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Everything posted by hotzenplotz
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Australia Version 5.09 Release
hotzenplotz replied to Auss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow, looks Amazing. :) -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would like Taunus to be finished :rolleyes: :o: -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Its a flunder, but the corners are a little rounded. Which does not bother me. -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
If I round the corner, have the signs 30 faces. Because of these small corners I would not like to impair performance from view. So they have only 1 faces. Greeting -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
dscha, dscha, dscha http://images.akamai.steamusercontent.com/ugc/224445064277004417/1F272F42F3FF973CA66400E0598A0E8AA3523530/ :wub: -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
http://images.akamai.steamusercontent.com/ugc/224445064275389910/B582EB7B3FEF71735FAAFF7B0BE72B96CF3B1E39/ Currently I have built 255 signs. :blink: -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Today 22.00 MEZ Stream https://www.twitch.tv/eh_chaser -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
http://www.ausflugszielebayerischerwald.de/wp-content/uploads/2013/04/Schild-B533.jpg -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
http://images.akamai.steamusercontent.com/ugc/255969271497366702/77908554A85654B8A5893A261D5F81BA26AD6190/ http://images.akamai.steamusercontent.com/ugc/255969271497818846/A9E5A504B814407887FFBC57D178B100187B8548/ http://images.akamai.steamusercontent.com/ugc/255969271497991690/75313E0E3DD25162823A7D8324B8EB4951DEAF29/ -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
it's nice to be a rabbit ... http://images.akamai.steamusercontent.com/ugc/258220159582958876/6C26B8B76FC1C59CBDF59C298B9DAC9863C8D05F/ -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Just a little bit http://images.akamai.steamusercontent.com/ugc/258219525687216264/F36A279C7A3BB79BBC94E8E9A8359C60AD193FAD/ http://images.akamai.steamusercontent.com/ugc/258219525687239629/DD9F4D2E376B50938A5DD7DB1A481FD4E07CD189/ -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There are no river in this region Taunus. Seen tactically there are plenty of other maps that you can use. Here it is tactically more to fight in large forest areas. There will be at Taunus no sea. Why at all these questions on an almost finished map ? -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
http://images.akamai.steamusercontent.com/ugc/258218355756035786/C31D06AB77EBFCC779C12406B8D4F8E2DFB5BC9F/ http://images.akamai.steamusercontent.com/ugc/258218355753161634/F504793E2D483A18DC29412BC0FAA25980509B97/ http://images.akamai.steamusercontent.com/ugc/258218355756457004/38DA66C5C5ED633E28E3F5923EB521BCE99D2846/ -
[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Build your own island, or use one of many that already exist. Where is the problem ? I can very well play it. I think for Live players a wonderful Map. -
Hu Hu, Thanks for update. :)
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Hello all, here is Everon 2013 for A3 ,as far as i can make it with Visitor 3. You need the very nice addon @A3MP. http://armaisland.info/downloads/everon2013_1.0.rar Have fun, Pictures are later. Sorry. By for now Hotze
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[WIP] Terrain "X-Cam-Taunus"
hotzenplotz replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Taunus is not a desert, Taunus is not a jungle. I work at a Central European environment, What was so completely well even before the update. The work of several months would be destroyed with a patch. My motivation is in the basement. Taunus is no longer Taunus as I would like to. If this can not be improved with the shadows and it remains so bright in the forests, it was for me. until then I will not waste time and labor to invest more. These are my 5 cents to this thema. -
Oh thanks , looks better with the reduced size Icons.
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M.S.K.E. 4 Islands Map Version 2017
hotzenplotz replied to hotzenplotz's topic in ARMA 3 - ADDONS & MODS: COMPLETE
t-800 you are my sweetheart :wub: Thats looks great, nice work. -
Wow Heros, thanks for this. Amazing work. :)
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ww4 PR MOD - total replacement WW4
hotzenplotz replied to mcslavko's topic in ADDONS & MODS: COMPLETE
only ECP- 157 replies
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ww4 PR MOD - total replacement WW4
hotzenplotz replied to mcslavko's topic in ADDONS & MODS: COMPLETE
Hi thank you for the hint. I did not instaled it proper. Muecke helped me. Now it works. Thanks again and keep up the good work.- 157 replies
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ww4 PR MOD - total replacement WW4
hotzenplotz replied to mcslavko's topic in ADDONS & MODS: COMPLETE
Hello, http://i.imgur.com/5HOHEXG.png what am I doing wrong ?- 157 replies
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Community Upgrade Project - CUP Terrains
hotzenplotz replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Many Thanks :) -
Community Upgrade Project - CUP Terrains
hotzenplotz replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, my prob to packing with CUP-Terrains Object to use on self made Map. Anyone's have problems with that ? missing land_shed_w03_ep1:house missing land_misc_deerstand:house missing land_kasna:house missing land_kolotoc:house missing land_bouda_garaz:house missing land_mil_repair_center_ep1:house missing land_fortress_02:house missing land_fortress_01:house missing land_house_c_11_ep1:house missing land_house_k_1_ep1:house missing land_house_c_10_ep1:house missing land_house_k_3_ep1:house missing land_house_c_5_v3_ep1:house missing land_house_k_7_dam_ep1:house missing land_house_k_8_dam_ep1:house missing land_terrace_k_1_ep1:house missing land_house_k_5_ep1:house missing land_house_k_6_ep1:house missing land_house_c_5_v2_ep1:house missing land_house_l_1_ep1:house missing land_house_c_4_ep1:house missing land_house_l_3_ep1:house missing land_wall_l3_pillar_ep1:house missing land_ruin_cowshed_a_pmc:house missing land_ruin_cowshed_b_pmc:house missing land_ruin_cowshed_c_pmc:house missing land_house_c_5_v1_ep1:house missing land_house_c_5_ep1:house missing land_mil_barracks_ep1:house missing land_barrack2:house missing land_mil_barracks_i_ep1:house missing land_signb_pub_cz3:house missing land_sign_tec:house missing land_mil_guardhouse_ep1:house missing land_signb_pub_cz2:house missing land_signb_hotel_cz3:house missing land_sign_bes:house missing land_shed_m01_ep1:house missing land_signb_pub_cz1:house missing land_mil_barracks_l_ep1:house missing land_camo_box:house missing land_signb_hotel_cz:house missing land_signb_hotel_cz2:house missing land_signb_pharmacy:house missing land_dam_conc_20:house missing land_dam_concp_20:house missing land_seno_balik:house missing land_wf_hesco_10x:house missing land_camonet_nato_var1:house missing land_guardshed_ep1:house missing land_kasna_new_bez:house missing land_misc_gcontainer_big:house missing land_barrel_empty:house