Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

armakwalski

Member
  • Content Count

    25
  • Joined

  • Last visited

  • Medals

Everything posted by armakwalski

  1. I have been searching around about using createVehicle. I have use it and its is successful, but then sometimes i want to have this object to not have ammo for example so i have something like this >> obj4 = createVehicle ["LandRover_ACR",getMarkerPos "marker4",[], 100, "NONE"] ; the landrover is randomly placed at the marker4, something which i like, but i like to have 70% damage and low on ammo for example. how do I do it? other example is, maybe you want to put a script >> x= [this,70,50,30,2,false,1,3] execVM "scripts\IED\InitIED.sqf"; an IED script on the random object placement of a marker I put on editor. Is there a way? or I can do it with something else?
  2. armakwalski

    Virtual Ammobox System (VAS)

    a request if you don't mine. can we have a menu that is as big as the default? its really tiny, and i really like looking at the picture rather then having to read small letters.
  3. sweeeeet. going to try it, after the fix :)
  4. oh GOD! please someone slap the person that made the mod. hahahaha lol.
  5. armakwalski

    New Helicopter flight model by HTR dev

    I voted "Very much interested" :yay:
  6. I recieve an info that arma 3 have TOH flight physic. is that true for the final product? I ask because i could stay flying like this a long time. I don't know what real heli could do, all i taste was the beta TOH where you could add to ArmA as a mod.
  7. armakwalski

    Landtex

    would there be a server key in the future release?
  8. armakwalski

    UPSMON for arma3

    just what i'm looking for. I guess I'm just so used to using upsmon script, or I'm just too lazy :cool:
  9. ACE version Please :) and/or option for ACRE would be sweet
  10. Thanks Mattar_Tharkari, the [getPosATL this] didn't work, but I like the Grouping to marker. that work really well. thank you again for the tutorial book for editing. BIS should renew that tutorial to arma 2, or atleast for the upcomming arma 3. that would be really help us new to editing :)
  11. Thank you very much. got it working like this :) if (isServer) then { obj4 = createVehicle ["LandRover_ACR",getMarkerPos "Pos1",[], 20, "NONE"] ; obj4 setVehicleInit "this setDamage 0.7;this setVehicleAmmo 0.5"; x = [obj4,100,100,50,1,true,2,3] execVM "scripts\IED\InitIED.sqf"; processInitCommands; }; was wondering cause maybe this would be easier. i put this code in Initialization box editor: this setVehiclePosition [[], ["Pos1","Pos2","Pos3"], 0] I have put marker for pos1,etc. the object (landrover) did not move to those marker. basicly i just want to put an object at random place in an area, but i like doing it with editor, not writing in init.sqf. am i doing wrong some where?
  12. the thing is, i cannot put it in the vehicle init via editor. because "obj4 = createVehicle ["LandRover_ACR",getMarkerPos "marker4",[], 100, "NONE"] ;" is written in the init.sqf file of the mission. so I'm confused where you would put the "this setDamage 0.7;" or other stuff.
  13. armakwalski

    [co18] Operation Hit&Run

    had fun with my friends. :bounce3: some ss from the mission.
  14. armakwalski

    Master servers down ?

    yup mee too. no server in browser.
  15. there are option that only for dedicated server only. what happen if I leave it on for dedicated? will it work or it does something else?
  16. Can this be server side only mod or is it has to be both, the server and clients ?
  17. I got bored right away with the traning mission. yea, like other have said, shorten it, or have option to skip it. something like skipping the training, but you still meet all the character. btw, Very Great Job!!
  18. armakwalski

    User mission requests!

    I've just download and played I44 mod for arma. It was a Blast. included in the mod was a C&H mission that I played, it was real fun. Is there a mission for CO that abaut the same, having AI and /or player to play with. a link would be nice, a link to make my own C&H for nay map would be awsome as well.
  19. I've just download and played I44 mod for arma. It was a Blast. included in the mod was a C&H mission that I played, it was real fun. Is there a mission for CO that abaut the same, having AI and /or player to play with. a link would be nice, a link to make my own C&H for nay map would be awsome as well.
  20. there seems to be a new option in patch 1.60. and new default setting. and a other stuff couple stuff http://community.bistudio.com/wiki/basic.cfg
  21. I like to request a on/off switch for dead zone mouse. when moving it's nice to just have 0 deadzone, but when we are waiting/aiming its really nice to have dead zone. it's great to have an on/off switch rather then go into menu to change.
  22. armakwalski

    Community Nutritional Information

    please, please, please, please, please, please, and please have it like when you announce ArmA 3. those riddles and puzzle where the community search and find things related was really cool. it would be different then all the other competitor and best of all we all take part of it.
  23. is there a mod that makes camera view that mimic close to this. it looks real. it said to be eim mod for crysis. real cool looking
  24. i'm a bit new to this. so this need a persistent server for the join in after disconnect where location, weapon, etc to be the same when you left off? is there a way for not to have a persisten server? because it using araung 25% of computer resources.
  25. armakwalski

    Steam Op.arrowhead and Physical ArmA2 compatible?

    why buy from steam ? 50% discount NOW @ Sprocket. it end 23rd august.
×