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badlucky1776

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About badlucky1776

  • Rank
    Sergeant

core_pfieldgroups_3

  • Interests
    Percussion.
  • Occupation
    Frmr USN

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  • Biography
    Yes that's me at Ben Avery with Scottsdale Gun Club.
  1. Went to the link to grab to grab the v7 LUTs... getting this for both v6 and v7? Warning: A non-numeric value encountered in /var/www/web673/html/videopilot/sh8/wp-content/plugins/wp-statistics/includes/classes/statistics.class.php on line 61 Fatal error: 'break' not in the 'loop' or 'switch' context in /var/www/web673/html/videopilot/sh8/wp-content/plugins/types/embedded/common/toolset-forms/lib/adodb-time.inc.php on line 1012 Warning: A non-numeric value encountered in /var/www/web673/html/videopilot/sh8/wp-content/plugins/wp-statistics/includes/classes/statistics.class.php on line 61
  2. Hey Mikey, 

     

    What ever happened to SAMO? I've been gone a while and came back recently and found that 38.1 isn't working? It looks like it only works when infantry have stock weapons? 

     

    Tried to use C2, but it has some scripting errors that seriously screw up explosive placement in ACE 3. ACS the suppression command works good across all weapons, just no where need the "unleash the hate" that SAMO brought to the game ai.

     

    Any chance that SAMO gets worked out? Maybe ACS has found a way around the weapon issue that Cosmic mentions on the last page?

     

    Thanks,

     

    B

  3. badlucky1776

    Error Messages

    so there is no way to use the eden editor without this? The problem is that in the missions I've done there is a "visual_debug" error, but I have absolutely no idea what it is coming from. I just want to use the editor to do simple run thrus like I have been doing with the 2d editor for the last 15 years I've been playing OFP & ArmA. Now you can't use the editor without being forced to run down every little bug that every addon creator has? I'm not publishing this stuff, It's just for me. This is awesome, so...this editor is basically worthless for what I'm trying to do? And am I correct that I've heard they are removing the old 2d editor? Yeah I throw the BS card on that. If your gonna kill the old editor, you need to allow for a non-codehead like myself to turn that crap off. B
  4. badlucky1776

