pigglywiggly
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Everything posted by pigglywiggly
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Tophe's Arma Dedicated Server Tool (TADST)
pigglywiggly replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Can anyone help me with this problem please? -
Tophe's Arma Dedicated Server Tool (TADST)
pigglywiggly replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
I love this thing. I haven't played in a while and I used to run my own little ded server with this. Now I came back to the game and try to have my own dedicated server with this, but it keeps giving me this "Addon CA_PMC requires version 1.57 of application" Now, my game is patch to the latest 1.59. What am I missing? Any help would be appreciated greatly. -
Battlefield 3 -its my oil- 36 coop/tdm/cti
pigglywiggly replied to zonekiller's topic in ARMA 2 & OA - USER MISSIONS
Loving it zone! great job with the ai! one request make it bigger:) -
Thanks for the reply. Where do I find it to change it back I would like to have the full income systems? I am a noobie so please help:)
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Thanks for this Bsilinced. I think something is wrong with the towns income cause We had captured four towns, but the income does not add up. We had Husrutiman, Sultansafe, Loy Manara and Jassa. but only 89 income:( When we should have a little over 200 income per minute. Hope you get this work on. good luck sever is "PhilAm in Korea" :)
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[WIP] Northern Takistan map (1670 sq km)
pigglywiggly replied to digitalcenturion's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Good luck with this project, can't wait to try it. I have Arma2 and I recently bought Operation Arrowhead. Will I be able to play this map with it? Also which is bigger Takistan or this? -
How the heck do I blow the radio tower? I tried putting 5 satchel charges and boom nothing happen. On Takistan Evo. AH ok thanks.
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Tophe's Arma Dedicated Server Tool (TADST)
pigglywiggly replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Never mind found it. -
Mando Missile ArmA for ArmA 2
pigglywiggly replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ok thanks Mando for such a great mod. Appreciate your work. I added MMA init, MMA, ACE MMA and sync them to all the slots available. Running on my dedicated server. I went the quick way not really good at messing with script. -
Mando Missile ArmA for ArmA 2
pigglywiggly replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi, is it possible to make an ACE Warfare with Mando Missile mod? If it is how do I do that? -
Which map is bigger the one in Arma2 or the one in OA?:D
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Thx for the reply sgt. Spoetnik. That's a disappointing news for me. I thought that the Oa map would be bigger with the desert and all.
