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Everything posted by B1n4ry
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It would be nice, if you could make "your own" magazines. Like having different Ammotypes in one Mag. Also, you should be carefull to add the Ammo in the right order. So, If you would like to have the last 5 rounds as tracer, to indicate you, that the mag is running low, you have had to add these 5 rounds first. CIT I know its copy and paste, but i'am too lazy to write xD
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A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
B1n4ry replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Important is, that he runs TS3 and the Game (or Launcher) as Admin. -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
B1n4ry replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you very much :D -
Hi Helios, i had exact the same errors like you. (except that it was line 56, but its the same content) Whatever, i don't know how, but i was able to fix it. Here is a DL link to our mission. Maybe you can find out why it works xD Download
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Soo, i tested the ACE sounds a little bit last night. I really like the G3 and HK sounds, they are just awesome ^^ But, what i noticed was, that the UMP sounds a bit strange. I think it is the echo or something. Whatever, recently, i found a bug (what i think it is one) with the buckshot ammo. I know someone already wrote it, but i think it went down here. Because i can't explain it, i will upload a video, to show you... http://www.youtube.com/watch?v=aO5ZLNksc74
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Thanks LJ and Robalo. I'll test it in a few minutes ;D
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A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
B1n4ry replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Did you start the game AND Ts3 as Admin? Do you have the lates CBA? -
Editing, Expanding and Modifying Domination
B1n4ry replied to Tankbuster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I think, the problem is, that if someone is going to port Domi on Arma3, but he/they fails or it has bugs, he/they will ask Xeno for an solution. I can understand that Xeno don't want to get spamed with help requests for porting Domi on Arma3. Neither he want to work at it anymore. But i also don't like that he is not allowing it completly. I think ,it would be better, when he gives the Domi project to someone who can handle it like himself. This someone should have many Time, much Domi knowledge and a good relationship to Xeno. ^^ Whatever, this is what he want and we should respect it. But only because there will be no Arma3 Domi, is it no reason not to buy Arma3. I think there will be enough other nice mods and gamemodes (also similiar to Domi, like Evo) for that game. ;D -
thank you for that fix LJ ^^ and happy 500 (pages) xD ;)
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Wow, looks really Hot :D Looking forward to the release. =) Little Question: Will soilders in the MRAP survive an IED attack?
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Fixing a Popup Script
B1n4ry replied to unknownx9's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Is it possible to scripting a popup so that it goes down only when it was hit twice? (Double Tap) -
Arma 2 Addon request thread
B1n4ry replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Isn't it Chinese? o.O -
Arma 2 Addon request thread
B1n4ry replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Something like that? http://armed-assault.de/downloads/jonnys-usmc-v15.html http://www.armaholic.com/page.php?id=7328 -
Arma 2 Addon request thread
B1n4ry replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
http://forums.bistudio.com/search.php?do=process ;D :P -
Arma 2 Addon request thread
B1n4ry replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
What about the German F4 Phanhom II ? http://www.armaholic.com/page.php?id=13016 I dont know if they still working on it, since the Kruppstahl Hompage is down for Maintance. Well, i would like to know if anyone would like to rework this addon, which could contain: Overwork Weapon layout (It have allmost the same like the A-10) Overwork some Texture Details Add Shadow Texture Add Wreck Texture Add Serverkeys I also have some Script errors, causing from the addon, i upload it here... Well, thats should it be. Maybe, if someone has conntact to them, he could ask them whats the satus of the addon? My clan people and I (and i'am sure others too) would be very thanksfull, if someone could rework it ^^ Edit: Error Report: http://www.file-upload.net/download-4295830/Error-Report.txt.html sincerly b1n4ry -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
B1n4ry replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That PT button thing is not implanted in ACRE. You can change settings, when you hit the PGM (Num 8) botton und then ENT once. The menu you enter after that, you can change several things, but the only thing what should be important for you are the Power settings. Like you allready noticed, with Alt+Shift+Q you can enter the Vehicle mount, and use the "onbord" radio. Problem is, its not working from begining, read my post on the preview site. Otherways, here is the Wiki -> http://tracker.idi-systems.com/projects/acre/wiki -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
B1n4ry replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hmm... make a backup of the acre_keys.hpp Then, you can try to add a number which is not assigned in the list, like 999. This could work, but i never tried it by myself, so no guarantee xD -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
B1n4ry replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I've got a solution for that vehicle mounted radio problem. Follow should work fine in ACE. First, get in a Airplane or Chopper. -> Go to the Vehicle Rack and choose "Use Radio" After that, open your map - go to Units - choose your name - click on Gear. In ACE you normaly have a "T-10 Parachute" in every Air Vehicle. Take the Parachute, or something else in the Vehicle gear. If you did that, you can receive and send messages with no problems... I hope that helps... -
Editing, Expanding and Modifying Domination
B1n4ry replied to Tankbuster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You also need to define a unique number for choppers in the d_init.sqf (l. 493) ;D -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
B1n4ry replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same problem here. Server: Linux Debian 6 -> TS 3 3.0.3 | ACRE 1.3.16 But it can't be a ACE problem. Our Server uses the latest ACE STABLE version, which is 1.13. Interesting is, that this problem appeared, after i updated our Server TS from '3.0.0-beta16 build=9929' to the latest '3.0.3.' Clients all use the latest TS3 client (3.0.5). I hope could help you guys to fix this (annoying) error. xd ^^ -
Thanks, i did what you wrote, but the error message is still there.
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How do i intigrate more units into a squad? When i'm doing that, this units can't respawn to other Squadmembers. I gave them the name Hitman116 an Hitman117 and grouped them with Hitman111 When i add them in common/defines.sqf l.:60 I get this errormessage: } else { if (playerNames select _id != "") then { playerNames set> Error position: Error Nullteiler File C:\Users\Binary\Documents\ArmA 2 Other Profiles\TFG | Binary\mpmissions\ace_insurgency_1_50.Takistan\common\client\misc\functions.sqf, line 54 Error in expression < ""]; }; };
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I found a video which shows very clearly the big difference between Supersonic ammunition and Subsonic ammunition. Its not a good quality, but maybe its give you an impression ;D
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Editing, Expanding and Modifying Domination
B1n4ry replied to Tankbuster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
1. Check the File strucktur co30_domination_2_60zc_west_oa.takistan/co30_domination_2_60zc_west_oa.takistan/AAHalo, BIS_Effects etc. -> WRONG! co30_domination_2_60zc_west_oa.takistan/AAHalo, BIS_Effects etc. -> RIGHT! 2. What programm did u use to extract the PBO? I had the probem, that i couldn't open mission which i extractet with Elitness. Thats the reason why i exctract the original PBOs from XENO with ExtarctPBO and Pack them with Elitness (After that check #1). After that, you can always use Elitness to extract again.