

Jonny_LI
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Da12th, I prefer my 'The L96 is shite don't use it' approach :D
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P:UKF *OA Only* Weapons Pack 1.0
Jonny_LI replied to Pathy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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P:UKF *OA Only* Weapons Pack 1.0
Jonny_LI replied to Pathy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
aeggwards1 Yes there is :p -
1in1class If you download our OAH version then '/' will change the sights from the main optics to the EBS/Docter. This particular version is for those without oah
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P:UKF *OA Only* Weapons Pack 1.0
Jonny_LI replied to Pathy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Eddie, should still be the '/' key to use the Docter red dot sight ontop of the Acog. -
Leogecko - No need to our L115A3 has been released already. The L96 is now largely redundant since the Sniper Improvement Program. Some tried to keep hold of it as a niche Marksmans Rifle but now the L129 has filled that capability gap. ---------- Post added at 06:07 PM ---------- Previous post was at 06:06 PM ---------- Da12th beat me to it...
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P:UKF *OA Only* Weapons Pack 1.0
Jonny_LI replied to Pathy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Eddie, the non-RIS handgaurd versions are still in the pack so as far as I'm aware Stalkers units will continue to spawn in with the same versions of the weapons however the EBS on the SUSAT will work using the '/' key instead. I'm sure Stalker mentioned he'd release an updated config adding the ACOG/RIS models as standard to his units so wait and see there I guess! -
P:UKF *OA Only* Weapons Pack 1.0
Jonny_LI replied to Pathy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Quick solution, use the L115A3 instead because it's turbo sexual. :D ---------- Post added at 03:17 PM ---------- Previous post was at 03:16 PM ---------- Right, can't remember testing that particular one myself. I'm sure the brain child behind the LLM Da12th will be along shortly to answer that -
P:UKF *OA Only* Weapons Pack 1.0
Jonny_LI replied to Pathy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Odd, is that with all the LLM models or just a specific one ie suppressed weapons? Also you have CBA and XEH don't you? -
British 3 Rifle Infantry MTP
Jonny_LI replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
No, they look like Airsofters with the SCAR. -
British Troops DLC released & Official 1.01 Update
Jonny_LI replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
Jesus, a little research wouldn't have hurt -
British 3 Rifle Infantry MTP
Jonny_LI replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Stalker check your PM's mate, apologies in the delay replying. -
British 3 Rifle Infantry MTP
Jonny_LI replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hoofing effort mate, looks like a good update. You probably don't want to be thinking about V1.3 right now but when you do you should consider adding a model with the full MTP rig [like your lead scout] but with black boots and sleeves rolled down so we can use them on Temperate islands also. Keep up the gleaming work mate. -
British 3 Rifle Infantry MTP
Jonny_LI replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great to hear Stalker, look forward to hearing from you in the future then. To rexehuk I'm sure the not that far off new UKF weapons pack will suit your 'needs'. -
British 3 Rifle Infantry MTP
Jonny_LI replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes it's used by them, but in the same quantity as anyone else that needs it (ie frequently goes outside the wire). Stalker, look forward to your next release. If you really want to develop these into a more extensive represenation of British Army units in the future I'd be glad to share some ideas with you (I'm talking Infantry, Sappers, Crewmen etc. and the loadouts/specific kit that would go with them) and provide reference where applicable.