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unknownsoldier

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  1. unknownsoldier

    co10 Escape

    Yeah I got it working, quite easy in the end once you get to grips with it. The only thing I needed to do was tweak the unitclasses.sqf and change the player units in the mission itself. I used the RHS version and changed the resistance units in unitclasses to be US, and then left the east side as was.
  2. unknownsoldier

    co10 Escape

    Great, thanks for the help.
  3. unknownsoldier

    co10 Escape

    Thanks. Sorry to be a pain, but I can't quite get this figured out (I'm way too out of practice). I thought I had it working ok, but when all players are dead I get an error related to fn_exit.sqf (see image) but I can't work out what dependency I'm missing, any ideas? I'm sure it's me missing something obvious, as I checked config.sqf, fn_briefing.sqf, and desciption.ext as you stated but couldn't find any side related statement that needed changing.
  4. unknownsoldier

    RHS Escalation (AFRF and USAF)

    Apologies if it's been posted already and I've just missed it, but is there a full list of class names for all the RHS content anywhere? Seems the lists on the RHS website only cover USAF & AFRF and don't have the newest additions.
  5. unknownsoldier

    co10 Escape

    Thanks for the tip, will any other files need modifying or is it just the unit classes and the playable group units? It's been a fair few years since I played around with mission design in ArmA so trying to catch up with all that's changed.
  6. unknownsoldier

    co10 Escape

    Is it possible to modify the RHS missions such that you can play as the resistance faction versus the US and Russians? And is there any chance such a mission variant could be added in the future?
  7. unknownsoldier

    ARMA 2 OUT OF ACTIVATIONS for SecuROM

    Got the same issue now myself. SecuROM are about as much use as a chocolate fireguard as expected. Also no response from nexway after 4 days so far. I'm pretty much just taking this as a lesson never again to buy anything using this sort of copy protection. I might pick up ArmA2 again over steam if/when they do another offer, but until then I'm done.
  8. unknownsoldier

    How do you clear a gun jam?

    Hmmm, that's an "interesting" stoppage drill. Sound very make it up as you go along to me, still each nation to it's own I suppose.
  9. unknownsoldier

    Vehicle drop from C130

    Is it possible to load the dropped vehicles with weapons & ammo? I'd like to drop a couple of HMMWVs pre-loaded with a Javelin and spare mags. I can set this up for units placed in the editor in no time, but my scripting/editing skills don't stretch to doing it for units spawned during the mission. Also, can you create a mobile respawn using a vehicle created via this script? So far I can only get mobile respawn working if the vehicles is in the mission from the start, if I could use this script it would be fantastic.
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