Neopas
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Everything posted by Neopas
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Steam exclusive.So sad really. ARMA is the only game(+dlc`s) that I was buying at release day prices. No point in preferring Sprocket anymore also,it will deliver steam keys also. Steam Spring Sale it is then.. It`s not all black or white of course but for any business the less middle men the better in the long run both for producers and consumers. Hopefully the mentality that allowed this first step to be taken considering distribution won`t later affect design.
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Asadex's Texture Mod
Neopas replied to asadex's topic in CARRIER COMMAND: GAEA MISSION - ADDONS & MODS: DISCUSSION
Very beautiful! -
"With the HC Bar enabled, right-click on a captured town's Depot and select City Menu. You can click on the icons to set the town's preference toward supplies (more income earned) or defenses (larger garrison and more defense teams). A garrison is a team of soldiers that will occupy static defenses in the town. If a town is captured the garrison will attempt to recapture it. It is a good idea to set town's on the border of your territory to a high defensive value." Taken from http://community.bistudio.com/wiki/Warfare_2_Manual
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Just tried your mission on UX server and it was a blast! Very meaningful changes.
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Since the problem is mostly in towns, reducing object detail and using less AA may help (if the problem is in the settings). Definitely try the latest beta ,as suggested, especially since you are playing DayZ.
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Your pc is fine (better than mine anyway) but not THAT good.In Arma2 increased view distance and lot of AI`s can stress much beefier systems.According to my experience a ssd drive makes texture streaming smoother and reduces potential stuttering but will not increase framerate. Check the stickys at this section of the forum for more info.
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I love TBS games. Good idea BIS!
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Nemisis Mod - improved enemy carrier survivability
Neopas replied to Gnrl_Grad's topic in CARRIER COMMAND: GAEA MISSION - ADDONS & MODS: COMPLETE
Sounds interesting. Thanks! -
Not so fine imho considering that even until now ppl are still coming here, asking what they need to buy in order to play or why they can`t join servers.
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Finally back to your families. My best wishes.
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Well that was rotten...
Neopas replied to Ghebraant's topic in CARRIER COMMAND: GAEA MISSION - TROUBLESHOOTING
OP you might want to remove those CC numbers from there... -
Just to make sure,you are running the game fullscreen not windowed,right?
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Do you have sound ?
Neopas replied to netshaman's topic in CARRIER COMMAND: GAEA MISSION - TROUBLESHOOTING
I do get sounds of thunders and birds but not of raindrop. -
Carriercommandaholic.com - it is here!
Neopas replied to a topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Cool!!! Looks very nice indeed... -
I had some similar issues when I had a 4870 512mb . Setting textures to low was helpful in my case.Also increasing size of virtual memory might help.
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Yes you can play together locally hosted games or even join the same dedicated server, as long as the server is NOT running any mods. more info : http://www.arma2.com/free
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Nice work.Game is much more stable now. Carrier movement is a bit less smooth now though.
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Requests for new functions / keybinds
Neopas replied to b0x0x's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
It would be useful if we could assign actions to the thumb buttons (4-5) of the mouse. -
Community in Command: Questions Round 4!
Neopas replied to Korneel's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Seems we are geting close...excellent!- 6 replies
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- carrier command
- community
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(and 3 more)
Tagged with:
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Congratulations for the release Aplion. You`ve just made my weekend!
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Greek Units & Vehicles MOD
Neopas replied to Αplion's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you!Congratulations on the release. Edit: Excellent job with the uniform`s camo pattern. -
ARMA 2: OA beta build 89647 (1.60 MP compatible build, post 1.60 release)
Neopas replied to buliwyf's topic in ARMA 2 & OA - BETA PATCH TESTING
I also get that a lot in latest betas -
HETMAN - Artificial Commander
Neopas replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That`s a negative. -
HETMAN - Artificial Commander
Neopas replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Glad to hear about the smoke issue because you can imagine what a dozen of smoke grenades ,simultaneously around the player,are doing to the framerate... I also use ASR_AI for some of the features there but with ai_setskills array disabled,so it should be vanilla skill values that are used,and I haven`t ,so far,come across the "blindness" when playing other missions. Anyway ,I`ll try to come up with some more useful info on that. -
Thanks,that was desperately needed since the change in 1.60.