RudyFaasse
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10 GoodAbout RudyFaasse
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Rank
Corporal
core_pfieldgroups_3
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Interests
Realism gaming, army, tanks
Contact Methods
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Youtube
getroza
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Steam url id
faasseR
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Schwemlitz, Germany: 5x5km Terrain
RudyFaasse replied to falcon_565's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Cool update :) no more forest wheat field :) -
The mission ACE MSO DAF 4.5 is not working. It says you cannot play/edit this mission; it is dependent on downloadable content that has been deleted.acex_c_cweapon,RNLAFC130, daf_cougar_c -- maybe it's me because I havent got ACEX somehow.. I will try this again
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COSLX - An updated version of the original SLX Mod
RudyFaasse replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It should work okay with Ace. Only reviving / healing can be sometimes a little bit strange but no big bugs that destroys the gameplay. I've played this always in combination with ace but now I'm back to normal CoWarMod.(And some other addons Islands and Factions/Units) that is working the best. -
Cold War Rearmed² : Demo 4
RudyFaasse replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This mod is awesome. I love cold war. I love the Dutch marines in in too. And the British challenger :):) -
Schwemlitz, Germany: 5x5km Terrain
RudyFaasse replied to falcon_565's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I love the map! The only thing is that in de editor I can't really good see if it's forest or just high grass/bushes. Is there a way how I can see this more easy or can you maybe change it even? -
Schwemlitz, Germany: 5x5km Terrain
RudyFaasse replied to falcon_565's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah thanks I see that i forgot that MBG buildings 3 -
Schwemlitz, Germany: 5x5km Terrain
RudyFaasse replied to falcon_565's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice map you made. But is it me, or is there no building near the parking lot in Schwemlitz? on the map it shows a gray box were a building should stand but ingame I don't see it. Maybe I did not install properly or is there no building? -
Cool looking good ofcourse!
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RHS: Armed Forces of the Russian Federation 0.1.6 Released!(Updated)
RudyFaasse replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hi is this mod replacing units or adding new units? -
What is the first thing you will do in Arma3?
RudyFaasse replied to sgtsn1per's topic in ARMA 3 - GENERAL
Change name ingame, change face and what else u can set up at profile, Then try single player campaign. Then when I cant finish a mission or need to walk to far ( im lazy) I gonna go to editor.. test some AI and after I've done that test how they act in vehicles (Tank) and search if there is a place with not tons of hills that annoys me but a nice flat area :) -
I play Cowarmod(ace) and the AI in there is really brilliant, they should implent that too. AI using buildings, go from real cover to real cover, really covering each other healing each other. Really great AI mods that could be implented in the A3 vanilla game
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Do people still play public MP?
RudyFaasse replied to zamani532's topic in ARMA 2 & OA - MULTIPLAYER
Every midday and evening there is a domination server with ACE mod running around 30 - 40 people. Filter on "flanks" and you will find the server. :) -
Hi, How can I use the ace mortars? I know how to set up the mortar and load the shells in it but I really don't understand how to aim with the mortar. And how do I setwind in ACE? Since in Vanilla it does work but with ace mod the trees aren't spacing anymore when put it Setwind [9999,9999, true] Thx
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Hi, How can I use the ace mortars? I know how to set up the mortar and load the shells in it but I really don't understand how to aim with the mortar. Also not sure if this is the right location to ask. Thx
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Leopard 2a6 hel - wip
RudyFaasse replied to Αplion's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Awesome man! Leopard 2 Hell yeah!