Devil Dogs SF
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ACE3 - A collaborative merger between AGM, CSE, and ACE
Devil Dogs SF replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How can I free up the command bar numbers, or change the grenade switch/throw keys so that I give advanced orders to AI squad members? Sorry if it's a simple question, but I can't seem to find a way to do this. -
RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ah ok, thank you, and as for riding on top of a BTR, what would the code be to move them into the FFV turret position? As 'this moveincargo' places them inside the BTR as opposed to on top. EDIT: For having the squad(s) start a mission riding on top, instead of ordering them on top mid-mission.- 16550 replies
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RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I looked in the documentation and I couldn't find it, but is riding on top of vehicles implemented, and how do you get the units to ride in that form?- 16550 replies
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Iraqi-Syrian Conflict
Devil Dogs SF replied to accuracythruvolume's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Have you considered making some PKK fighters too? -
RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just tried the M88 Afghanka uniform you packaged in, outstanding! Now we can make Soviet-ish troops too :D- 16550 replies
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RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I feel real smart xD Can't believe I didn't see that. Regardless, great update!- 16550 replies
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Altis Special Police Unit
Devil Dogs SF replied to FoxFort's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great work, I love small groups like these building on vanilla factions. -
RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Were FR and MARSOC removed as factions? I no longer have the FR tab under USMC and there is no SOCOM faction, however the units are still in the missions wearing the right equipment, etc, just not as a faction in the editor. I couldn't find anything in the changelog about it.- 16550 replies
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China - PLA Infantry (Alpha)
Devil Dogs SF replied to majoris's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Glad to hear this will be updated, I was actually making a mission with your older units and was thinking how nice it'd be for an update! Will you be making these updated ones more contemporary, or sticking with the 2035 theme? -
RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry if it's been asked, but will the МорÑÐºÐ°Ñ Ð¿ÐµÑ…Ð¾Ñ‚Ð° be in this next version?- 16550 replies
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Enjoying using these for Pacific themed missions, thanks! One issue I've noticed straight away though is that the AT soldier doesn't have a rifle, just the launcher and pistol.
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Can't believe I've missed this, very nice addon. Quite excited for the update. Will the CDF in the Afghanka looking uniform have any markings or patches, or could they essentially be used as Soviet troops too?
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Serbian Armed Forces (SAF) [v0.90]
Devil Dogs SF replied to Mladja-ArmASerbia's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow, amazing work. This will definitely pair well with RHS :) -
ARMA 3 Addon Request Thread
Devil Dogs SF replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I was wondering if anyone would be interested in making some Soviet troops in Khaki Afghanka, perhaps using HLC AK's? -
RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry if it's been asked, but how do you get troops to ride on top of the BMD?- 16550 replies
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Chernarussian Defence Forces A3 - CDF_A3
Devil Dogs SF replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
^ I have the same issue, with any faction that speaks a new language besides the defaults. I'm assuming it's a mod issue on our end, but I can't narrow it down myself haha. -
[IceBreakr/IBIS] Isla Duala for A3
Devil Dogs SF replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I am also having the same issue here. -
Serbian Armed Forces (SAF) [v0.90]
Devil Dogs SF replied to Mladja-ArmASerbia's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Glad to hear we'll have an enemy force to fight, and I think I get the group you're referencing, even better to kill if I'm right! -
Have you thought about arming CDF and SLA troops with more Russian vests and the like, instead of the AAF vest? Since the SLA for certain could believably be supported by Russia.
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Chernarussian Defence Forces A3 - CDF_A3
Devil Dogs SF replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
^ I quite agree with this, Azov Battalion would be something to go off of. Plus, having a Fascist neo-Nazi faction would go well seeing as the ChDKZ/Chedaki are Communist soldiers. -
Serbian Armed Forces (SAF) [v0.90]
Devil Dogs SF replied to Mladja-ArmASerbia's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow, great work! :) I'm extremely excited for this! Also, I'm not sure if it's been answered, but will you be keeping the UCK terrorists in for the update? Will be nice to have an accurate enemy for the Serbian soldiers. -
RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Regular infantry Marines usually only use standard issue, but MARSOC/Recon and snipers get to paint/camouflage their gear/weapons.- 16550 replies
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Well a lot of people play as Russia or other factions, INDFOR is the best option for ISIL, seeing as they are not friends with Russia, or even Iran for that matter. Hell, even the US is OPFOR in a sense, when playing as OPFOR (Russia and the likes, not ISIL terrorists).
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RHS Escalation (AFRF and USAF)
Devil Dogs SF replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just been wondering, will Spetsnaz of any branch be included in the next update?- 16550 replies
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East vs West (OFP inspired mod)
Devil Dogs SF replied to sudden's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Was wondering if perhaps in a later version you could see if you could get permissions to port the ArmA 2 Mi-24A Krokodil? I think it'd fit well for some 70's-Early 80's scenarios.