich Kramer

    [Early Preview] 3D Editor

    @Helijunkie: that dude is just some troll trying to demotivate you, don't let him startle you i really like your work so far, so keep it up, i am really looking forward to it. German comment: Solche Vögel muss man leider ertragen können. /German comment
  20. i saw it happen in the btc revive and even in vanilla too, therefor i assumed it to be an arma 3 bug.
  21. Heinrich Kramer

    addEventHandler but only for Players

    yup a typo change "SerVariable" to "SetVariable"
  22. Heinrich Kramer

    Refined Vehicles

    one of them changes the names from bohemias fantasynames to the original names of the vehicles
  23. Heinrich Kramer

    Refined Vehicles

    i liked the arma 2 variant, where they sped up when the driver was shot. hat some incredibly funny coop moments when this happened :D
  24. this is an arma 3 bug wich has nothing to do with the XMedSys.
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