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Everything posted by lightspeed_aust
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[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
I am finishing this up now - sorry for the delay. I got burnt out. I am modifying this though so that it's just 6 player coop as it means I don't have to change everything to create SP campaign. You will just command a single squad but no player switching will be possible. I will start releasing missions 1 by 1 to get them out there. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
hmm, will take a look at it thanx. -
removed - no longer needed.
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
deleted -
dead thread.
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[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
You're using another mod? Shouldn't be any Morphine Injection in there. CUP Terrains Core, Weapons, Units, Vehicles. RHS Escalation. Panthera Lingor CBA3 Plz check yours and let me know. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Ok a couple of things that don't make sense: Weapon load outs should have been exactly the same for both missions - all RHS weapons as primarys, AT was a CUP PCML - that should have been the only CUP weapon. There was no chopper in the second mission, so I think you might be confused. :) -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Thanks for the feedback. There are some similar missions, particularly first, as a reminder of where it all began but evolves into different campaign. ÃŒve decided to release MP campaign and modify missions to SP. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
ok sorry for delay check your inboxes - i will send you first two missions to have a run through and see how you go. you can add second squad to first pressing radio 0-0-1. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Sorry guys just making a few updates -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Email address domokun. Im sending you lads all the missions tonite. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Sounds good. PM me your email addy. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
12 soldiers -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
I hear ya -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Wow! No response, that's surprising. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
I'd like 1 or 2 experienced SP campaigners who are able to manage up to 12 units effectively to PM about beta testing some missions. -
[IceBreakr/IBIS] FAP Units (Foes & Allies Pack)
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I thought it said the Food Allergies Pack -
[IceBreakr/IBIS] FAP Units (Foes & Allies Pack)
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Another winner IB! thanks -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Hard to believe it's almost 4 months since I started this project. Six missions coming through in the next couple of weeks along with other goodies th whet the appetite! -
[IceBreakr/IBIS] Lingor & Dingor for A3
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We love you IB -
[IceBreakr/IBIS] Lingor & Dingor for A3
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
IB, sorry to hear that ppl are still messing with your stuff but don't let the actions of a few wreck it for us. The Ghosts need the final version. -
[IceBreakr/IBIS] Lingor & Dingor for A3
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I seem to recall it was an object in A2? Similar to the dope plants. -
[IceBreakr/IBIS] Isla Duala for A3
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You need AiA and Panthera. -
[IceBreakr/IBIS] Isla Duala for A3
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sounds like you're missing a dependency. -
[IceBreakr/IBIS] Lingor & Dingor for A3
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Icebreakr Please make the cocaine pack an object in lingor not the addon. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
i'm lucky enough to have a couple of groups testing the missions over the coming weeks so I can modify them to GR perfection prior to release.