    Error Messages

    How do you kill the repeating black box "visual debug" messages that appear in the center of the screen every 45 seconds? I have absolutely no clue whats causing this (and frankly do give a f*** ;-) and trying to do a singleplayer run thru of my mission is useless when I'm staring at a black box with white text right over my sight picture. Here's a pic of what it looks like: https://forums.bistudio.com/topic/188271-intro-sqf-file-error/?hl=error+messages Again, I don't really give a hoot about the error, I just want to do a run thru in peace, sans error spam. Any help would be greatly appreciated B
  5. Yeah... your values for lines 107 and 108 (asl & azt) are being transposed with lines 117 and 118 (headgoggles & headgear). Looks like its happening only upon the first time the GUI opens the original file and strips it, reorders it and saves it. I can go in and manually fix it and it appears to save correctly from then on. GUI and Game work fine after. B
  6. Yeah it looks like the GUI is loosing something here... In the HUD LAYOUT Section GUI's version: tpw_hud_asl_txt = {}; tpw_hud_azt_txt = {}; tpw_hud_grd_txt = "%1<t size='0.5'><br />ASL</t>"; tpw_hud_lmt_txt = "%1<t size='0.5'><br />AZT %2</t>"; tpw_hud_tmp_txt = "%1<t size='0.5'><br />GRD</t>"; tpw_hud_hlt_txt = "%1%2<t size='0.5'><br />LMT</t>"; tpw_hud_rng_txt = "%1<t size='0.5'><br />TMP</t>"; tpw_hud_vel_txt = "%2<t size='0.5'><br />BPM %1</t>"; tpw_hud_airvel_txt = "%1<t size='0.5'><br />RNG</t>"; tpw_hud_prx_txt = "%1<t size='0.5'><br />VEL</t>"; TPW's Orig tpw_hud_asl_txt = "%1<t size='0.5'><br />ASL</t>"; // ASL tpw_hud_azt_txt = "%1<t size='0.5'><br />AZT %2</t>"; // AZT tpw_hud_grd_txt = "%1<t size='0.5'><br />GRD</t>"; // GRD tpw_hud_lmt_txt = "%1%2<t size='0.5'><br />LMT</t>"; // LMT tpw_hud_tmp_txt = "%1<t size='0.5'><br />TMP</t>"; // TMP tpw_hud_hlt_txt = "%2<t size='0.5'><br />BPM %1</t>"; // HLT tpw_hud_rng_txt = "%1<t size='0.5'><br />RNG</t>"; // RNG tpw_hud_vel_txt = "%1<t size='0.5'><br />VEL</t>"; // VEL tpw_hud_airvel_txt = "%1<t size='0.5'><br />VEL KTS</t>"; // VEL IN AIRCRAFT tpw_hud_prx_txt = "<t color='%5'>%1</t> <t color='%6'>%2</t> <t color='%7'>%3</t> <t color='%8'>%4</t><t size='0.5'><br />PRX</t>"; // PRX The values for the asl and azt sections are just gone in yours. Hope this helps. B
  7. Hey Gliptal, Just did an .rpt on it... Looks like this is your offending problem...? Only thing in there with any relation to TPW_Mods... 21:15:50 Conflicting addon A3_Anims_F_Config_Sdr in 'anims_f\a3\anims_f\config\sdr\', previous definition in 'MOCAP_noidle_all\' 21:15:50 File userconfig\TPW_MODS\TPW_MODS.hpp, line 107: '/TPW_ANIMSPEED_Key_Setting.tpw_hud_asl_txt': Missing ';' prior '}' 21:15:50 File userconfig\TPW_MODS\TPW_MODS.hpp, line 108: '.tpw_hud_azt_txt': Missing ';' prior '}' ErrorMessage: Config : some input after EndOfFile.
  8. config : some input after endOfFile Gliptal, Having this same message anytime I save using the GUI. Just updated to TPW 20160609 Used your 2.20 interface...I don't even have to change any parameter, just hit save or apply and I get the error. If I load the stock .hpp from the TPW 609 Zip the game runs fine. Only fails when I use the GUI to save. Am copying the offending .hpp content. Again, this is the stock .hpp file from the zip verified as working. Opened in 2.20 Gui once and saved with no changes. As Follows:
  9. config : some input after endOfFile Gliptal, Having this same message anytime I save using the GUI. Just updated to TPW 20160609 Used your 2.20 interface...I don't even have to change any parameter, just hit save or apply and I get the error. If I load the stock .hpp from the TPW 609 Zip the game runs fine. Only fails when I use the GUI to save. Am copying the offending .hpp content. Again, this is the stock .hpp file from the zip verified as working. Opened in 2.20 Gui once and saved with no changes. As Follows:
  10. badlucky1776

    Namalsk for Arma 3

    Great Job Lappihuan, Been playing it for a couple hours, works pretty good. Only thing I found was that AI will not cross the railroad tracks on the south end of the island. B
  11. Heads up. Just installed the TPW-MODS-20160301-3 version. TPW would not initialize ingame no matter what I did. Thought it might be Gliptal's installed so I tried using the installer and manual after totally uninstalling the old files. No joy. No part of TPW would work. Just rolled back to TPW_MODS_20160224 and all works fine. B
  12. badlucky1776

    SAMO Squad Action Menu Orders

    So I isolated just CBA, latest ACE3 and SAMO. Can only get snipers to suppress? They fire, go prone, stand, fire, go prone...cycle 3 times then stop. All other units lock firing stance onto target but do not fire. If I order cease fire they go to relaxed position. This happens with SAMO menu orders or quick order. B
  13. badlucky1776

    Getting weird shadow glitches

    Looks like 361.43 is having the same issues on the GTX 750ti. Updated about a week ago and just played Arma tonight. Especially bad if you have two characters or vehicles loaded out the same. The seem to "share" shadows via these same kind of point lines.
  14. badlucky1776

    SAMO Squad Action Menu Orders

    Weird.. I can't get the new SAMO to suppress at all. Tried disabling everything else AI relate...no joy. Weird. Will try to isolate
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