Night
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Everything posted by Night
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Can the launcher just be a re-sizable window? And maybe add a button into it somewhere that lets you set it to not launch instead of having to set launch options. I remember in an older version when I hit play in Steam I got a pop up that would let me pick if I wanted to play Arma3 or play with launcher and it would just remember I had it set to Play Arma3.
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Features and more accessibility and tools for modders.
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Even without the advanced flight model I still tend to drift around a bit. I think its just practice so you get to the point where you can control it better and better and eventually being able to think and act before the heli makes any drifting movements.
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Is fatigue system realistic? Fact based discussion
Night replied to d3nn16's topic in ARMA 3 - GENERAL
I feel like fatigue is too punishing. As an unfit person who was in reasonably good shape a few years ago, Even now I can run 2 kilometers at a steady pace before I start to feel like im going to die. I haven't trained or exercised in a long time. I think a solider who is in the midst of it all every day should have no problems running with gear and not getting instantly fatigued. I feel like it needs tweaking. :/ -
It saddens me a bit to see a dev just outright say its not possible. Why not have a dropdown box in the unit editor menu under the script insert area that lets you select your own Virtual Arsenal presets that you have saved, then it can just copy in the saved data for you. Instead of having to copy/paste many individual units over to a notepad type program and back into ARMA. Its not like the data for the Virtual Arsenal units isnt saved somewhere on our computers for the editor to pull from.
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At least we can actually fire from vehicles now. :/
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LT: Living Through - Live another day - TOTAL MODIFICATION for Arma 3
Night replied to fromz's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The map is pretty crazy. In a good way. -
So many threads of people saying they are working on something. Not as much final or usable products. Im skeptical.
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This map is so cool. I watched the video of the drive around and was like :O Its so much more detailed and how you would expect things to be then what Stratis and Altis are. I just wanna play on it! :D Great work!
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dyslexi works for VBS ? / BI-Sims? O_o
Night replied to Polymath820's topic in ARMA 3 - QUESTIONS & ANSWERS
Dslyecxi* Is a contractor for a company that works on and with the VBS system. As I understand it. He does explain it somewhere, like on his website probably. Edit: Read this page. http://dslyecxi.com/about-me/ -
I just downloaded the update and I am happier about the carry capacity of outfits. I still think some of them could carry more gear but its an improvement on being the same as the civilian capacity, which was how it was in the version I had previously. Really like the black MX's with olive stocks and mags. They look so much better then the standard black MX. Maybe we could see some PG units with that olive digi cam that is on the mags? Keep up the good work anyway, this is my favorite unit addon. PMC's are the best >< Edit: Btw, I just watched an anime called Jormungand. Even if anime isn't your thing...its about an arms dealer and her crew of mix matched ex soldiers. I think you could pull a lot of inspiration from that series. Now im off to post in the request thread. ><
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As a game Arma 2 is more friendly. As a proof of concept, Arma 3 is cool, but there is just so much that needs to be cleaned up. Its practically still in beta.
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I do think you should be able to place a unit and then select your own pre-made load outs from the VA. I don't really think it needs the full 3D model part to be intergrated. Also, copying to clipboard and using an external program to note down all the code is stupid for anything but single person missions...like just you...no ai or anything, since you can only do one unit at a time.
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what is the most annoying thing for you in arma 3 ?
Night replied to sgtsev3n's topic in ARMA 3 - GENERAL
Vehicle physics and vehicle damage. I don't even care about how the AI wants to derp their way to the objective. You cant even get there when a sign or a bush can blow up your helicopter or turning a corner at 100kmh rolls your car. -___- -
[SP Campaign] M.E.R.C.S. - mercenary expendable ruthless covert selfish
Night replied to IndeedPete's topic in ARMA 3 - USER MISSIONS
Is the brightness supposed to be set way high? I cant see anything because its so high. Edit: Saturation might be the correct word im looking for. -
Id like to see the capacity of the gear changed. Im not too sure if it has already been changed but its the same amount that civs can carry. Not really ideal for PMC units. As such I dont use PG units very often.
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ARMA 3 Addon Request Thread
Night replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
vehicle like the one in the video would be nice. It looks like it would fit into the Armaverse at A3's time. Kind of like an uber hummer. -
I think its a bit odd that the HELICOPTER DLC!!!...is actually only 2 helicopters...one of which already exists in a non-pointy version (In another game but ported already by the community). I would have liked it if we had been given a more substantial package. Like...5-10 helicopters.
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You shouldn't be able to lose something and still be rewarded for it. Especially when there have been multiple games before where people spent probably a lot more time and effort creating things for the community without promise of a reward, where as MANW has clearly been a contest.
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Ohhhh...that rope thing is awesome.
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Yea, when I first got into the virtual arsenal I was like OH YEA! I need a flashlight for night time! I forgot it had the built in light, tried it and couldn't see through my sight at all.I just tried the laser pointer on the top rail, I wouldn't put anything on that top rail just because its sort of in the way. I like to use the vanilla ACO (Red) sights and the laser pointer sits just a bit too much in its view for my personal taste. But I also think this adds something nice to the weapon. You cant just slap every accessory on it and go. Makes you think about whats really going to be important during the mission. http://i.imgur.com/6CPMIaU.jpg LRPS Shotgun! Edit: The Laser pointer actually works really well with the MK17 Holosight, which is included in UTS-15 the ammo box. <Just in case anyone was wondering.
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Just had my first mission using this. Works pretty well. It looks really good in game. I thought it was well balanced as well, I couldn't really hurt anyone that was 100 meters away (Without using all my ammo) but if an enemy was within that range I could kill them. Loving the HE rounds in it as well. Those are just disastrous for who ever is on the receiving end. Kind of wish it had side rails so you could put stuff on the sides, but since its got an included light the only thing would be a laser. You have done a really great job with this. Thank you!
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I play it for the military sim :(
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OOOoooooo. Bullpups are awesome. Good work.
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Agreed. The gunners in the Hunters and Ifrits probably shouldn't be sitting in the back hidden away. And locking onto things with Titan's is way too easy.

