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pigglywiggly

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Everything posted by pigglywiggly

  1. Can anyone help me with this problem please?
  2. I love this thing. I haven't played in a while and I used to run my own little ded server with this. Now I came back to the game and try to have my own dedicated server with this, but it keeps giving me this "Addon CA_PMC requires version 1.57 of application" Now, my game is patch to the latest 1.59. What am I missing? Any help would be appreciated greatly.
  3. pigglywiggly

    Battlefield 3 -its my oil- 36 coop/tdm/cti

    Loving it zone! great job with the ai! one request make it bigger:)
  4. pigglywiggly

    Ace Warfare

    Thanks for the reply. Where do I find it to change it back I would like to have the full income systems? I am a noobie so please help:)
  5. pigglywiggly

    Ace Warfare

    Thanks for this Bsilinced. I think something is wrong with the towns income cause We had captured four towns, but the income does not add up. We had Husrutiman, Sultansafe, Loy Manara and Jassa. but only 89 income:( When we should have a little over 200 income per minute. Hope you get this work on. good luck sever is "PhilAm in Korea" :)
  6. pigglywiggly

    [WIP] Northern Takistan map (1670 sq km)

    Good luck with this project, can't wait to try it. I have Arma2 and I recently bought Operation Arrowhead. Will I be able to play this map with it? Also which is bigger Takistan or this?
  7. pigglywiggly

    Evo Blue and Hohei

    How the heck do I blow the radio tower? I tried putting 5 satchel charges and boom nothing happen. On Takistan Evo. AH ok thanks.
  8. pigglywiggly

    Mando Missile ArmA for ArmA 2

    Ok thanks Mando for such a great mod. Appreciate your work. I added MMA init, MMA, ACE MMA and sync them to all the slots available. Running on my dedicated server. I went the quick way not really good at messing with script.
  9. pigglywiggly

    Mando Missile ArmA for ArmA 2

    Hi, is it possible to make an ACE Warfare with Mando Missile mod? If it is how do I do that?
  10. pigglywiggly

    Which map is bigger?

    Which map is bigger the one in Arma2 or the one in OA?:D
  11. pigglywiggly

    Which map is bigger?