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No Entry 'bin\config.bin/ cfgmagazine. ACE15_ ROUNDS_ 9x19 USP'. I am getting this error in my ACE edit misson. Can anyone help me please? This is the ammo box I am using: // HELP: Run this script from the INITIALIZATION box of the crate. // CODE: _ammo = [this] execVM "ammo.sqf"; // ************************************************** ************** // Get the crate parameter given _this = _this select 0; // Remove the stock items from the crate clearMagazineCargo _this; clearWeaponCargo _this; //WEAPONS// _this addweaponcargo ["ACE_ParachutePack",50]; _this addweaponcargo ["M9",15]; _this addweaponcargo ["M9SD",15]; _this addweaponcargo ["Colt1911",15]; _this addweaponcargo ["ACE_Glock17",15]; _this addweaponcargo ["ACE_Glock18",15]; _this addweaponcargo ["ACE_Flaregun",15]; _this addweaponcargo ["M16A2",15]; _this addweaponcargo ["M16A2GL",15]; _this addweaponcargo ["M16A4",15]; _this addweaponcargo ["M16A4_GL",15]; _this addweaponcargo ["M16A4_ACG",15]; _this addweaponcargo ["M16A4_ACG_GL",15]; _this addweaponcargo ["ACE_M16A4_Iron",15]; _this addweaponcargo ["M4A1",15]; _this addweaponcargo ["ACE_M4A1_GL",15]; _this addweaponcargo ["ACE_M4A1_GL_SD",15]; _this addweaponcargo ["M4A1_HWS_GL",15]; _this addweaponcargo ["M4A1_HWS_GL_camo",15]; _this addweaponcargo ["M4A1_HWS_GL_SD_Camo",15]; _this addweaponcargo ["M4A1_RCO_GL",15]; _this addweaponcargo ["M4A1_Aim",15]; _this addweaponcargo ["M4A1_Aim_camo",15]; _this addweaponcargo ["M4A1_AIM_SD_camo",15]; _this addweaponcargo ["ACE_SOC_M4A1_Aim",15]; _this addweaponcargo ["ACE_SOC_M4A1_AIM_SD",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL",15]; _this addweaponcargo ["ACE_SOC_M4A1",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_SD",15]; _this addweaponcargo ["ACE_SOC_M4A1_Eotech",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_13",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_EOTECH",15]; _this addweaponcargo ["ACE_SOC_M4A1_SD_9",15]; _this addweaponcargo ["ACE_SOC_M4A1_SHORTDOT",15]; _this addweaponcargo ["ACE_SOC_M4A1_SHORTDOT_SD",15]; _this addweaponcargo ["ACE_SOC_M4A1_RCO_GL",15]; _this addweaponcargo ["ACE_SOC_M4A1_GL_AIMPOINT",15]; _this addweaponcargo ["ACE_M4A1_ACOG",15]; _this addweaponcargo ["ACE_M4A1_ACOG_SD",15]; _this addweaponcargo ["ACE_M4A1_Aim_SD",15]; _this addweaponcargo ["ACE_M4A1_Eotech",15]; _this addweaponcargo ["ACE_FAL_Para",15]; _this addweaponcargo ["ACE_SA58",15]; _this addweaponcargo ["G36a",15]; _this addweaponcargo ["G36c",15]; _this addweaponcargo ["G36_C_SD_eotech",15]; _this addweaponcargo ["G36k",15]; _this addweaponcargo ["M1014",15]; _this addweaponcargo ["MP5A5",15]; _this addweaponcargo ["MP5SD",15]; _this addweaponcargo ["ACE_MP5A4",15]; _this addweaponcargo ["ACE_UMP45",15]; _this addweaponcargo ["ACE_UMP45_SD",15]; _this addweaponcargo ["M8_carbine",15]; _this addweaponcargo ["M8_carbineGL",15]; _this addweaponcargo ["M8_compact",15]; _this addweaponcargo ["MG36",15]; _this addweaponcargo ["Mk_48",15]; _this addweaponcargo ["M240",15]; _this addweaponcargo ["ACE_M240G_M145",15]; _this addweaponcargo ["ACE_M60",15]; _this addweaponcargo ["M249",15]; _this addweaponcargo ["ACE_M249Para",10]; _this addweaponcargo ["ACE_M249Para_M145",10]; _this addweaponcargo ["M8_SAW",15]; _this addweaponcargo ["M24",15]; _this addweaponcargo ["DMR",15]; _this addweaponcargo ["M107",15]; _this addweaponcargo ["M40A3",15]; _this addweaponcargo ["M4SPR",15]; _this addweaponcargo ["ACE_M4SPR_SD",15]; _this addweaponcargo ["M8_sharpshooter",15]; _this addweaponcargo ["ACE_M109",15]; _this addweaponcargo ["ACE_M110",15]; _this addweaponcargo ["ACE_M110_SD",15]; _this addweaponcargo ["ACE_TAC50",15]; _this addweaponcargo ["ACE_TAC50_SD",15]; _this addweaponcargo ["M136",15]; _this addweaponcargo ["SMAW",15]; _this addweaponcargo ["ACE_M32",15]; _this addweaponcargo ["ACE_M79",10]; _this addweaponcargo ["ACE_GlassesSpectacles",10]; _this addweaponcargo ["ACE_GlassesRoundGlasses",10]; _this addweaponcargo ["ACE_GlassesSunglasses",10]; _this addweaponcargo ["ACE_GlassesBlackSun",10]; _this addweaponcargo ["ACE_GlassesBlueSun",10]; _this addweaponcargo ["ACE_GlassesRedSun",10]; _this addweaponcargo ["ACE_GlassesGreenSun",10]; _this addweaponcargo ["ACE_GlassesLHD_glasses",10]; _this addweaponcargo ["ACE_GlassesLHD_glasses",10]; _this addweaponcargo ["ACE_GlassesTactical",10]; _this addweaponcargo ["ACE_GlassesGasMask_US",10]; _this addweaponcargo ["ACE_GlassesBalaklava",10]; _this addweaponcargo ["ACE_Earplugs",10]; _this addweaponcargo ["Laserdesignator",15]; _this addweaponcargo ["ACE_Rangefinder_OD",15]; _this addweaponcargo ["Binocular",15]; _this addweaponcargo ["NVGoggles",15]; _this addweaponcargo ["JAVELIN",15]; _this addweaponcargo ["STINGER",15]; _this addweaponcargo ["AK_107_kobra",10]; _this addweaponcargo ["AK_107_GL_kobra",10]; _this addweaponcargo ["AK_107_GL_pso",10]; _this addweaponcargo ["AK_107_pso",10]; _this addweaponcargo ["AK_74",10]; _this addweaponcargo ["AK_74_GL",10]; _this addweaponcargo ["ACE_Spottingscope",15]; _this addweaponcargo ["ACE_Wirecutter",15]; _this addweaponcargo ["ACE_ParachuteRoundPack",10]; _this addweaponcargo ["ACE_USP",15]; _this addweaponcargo ["ACE_USPSD",15]; _this addweaponcargo ["ACE_P226",15]; //AMMO// _this addmagazinecargo ["ACE_15Rnd_9x19_USP",50]; _this addmagazinecargo ["ACE_15Rnd_9x19_USPSD",50]; _this addmagazinecargo ["ACE_Battery_Rangefinder",50]; _this addmagazinecargo ["HandGrenade_West",50]; _this addmagazinecargo ["HandGrenade_Stone",50]; _this addmagazinecargo ["Smokeshell",50]; _this addmagazinecargo ["Smokeshellred",50]; _this addmagazinecargo ["Smokeshellgreen",50]; _this addmagazinecargo ["SmokeShellYellow",50]; _this addmagazinecargo ["SmokeShellOrange",50]; _this addmagazinecargo ["SmokeShellPurple",50]; _this addmagazinecargo ["ace_flashbang",50]; _this addmagazinecargo ["ace_m84",50]; _this addmagazinecargo ["ace_m7a3",50]; _this addmagazinecargo ["ace_m34",50]; _this addmagazinecargo ["ACE_IRStrobe",50]; _this addmagazinecargo ["ACE_M86PDM",50]; _this addmagazinecargo ["ACE_M2SLAM_M",50]; _this addmagazinecargo ["30Rnd_9x19_MP5",50]; _this addmagazinecargo ["30Rnd_9x19_MP5SD",50]; _this addmagazinecargo ["ACE_25Rnd_1143x23_B_UMP45",50]; _this addmagazinecargo ["7Rnd_45ACP_1911",50]; _this addmagazinecargo ["15Rnd_9x19_M9",50]; _this addmagazinecargo ["15Rnd_9x19_M9SD",50]; _this addmagazinecargo ["ACE_33Rnd_9x19_G18",50]; _this addmagazinecargo ["ACE_17Rnd_9x19_G17",50]; _this addmagazinecargo ["20Rnd_556x45_Stanag",50]; _this addmagazinecargo ["30Rnd_556x45_Stanag",50]; _this addmagazinecargo ["ACE_30Rnd_556x45_T_Stanag",50]; _this addmagazinecargo ["30Rnd_556x45_StanagSD",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_B_FAL",50]; _this addmagazinecargo ["ACE_30Rnd_762x51_B_FAL",50]; _this addmagazinecargo ["30Rnd_556x45_G36",50]; _this addmagazinecargo ["200Rnd_556x45_M249",50]; _this addmagazinecargo ["ACE_200Rnd_556x45_T_M249",50]; _this addmagazinecargo ["100Rnd_556x45_BetaCMag",50]; _this addmagazinecargo ["8Rnd_B_Beneli_74Slug",50]; _this addmagazinecargo ["ACE_8Rnd_12Ga_Slug",50]; _this addmagazinecargo ["ACE_8Rnd_12Ga_Buck00",50]; _this addmagazinecargo ["ACE_9Rnd_12Ga_Slug",50]; _this addmagazinecargo ["ACE_9Rnd_12Ga_Buck00",50]; _this addmagazinecargo ["5Rnd_762x51_M24",50]; _this addmagazinecargo ["ACE_5Rnd_762x51_T_M24",50]; _this addmagazinecargo ["20Rnd_762x51_DMR",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_T_DMR",50]; _this addmagazinecargo ["10Rnd_127x99_M107",3]; _this addmagazinecargo ["ACE_10Rnd_127x99_T_m107",3]; _this addmagazinecargo ["ACE_5Rnd_25x59_HEDP_Barrett",3]; _this addmagazinecargo ["ACE_20Rnd_762x51_SB_M110",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_S_M110",50]; _this addmagazinecargo ["ACE_20Rnd_762x51_T_M110",50]; _this addmagazinecargo ["ACE_5Rnd_127x99_B_TAC50",3]; _this addmagazinecargo ["ACE_5Rnd_127x99_S_TAC50",3]; _this addmagazinecargo ["ACE_5Rnd_127x99_T_TAC50",3]; _this addmagazinecargo ["100Rnd_762x51_M240",50]; _this addmagazinecargo ["1Rnd_HE_M203",50]; _this addmagazinecargo ["ace_1rnd_cs_m203",50]; _this addmagazinecargo ["ACE_6Rnd_40mm_M32",50]; _this addmagazinecargo ["FlareWhite_M203",50]; _this addmagazinecargo ["FlareGreen_M203",50]; _this addmagazinecargo ["FlareRed_M203",50]; _this addmagazinecargo ["ACE_SSWhite_M203",50]; _this addmagazinecargo ["ACE_SSGreen_M203",50]; _this addmagazinecargo ["ACE_SSRed_M203",50]; _this addmagazinecargo ["ACE_SSYellow_M203",50]; _this addmagazinecargo ["1Rnd_SmokeRed_M203",50]; _this addmagazinecargo ["1Rnd_SmokeGreen_M203",50]; _this addmagazinecargo ["1Rnd_SmokeYellow_M203",50]; _this addmagazinecargo ["1Rnd_Smoke_M203",50]; _this addMagazineCargo ["ACE_SSWhite_FG",50]; _this addMagazineCargo ["ACE_SSRed_FG",50]; _this addMagazineCargo ["ACE_SSGreen_FG",50]; _this addMagazineCargo ["ACE_SSYellow_FG",50]; _this addmagazinecargo ["M136",10]; _this addmagazinecargo ["SMAW_HEAA",3]; _this addmagazinecargo ["SMAW_HEDP",3]; _this addmagazinecargo ["ACE_SMAW_Spotting",30]; _this addmagazinecargo ["Pipebomb",30]; _this addmagazinecargo ["Mine",30]; _this addmagazinecargo ["ACE_Claymore_M",30]; _this addmagazinecargo ["ACE_BBetty_M",30]; _this addmagazinecargo ["ACE_TripFlare_M",30]; _this addmagazinecargo ["Laserbatteries",20]; _this addmagazinecargo ["JAVELIN",1]; _this addmagazinecargo ["STINGER",2]; _this addmagazinecargo ["30Rnd_545x39_AK",50]; _this addmagazinecargo ["30Rnd_762x39_AK47",50]; _this addmagazinecargo ["FlareWhite_GP25",50]; _this addmagazinecargo ["FlareGreen_GP25",50]; _this addmagazinecargo ["FlareRed_GP25",50]; _this addmagazinecargo ["FlareYellow_GP25",50]; _this addmagazinecargo ["1Rnd_HE_GP25",50]; _this addmagazinecargo ["SmokeShellRed",50]; _this addmagazinecargo ["SmokeShellGreen",50]; _this addmagazinecargo ["SmokeShell",50]; _this addmagazinecargo ["ACE_12Rnd_45ACP_USP, ACE_12Rnd_45ACP_USPSD",50]; _this addmagazinecargo ["ACE_12Rnd_45ACP_USP, ACE_12Rnd_45ACP_USPSD",50]; "ItemMap", ex: _boxEquipment addWeaponCargo ["ItemMap",1]; if ((d_require_map_object != "off") || (d_require_map_object == "lead")) then {_boxEquipment addWeaponCargo ["ItemMap",1];}; if (true) exitWith {}; :( men that is a long post hope not breaking any rule
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Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
pigglywiggly replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I love ACE2 and thanks for all the hard work ACE TEAM. But it seems to have killed the joy of flying helo for me it's darn hard to aquire targets with helo without a gunner on an AH64. -
AircraftHUD - AH-64D: MFD/IHADSS HMD/TADS
pigglywiggly replied to dr_eyeball's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
