

akd42
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Everything posted by akd42
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But they are not so why would you do this?
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ACE 1.7 (Advanced Combat Enviroment) for OA/CO
akd42 replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Okay, I see. Why change the functionality from the simple left click on/off of vanilla? -
ACE 1.7 (Advanced Combat Enviroment) for OA/CO
akd42 replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I believe I tested all four in the ace demo mission. -
ACE 1.7 (Advanced Combat Enviroment) for OA/CO
akd42 replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm not getting a range return with the three rangefinders and the laser designator. I have batteries and can see the laser dot when turned on, but no numbers anywhere. -
Free DLC: Lingor Units for Arma 2/OA
akd42 replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This should not be styled as "free DLC". That misleadingly suggests it is official content from BI or officially-sanctioned content. Setting yourself up for trouble here. -
FV510 Warrior main cannon
akd42 replied to Hinkel's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Where is the controversy? What we have in-game represents a proposed future turret for the Warrior armed with a 40mm CTWS cannon. HE projectile weight is over 5 times that of 25mm HE. Now the 40mm was way overpowered, but wasn't this corrected in the latest patch? -
Simply not true. You don't get to speak for everyone.
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ARMA 2: Private Military Company (ARMA 2: PMC) DLC
akd42 replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Behind the screens features awesome KAC PDW, while actual DLC features lame-ass recycled XM8. XM8 died BIS. Let it go. -
M1A2 has a turbine engine.
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Not a rocket!
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There would be absolutely nothing to do playing red alone. This is a coop blue mission, not a PvP mission. The red slots are there for overflow and added challenge when blue teams are full.
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Imagine sitting an m107 on the ground, tying a string to the trigger, backing away and giving the string a tug. Would the barrel return to the same position? Now imagine doing the same with an MG. Sorry, but there is human in the loop.
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go here: http://zeus-community.net/important/ then click on file.
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BIS has always been and continues to be wrong about most missile/recoilless systems. Carrying two NLAWs plus a rifle would be most difficult. Most likely the launchers can be saved and returned for reloading, but there is no separate missile carried that can be loaded into the tube. The missile and launcher are a single unit. There is nothing to reload. http://www.army-technology.com/projects/mbt_law/
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RH M4/M16 Pack ver 1.1 for OA / CO
akd42 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Those pictures aren't even of M4A1s...:confused: -
I don't doubt that there are situations where security/police personnel might want to carry the MP7 holstered or concealed, but they are still carrying it as their primary weapon. The issue is with carrying the MP7 as a backup/sidearm in addition to a primary weapon (rifle or even MG). The only place I find I mention of such use is in airsoft.
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You didn't honestly think I meant it would be impossible to carry one in a thigh holster, did you?
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RH Mk18 pack 1.1 for OA / CO
akd42 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, SCARs with "Holo" in the name. Two of the new G36s have the improved Eotech also (and a couple in the BAF add-on as well). Unfortunately, I don't think these are available to RH for use yet. -
That's because the 30mm impact sound is overriding all other sounds. Engine noise cuts out inside A-10 once the impact sounds start playing, as well.
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A few more loadout items needed in BAF version: 1. Laser Target battery 2. Brit backpacks
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Fox, it's 2010. Give these boys some optics!
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What Sound Addon is the best and more realistic?
akd42 replied to SPC.Spets's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Perhaps more importantly, recordings of the real thing often don't sound like the real thing, or might sound like the real thing at one distance, but totally wrong at another. -
It is interesting to note that Red Orchestra has had such a system in place for many years now. There is a close sound and a far sound. The close sound diminishes in volume until a set distance, then the far sound takes over and itself diminishes with distance until reaching the point where the sound is no longer audible.
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Well BIS has truly seen it all now. They've just been criticized for testing their product too much.
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New ARMA2 OA Beta Patch 73206 Available
akd42 replied to AnimalMother92's topic in ARMA 2 & OA - BETA PATCH TESTING
I don't believe so. I guess it is really two separate issues.