    Thx for the reply sgt. Spoetnik. That's a disappointing news for me. I thought that the Oa map would be bigger with the desert and all.
  12. No Entry 'bin\config.bin/ cfgmagazine. ACE15_ ROUNDS_ 9x19 USP'. I am getting this error in my ACE edit misson. Can anyone help me please? This is the ammo box I am using: // HELP: Run this script from the INITIALIZATION box of the crate. // CODE: _ammo = [this] execVM "ammo.sqf"; // ************************************************** ************** // Get the crate parameter given _this = _this select 0; // Remove the stock items from the crate clearMagazineCargo _this; clearWeaponCargo _this; //WEAPONS// _this addweaponcargo ["ACE_ParachutePack",50]; _this addweaponcargo ["M9",15]; _this addweaponcargo ["M9SD",15]; _this addweaponcargo ["Colt1911",15]; _this addweaponcargo ["ACE_Glock17",15]; _this addweaponcargo ["ACE_Glock18",15]; _this addweaponcargo ["ACE_Flaregun",15]; _this addweaponcargo ["M16A2",15]; _this addweaponcargo ["M16A2GL",15]; _this addweaponcargo ["M16A4",15]; _this addweaponcargo ["M16A4_GL",15]; _this addweaponcargo ["M16A4_ACG",15]; _this addweaponcargo ["M16A4_ACG_GL",15]; _this addweaponcargo ["ACE_M16A4_Iron",15]; _this addweaponcargo ["M4A1",15]; _this addweaponcargo ["ACE_M4A1_GL",15]; _this addweaponcargo ["ACE_M4A1_GL_SD",15]; _this addweaponcargo ["M4A1_HWS_GL",15]; _this addweaponcargo ["M4A1_HWS_GL_camo",15]; _this addweaponcargo ["M4A1_HWS_GL_SD_Camo",15]; _this addweaponcargo ["M4A1_RCO_GL",15]; _this addweaponcargo ["M4A1_Aim",15]; _this addweaponcargo ["M4A1_Aim_camo",15]; _this addweaponcargo ["M4A1_AIM_SD_camo",15]; _this addweaponcargo ["ACE_SOC_M4A1_Aim",15]; _this addweaponcargo ["ACE_SOC_M4A1_AIM_SD",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL",15]; _this addweaponcargo ["ACE_SOC_M4A1",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_SD",15]; _this addweaponcargo ["ACE_SOC_M4A1_Eotech",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_13",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_EOTECH",15]; _this addweaponcargo ["ACE_SOC_M4A1_SD_9",15]; _this addweaponcargo ["ACE_SOC_M4A1_SHORTDOT",15]; _this addweaponcargo ["ACE_SOC_M4A1_SHORTDOT_SD",15]; _this addweaponcargo ["ACE_SOC_M4A1_RCO_GL",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_AIMPOINT",15]; _this addweaponcargo ["ACE_M4A1_ACOG",15]; _this addweaponcargo ["ACE_M4A1_ACOG_SD",15]; _this addweaponcargo ["ACE_M4A1_Aim_SD",15]; _this addweaponcargo ["ACE_M4A1_Eotech",15]; _this addweaponcargo ["ACE_FAL_Para",15]; _this addweaponcargo ["ACE_SA58",15]; _this addweaponcargo ["G36a",15]; _this addweaponcargo ["G36c",15]; _this addweaponcargo ["G36_C_SD_eotech",15]; _this addweaponcargo ["G36k",15]; _this addweaponcargo ["M1014",15]; _this addweaponcargo ["MP5A5",15]; _this addweaponcargo ["MP5SD",15]; _this addweaponcargo ["ACE_MP5A4",15]; _this addweaponcargo ["ACE_UMP45",15]; _this addweaponcargo ["ACE_UMP45_SD",15]; _this addweaponcargo ["M8_carbine",15]; _this addweaponcargo ["M8_carbineGL",15]; _this addweaponcargo ["M8_compact",15]; _this addweaponcargo ["MG36",15]; _this addweaponcargo ["Mk_48",15]; _this addweaponcargo ["M240",15]; _this addweaponcargo ["ACE_M240G_M145",15]; _this addweaponcargo ["ACE_M60",15]; _this addweaponcargo ["M249",15]; _this addweaponcargo ["ACE_M249Para",10]; _this addweaponcargo ["ACE_M249Para_M145",10]; _this addweaponcargo ["M8_SAW",15]; _this addweaponcargo ["M24",15]; _this addweaponcargo ["DMR",15]; _this addweaponcargo ["M107",15]; _this addweaponcargo ["M40A3",15]; _this addweaponcargo ["M4SPR",15]; _this addweaponcargo ["ACE_M4SPR_SD",15]; _this addweaponcargo ["M8_sharpshooter",15]; _this addweaponcargo ["ACE_M109",15]; _this addweaponcargo ["ACE_M110",15]; _this addweaponcargo ["ACE_M110_SD",15]; _this addweaponcargo ["ACE_TAC50",15]; _this addweaponcargo ["ACE_TAC50_SD",15]; _this addweaponcargo ["M136",15]; _this addweaponcargo ["SMAW",15]; _this addweaponcargo ["ACE_M32",15]; _this addweaponcargo ["ACE_M79",10]; _this addweaponcargo ["ACE_GlassesSpectacles",10]; _this addweaponcargo ["ACE_GlassesRoundGlasses",10]; _this addweaponcargo ["ACE_GlassesSunglasses",10]; _this addweaponcargo ["ACE_GlassesBlackSun",10]; _this addweaponcargo ["ACE_GlassesBlueSun",10]; _this addweaponcargo ["ACE_GlassesRedSun",10]; _this addweaponcargo ["ACE_GlassesGreenSun",10]; _this addweaponcargo ["ACE_GlassesLHD_glasses",10]; _this addweaponcargo ["ACE_GlassesLHD_glasses",10]; _this addweaponcargo ["ACE_GlassesTactical",10]; _this addweaponcargo ["ACE_GlassesGasMask_US",10]; _this addweaponcargo ["ACE_GlassesBalaklava",10]; _this addweaponcargo ["ACE_Earplugs",10]; _this addweaponcargo ["Laserdesignator",15]; _this addweaponcargo ["ACE_Rangefinder_OD",15]; _this addweaponcargo ["Binocular",15]; _this addweaponcargo ["NVGoggles",15]; _this addweaponcargo ["JAVELIN",15]; _this addweaponcargo ["STINGER",15]; _this addweaponcargo ["AK_107_kobra",10]; _this addweaponcargo ["AK_107_GL_kobra",10]; _this addweaponcargo ["AK_107_GL_pso",10]; _this addweaponcargo ["AK_107_pso",10]; _this addweaponcargo ["AK_74",10]; _this addweaponcargo ["AK_74_GL",10]; _this addweaponcargo ["ACE_Spottingscope",15]; _this addweaponcargo ["ACE_Wirecutter",15]; _this addweaponcargo ["ACE_ParachuteRoundPack",10]; _this addweaponcargo ["ACE_USP",15]; _this addweaponcargo ["ACE_USPSD",15]; _this addweaponcargo ["ACE_P226",15]; //AMMO// _this addmagazinecargo ["ACE_15Rnd_9x19_USP",50]; _this addmagazinecargo ["ACE_15Rnd_9x19_USPSD",50]; _this addmagazinecargo ["ACE_Battery_Rangefinder",50]; _this addmagazinecargo ["HandGrenade_West",50]; _this addmagazinecargo ["HandGrenade_Stone",50]; _this addmagazinecargo ["Smokeshell",50]; _this addmagazinecargo ["Smokeshellred",50]; _this addmagazinecargo ["Smokeshellgreen",50]; _this addmagazinecargo ["SmokeShellYellow",50]; _this addmagazinecargo ["SmokeShellOrange",50]; _this addmagazinecargo ["SmokeShellPurple",50]; _this addmagazinecargo ["ace_flashbang",50]; _this addmagazinecargo ["ace_m84",50]; _this addmagazinecargo ["ace_m7a3",50]; _this addmagazinecargo ["ace_m34",50]; _this addmagazinecargo ["ACE_IRStrobe",50]; _this addmagazinecargo ["ACE_M86PDM",50]; _this addmagazinecargo ["ACE_M2SLAM_M",50]; _this addmagazinecargo ["30Rnd_9x19_MP5",50]; _this addmagazinecargo ["30Rnd_9x19_MP5SD",50]; _this addmagazinecargo ["ACE_25Rnd_1143x23_B_UMP45",50]; _this addmagazinecargo ["7Rnd_45ACP_1911",50]; _this addmagazinecargo ["15Rnd_9x19_M9",50]; _this addmagazinecargo ["15Rnd_9x19_M9SD",50]; _this addmagazinecargo ["ACE_33Rnd_9x19_G18",50]; _this addmagazinecargo ["ACE_17Rnd_9x19_G17",50]; _this addmagazinecargo ["20Rnd_556x45_Stanag",50]; _this addmagazinecargo ["30Rnd_556x45_Stanag",50]; _this addmagazinecargo ["ACE_30Rnd_556x45_T_Stanag",50]; _this addmagazinecargo ["30Rnd_556x45_StanagSD",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_B_FAL",50]; _this addmagazinecargo ["ACE_30Rnd_762x51_B_FAL",50]; _this addmagazinecargo ["30Rnd_556x45_G36",50]; _this addmagazinecargo ["200Rnd_556x45_M249",50]; _this addmagazinecargo ["ACE_200Rnd_556x45_T_M249",50]; _this addmagazinecargo ["100Rnd_556x45_BetaCMag",50]; _this addmagazinecargo ["8Rnd_B_Beneli_74Slug",50]; _this addmagazinecargo ["ACE_8Rnd_12Ga_Slug",50]; _this addmagazinecargo ["ACE_8Rnd_12Ga_Buck00",50]; _this addmagazinecargo ["ACE_9Rnd_12Ga_Slug",50]; _this addmagazinecargo ["ACE_9Rnd_12Ga_Buck00",50]; _this addmagazinecargo ["5Rnd_762x51_M24",50]; _this addmagazinecargo ["ACE_5Rnd_762x51_T_M24",50]; _this addmagazinecargo ["20Rnd_762x51_DMR",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_T_DMR",50]; _this addmagazinecargo ["10Rnd_127x99_M107",3]; _this addmagazinecargo ["ACE_10Rnd_127x99_T_m107",3]; _this addmagazinecargo ["ACE_5Rnd_25x59_HEDP_Barrett",3]; _this addmagazinecargo ["ACE_20Rnd_762x51_SB_M110",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_S_M110",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_T_M110",50]; _this addmagazinecargo ["ACE_5Rnd_127x99_B_TAC50",3]; _this addmagazinecargo ["ACE_5Rnd_127x99_S_TAC50",3]; _this addmagazinecargo ["ACE_5Rnd_127x99_T_TAC50",3]; _this addmagazinecargo ["100Rnd_762x51_M240",50]; _this addmagazinecargo ["1Rnd_HE_M203",50]; _this addmagazinecargo ["ace_1rnd_cs_m203",50]; _this addmagazinecargo ["ACE_6Rnd_40mm_M32",50]; _this addmagazinecargo ["FlareWhite_M203",50]; _this addmagazinecargo ["FlareGreen_M203",50]; _this addmagazinecargo ["FlareRed_M203",50]; _this addmagazinecargo ["ACE_SSWhite_M203",50]; _this addmagazinecargo ["ACE_SSGreen_M203",50]; _this addmagazinecargo ["ACE_SSRed_M203",50]; _this addmagazinecargo ["ACE_SSYellow_M203",50]; _this addmagazinecargo ["1Rnd_SmokeRed_M203",50]; _this addmagazinecargo ["1Rnd_SmokeGreen_M203",50]; _this addmagazinecargo ["1Rnd_SmokeYellow_M203",50]; _this addmagazinecargo ["1Rnd_Smoke_M203",50]; _this addMagazineCargo ["ACE_SSWhite_FG",50]; _this addMagazineCargo ["ACE_SSRed_FG",50]; _this addMagazineCargo ["ACE_SSGreen_FG",50]; _this addMagazineCargo ["ACE_SSYellow_FG",50]; _this addmagazinecargo ["M136",10]; _this addmagazinecargo ["SMAW_HEAA",3]; _this addmagazinecargo ["SMAW_HEDP",3]; _this addmagazinecargo ["ACE_SMAW_Spotting",30]; _this addmagazinecargo ["Pipebomb",30]; _this addmagazinecargo ["Mine",30]; _this addmagazinecargo ["ACE_Claymore_M",30]; _this addmagazinecargo ["ACE_BBetty_M",30]; _this addmagazinecargo ["ACE_TripFlare_M",30]; _this addmagazinecargo ["Laserbatteries",20]; _this addmagazinecargo ["JAVELIN",1]; _this addmagazinecargo ["STINGER",2]; _this addmagazinecargo ["30Rnd_545x39_AK",50]; _this addmagazinecargo ["30Rnd_762x39_AK47",50]; _this addmagazinecargo ["FlareWhite_GP25",50]; _this addmagazinecargo ["FlareGreen_GP25",50]; _this addmagazinecargo ["FlareRed_GP25",50]; _this addmagazinecargo ["FlareYellow_GP25",50]; _this addmagazinecargo ["1Rnd_HE_GP25",50]; _this addmagazinecargo ["SmokeShellRed",50]; _this addmagazinecargo ["SmokeShellGreen",50]; _this addmagazinecargo ["SmokeShell",50]; _this addmagazinecargo ["ACE_12Rnd_45ACP_USP, ACE_12Rnd_45ACP_USPSD",50]; _this addmagazinecargo ["ACE_12Rnd_45ACP_USP, ACE_12Rnd_45ACP_USPSD",50]; "ItemMap", ex: _boxEquipment addWeaponCargo ["ItemMap",1]; if ((d_require_map_object != "off") || (d_require_map_object == "lead")) then {_boxEquipment addWeaponCargo ["ItemMap",1];}; if (true) exitWith {}; :( men that is a long post hope not breaking any rule
  13. I love ACE2 and thanks for all the hard work ACE TEAM. But it seems to have killed the joy of flying helo for me it's darn hard to aquire targets with helo without a gunner on an AH64.
  14. try Mando that might do it for you, but this is just fine for me. I like to be able to change the color and size of the optics which this mod offer.
  15. pigglywiggly