try Mando that might do it for you, but this is just fine for me. I like to be able to change the color and size of the optics which this mod offer. -
How do I launch this with Ace2 and Mando missile mod please help been trying to do this with this target "C:\Program Files\Bohemia Interactive\ArmA 2\arma2caa1full.exe" -nosplash -mod=@ACE;@ACEX;@ACEX_PLA;@ACEX_SM;@CBA No go
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Hello everyone, I am starting this thread because I'm making a mission(RotorHeads). And I need some info on how to make an obj like in Dom. Where if the first obj is completed a new obj pops up somewhere in the map. I need all the other obj to be dormant until the first obj is completed. Any help would be greatly appreciated. Thanks for reading this thread cheers:)
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First mission
pigglywiggly replied to pigglywiggly's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks a bunch guys for the reply. Now I have made my first obj and if I killed the baddie in the obj the marker turns to green so happy. But I want to add more obj in other town after the first one is done and I want them to only spawn when the first one is dead or smoking. I don't want multiple obj to be on the map at the same time. Is this possible? For example: the second obj will be an enemy HQ that needs to be blown. Before this enemy HQ will pop up on the map though a certain vehicle from the first obj needs to be blown up. Again I would like to thank the guys that take the time to read and help out a budding mission maker.:) -
First mission
pigglywiggly replied to pigglywiggly's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks Monzada will try this.:bounce3: -
A.C.E. Advanced Combat Environment - Public Beta *2*!
pigglywiggly replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same here with hellfire I can lock but the hellfire does not hit the target Hellfire will like hit below or to the right about 20 to 30 meters. -
Custom ammo crate contents?
pigglywiggly replied to Griffin64's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey, Minoza how do I use that west ammo crtae for my mission? Thanks I'm having hard time with looking for an all ace crate. -
missing ammo
pigglywiggly replied to pigglywiggly's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks Deadfast. Will try that. -
Multiplayer mission files help!
pigglywiggly replied to pigglywiggly's topic in ARMA 2 & OA - GENERAL
Window 7 not Vista. That work in Vista but not in Window 7. I tried different combination of search in this forum can't find solution for save multiplayer mission. NVM got it thanks and sorry for being a numbnut:yay::j: -
Hello I have been trying to look for the multiplayer mission files that are saved. Once you connect to a server i can find the folder now but it's always empty in Window7? Can you guys help please? I would like to edit some mission like the LSO Domination but can't seem to get the files after I connect to the server and play. In Vista I used to get the files after I joined the server but now only empty folder:confused:
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A.C.E. Advanced Combat Environment - Public Beta *2*!
pigglywiggly replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Love your mod ACE team don't let em get on your nerve! Thanks for everything and love the way it is going now. Jason if you want to change it then join the team and start scripting.