thechaos
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Everything posted by thechaos
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[OPEN BETA] [SP] bCombat infantry AI Mod
thechaos replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
PwS is putting mods there by default, and I suspect that many users of PwS who trying to use bCombat are faced with this problem -
[OPEN BETA] [SP] bCombat infantry AI Mod
thechaos replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's My Documents\Arma 3 by default (I believe the full path is c:\Users\%username%\Documents\Arma 3). -
ACE3 - A collaborative merger between AGM, CSE, and ACE
thechaos replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I know that, but it would be very nice to have ACE3 AI feature "in box", not depending of another mods. -
[OPEN BETA] [SP] bCombat infantry AI Mod
thechaos replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's really not - we have 5 year experience of using Arma 2/3 mods, but we can't use other 34 mods in Pw6 and bCombat only manually. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
thechaos replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any plans to develop an advanced AI instead of vanilla in ACE3? -
[OPEN BETA] [SP] bCombat infantry AI Mod
thechaos replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey! First of all, fabrizio_T, I want to thank you for your work, the mod is really great and we in our small community are really like to play Arma 3 with it. Now, to the issues: Recently we have a strange issue which prevented us from using bCombat - the mod isn't work, at all. We decided to move our pack of mods we using (about 35 mods) from manual updates to Play withSIX, which provides automatic updates. But when we load the game - there is an error: After that I created new collection of mods in Pw6, which contains bCombat and CBA only - same error here. If we skip an error and then try to load any mission - bCombat doesn't work. I read the posts from the last six months in this thread, and I found that message: It's a similar situation, but mod isn't work at all. Can anyone help resolve this problem, fabrizio_T or Play withSIX guys if this is Pw6-related issue? Thanks! -
Guys, what about TS3 mic disabling? I have a customized TS3 hotkey which disables/enables micphone when I press it - but it's not working with ACRE2 ingame. Because of this I sometimes scare other players with my coughing and sneezing :) Any chance to fix this?
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ACE3 - A collaborative merger between AGM, CSE, and ACE
thechaos replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I have the same question, but I think that it will come with the "... and much more" category :) -
ACE3 - A collaborative merger between AGM, CSE, and ACE
thechaos replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Awesome! -
ACE3 - A collaborative merger between AGM, CSE, and ACE
thechaos replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Best news after the RHS victory of contest. Yaaay! -
A.C.R.E - Advanced Combat Radio Environment for Arma 3
thechaos replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The best Arma 3 mod so far. I really like the medical system, and thanks for the wiki! -
Combat Space Enhancement 0.2
thechaos replied to glowbal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Congratulations on release, guys. I'm really looking forward to updates and features. CSE potentially is ACE for Arma 3 - and I really like it. -
US Military Mod (80s, 90s)
thechaos replied to Delta Hawk's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good god, what an awesome work! It's really a shame that I and my friends don't play ArmA 2 anymore. :( -
Now that "Zeus" is a thing, how hard could it be to make a 3D editor?
thechaos replied to Niklas's topic in ARMA 3 - ZEUS
Oh, that is great, thanks.- 56 replies
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- announcement
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(and 2 more)
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Now that "Zeus" is a thing, how hard could it be to make a 3D editor?
thechaos replied to Niklas's topic in ARMA 3 - ZEUS
It was very sad after I found that I can't save my work in Zeus :( Zeus is very a powerful tool, it's my noob-mission designer's dream - but I can't use it as a 3d editor. I hope that BIS will make a proper 3d editor in the future, I think it can boost community's productivity much better than any 500k contests etc.- 56 replies
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- announcement
- arma
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(and 2 more)
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Grenade launchers and foregrips are attachments too
thechaos posted a topic in ARMA 3 - BETA DISCUSSION
In ArmA 3 we have very good ability to chance our upper, left and right weapon rail attachments. But, it's very strange that we can't switch foregrips and grenade launchers (low rail). When dream about ArmA 3 features - I thought that it will have only one basic weapon (and one classname) and a lot of various attachments for it, but in Alpha we have only 3 of 4 avaible weapon rails to attach. In BF3 and GR: FS player have that features and it's very useful. There are some suggestions in community tracker about it: http://feedback.arma3.com/view.php?id=3597 http://feedback.arma3.com/view.php?id=2835 Please vote up, and we can discuss about it in this thread. Sorry for my awful english :) PS: Bipods are attachments too, but I think that it's not so critical to have ability to attach bipods to assault rifles. Automatic rifles, MGs and sniper rifles can have it by default. But, if it possible to create - it will be nice too :) Players can attach bipods to 7.62 rifles (SCAR-H, Mk14 etc). http://feedback.arma3.com/view.php?id=3599 -
Grenade launchers and foregrips are attachments too
thechaos replied to thechaos's topic in ARMA 3 - BETA DISCUSSION
Well, we have 160 votes for UGL, 144 for foregrip and 116 for bipod now. Not bad :) -
SA80 Ris/L85 Ris Release (Finally!)
thechaos replied to kiory's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome work, thanks! -
So, what about official sales news from BIS? Btw, I think ArmA 3 have more than 500k+ copies sold for now :)
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Grenade launchers and foregrips are attachments too
thechaos replied to thechaos's topic in ARMA 3 - BETA DISCUSSION
I hope so. -
A.C.R.E - Advanced Combat Radio Environment for Arma 3
thechaos replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm thinking about it over two years of using ACRE - it's will be perfect if it possible. -
A.C.R.E - Advanced Combat Radio Environment for Arma 3
thechaos replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Actually, all our ArmA 3 sessions are sounded like hell: "Sh*t, it's so weird and noisily without ACRE!" and "Can you guys just shup the f*ck up, we haven't ACRE right now!" :) -
Why are you still using Gamespy for mp? Use Steamworks please...
thechaos replied to ErcanKazaz's topic in ARMA 3 - MULTIPLAYER
Same story for me. -
A.C.R.E - Advanced Combat Radio Environment for Arma 3
thechaos replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This is the best news after release of Alpha! Playing ArmA 3 without ACRE is very difficult now, even for our small community. -
I'm very glad too see that BAF is coming in ArmA 3 :)