    CAA1 public release

    How do I launch this with Ace2 and Mando missile mod please help been trying to do this with this target "C:\Program Files\Bohemia Interactive\ArmA 2\arma2caa1full.exe" -nosplash -mod=@ACE;@ACEX;@ACEX_PLA;@ACEX_SM;@CBA No go
  16. Hello everyone, I am starting this thread because I'm making a mission(RotorHeads). And I need some info on how to make an obj like in Dom. Where if the first obj is completed a new obj pops up somewhere in the map. I need all the other obj to be dormant until the first obj is completed. Any help would be greatly appreciated. Thanks for reading this thread cheers:)
  17. pigglywiggly

    First mission

    Thanks a bunch guys for the reply. Now I have made my first obj and if I killed the baddie in the obj the marker turns to green so happy. But I want to add more obj in other town after the first one is done and I want them to only spawn when the first one is dead or smoking. I don't want multiple obj to be on the map at the same time. Is this possible? For example: the second obj will be an enemy HQ that needs to be blown. Before this enemy HQ will pop up on the map though a certain vehicle from the first obj needs to be blown up. Again I would like to thank the guys that take the time to read and help out a budding mission maker.:)
  18. pigglywiggly

    First mission

    Thanks Monzada will try this.:bounce3:
  19. Same here with hellfire I can lock but the hellfire does not hit the target Hellfire will like hit below or to the right about 20 to 30 meters.
  20. Hey, Minoza how do I use that west ammo crtae for my mission? Thanks I'm having hard time with looking for an all ace crate.
  21. pigglywiggly

    missing ammo

    Thanks Deadfast. Will try that.
  22. pigglywiggly

    Multiplayer mission files help!

    Window 7 not Vista. That work in Vista but not in Window 7. I tried different combination of search in this forum can't find solution for save multiplayer mission. NVM got it thanks and sorry for being a numbnut:yay::j:
  23. Hello I have been trying to look for the multiplayer mission files that are saved. Once you connect to a server i can find the folder now but it's always empty in Window7? Can you guys help please? I would like to edit some mission like the LSO Domination but can't seem to get the files after I connect to the server and play. In Vista I used to get the files after I joined the server but now only empty folder:confused:
  24. Love your mod ACE team don't let em get on your nerve! Thanks for everything and love the way it is going now. Jason if you want to change it then join the team and start scripting.
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