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King_Pyrrhus

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About King_Pyrrhus

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  1. King_Pyrrhus

    Noob Mission Creater here.

    Everything is completed on my mission currently (I think so at least) except I want to add a "dynamic conversation" at the beginning. I was reading that thing SigintArmA sent me but I'm still really confused. It doesn't look too hard... just figuring out how it works the first times seems to be the issue.... Oh, and Militant Sausage, those problems were from me scripting wrong. Thanks though.
  2. King_Pyrrhus

    Noob Mission Creater here.

    thanks guys, I got most of my mission completed, I just need to add talking and something that resembles an ending and I will be able to post it up soon.
  3. King_Pyrrhus

    Noob Mission Creater here.

    I had an m2 machine gun set up earlier and I had one of my police guys man it without using scripts, but he wound up just looking the exact opposite direction I wanted him to look. When it comes to guys staying still, I out the disableai and setUnitPos as scripts in a way point. I realized they weren't following my scripts at all.
  4. How do I make say a m2 Machine Gun from the USMC be assigned to the CDF while using a CDF army unit instead of a marine? And both the Afrenian and Molatian armies don't have crewmen, how would I transfer say crewmen models from the 1970's random african units to these armies and be able to use them in tanks of these nations?
  5. King_Pyrrhus

    Noob Mission Creater here.

    I sent you a pm. Also, Both the Afrenian army and the Molatian Army don't have static guns or many vehicles and I want to add these to them. However I would like to have these countries respective troops manning these vehicles. How do I change a unit to add it's troops to a truck or tank or static weapon? Also since neither of these sides have their own crew uniforms, how can I take the model of say the crewmen of the 1970's random african armies and make it be attached to the afrenian or molation armies respectively?
  6. So I just started this whole mission making like two days ago. I have made some progress with learning how to create missions however I am still struggling with it. My goal is to start making campaigns at some point. I know from reading the forums that this is a very open community so I am sure that I could find some help on these forums instead of struggling alone to figure this stuff all out. Right now I am attempting to create a border clash on Isle Duala. I am having the OPFOR attack the border where the Afrienian Police are holding the border behind cover. Originally when the Molation Army came in sight all the cops would lay down and since they were behind cover would not shoot. I then used the setUnitPos command in a waypoint to force them to stand up or crouch depending on what cover they were behind. However, now when the OPFOR comes they abandon their cover and start running out to engage the OPFOR. I then tried to use the disableAI command for both "AUTOTARGET" and "MOVE", however these failed to change anything. Right now I am completely stumped. I spent a great deal of time looking for scriping commands. Also, in the Harvest red campaign they give you a menu type deal to choose how you want the mission to proceed, like "do you want to go to the CDF lines" or "do you want to go to the NAPA lines" after your helicopter gets shot down. How do I do this? Is there any type of manual or tutorial that I could use to aid me in this? Thanks.
  7. Hello all, I recently attempted to design a map for Arma 2. However, I have been really struggling to accomplish this and I don't have all the time to devote to do this as I am a construction inspector and work around 50 to 70 hours a week most of the time. I am willing to pay mappers for their hard work to perform this for me. Price is negotiable. Contact me for details. Thanks, King Pyrrhus
  8. King_Pyrrhus

    Player looking for Squad/Clan

    Name: King Pyrrhus Age: 24 Location: United States Timezone: Eastern US Experience: Arma 1 and other FPS Microphone: Yes Looking for: Just looking for a clan that can be serious while in game but is more laid back while not in game. Desired Position: Anything, just want people to play with
  9. Ok, I'm not sure where everything goes. These went into my campaign folder: CWR_1985_V1_05 CWR_Resistance_V1_05 The single mission folder: CWR_Infantry_SP_109 The multiplayer mission folder: CWR_MP_101 A folder I created call @CWR in a folder called addon: cwr_rifles CWR_RC4_4588 I didn't put the CWR_WinterAddons into a folder because it said in windows that the files in it where older than the corresponding files in CWR_RC4_4588. Now, when I tried to start the campaign, my game froze and nothing happened. And apparently I had only one single player mission that was created, and when I went to play it is said something like, "cannot play/edit, this mission requires content cwr_blah cwr_blah blah which has been detected." So yea, good times. Help? ---------- Post added at 05:58 PM ---------- Previous post was at 05:39 PM ---------- on second thoguht.... nevermind....I got it to work in the command line I had -mod:@CWR instead of -mod=@CWR. HAHA
  10. So yea, I cannot get this mod to work. When I downloaded the main file there was no EXE file included. Which I was told to use. Also there is a RC3 and a RC4 version of the game...?(I have the RC4 or whatnot) I downloaded these zip, rar, or 7z files: CWR_1985_V1_05 cwr_icons CWR_Infantry_SP_109 CWR_MP_101 CWR_RC4_4588 CWR_Resistance_V1_05 cwr_rifles CWR_WinterAddons I basically just discovered mods for arma, and I'm especially excited for this CWR, but I am always finding conflicting information on how to install it and I have been trying to figure it out almost all of last night and this morning. Could some one help me out and tell me what in the heck I need to do. Thanks And on a second note.... what groups would I join in order to do a clan type deal in Arma? could someone please just tell me simply what I need to
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