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-Eddie-

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About -Eddie-

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  1. -Eddie-

    3CB BAF Equipment

    Hey lifetap this is a great mod, thanks! Are you going to be adding the new Virtus system (part of FIST/PECOC) next? It includes: *Scalable Tactical Vest (STV) that has no armour but can be scaled up with soft or hard armour inserts. Compatible with Osprey and ECBA *Lightweight webbing to be worn under body armour *A dynamic weight distribution system that aids comfort and relieves pressure with a hard spine attached to the hip belt *The Batlskin Cobra will be replacing the current Mk7 helmet. Pathfinder Platoon has adopted the Ops Core 'FAST Ballistic High Cut' helmet which they can attach oxygen masks and NVGs to. 1 PARA is using the Gentex Advanced Combat Helmet and rumours are 2 and 3 PARA will too. *The helmet will be adjustable to threat levels. A visor and mandible can be added together or separately. Virtus - http://viewer.zmags.com/publication/76e9b068#/76e9b068/34 Pathfinders - https://www.facebook.com/media/set/?set=ms.c.eJw9y8sNACAIwNCNDOFTZP~%3BFNEi89R0KpKuHSFHbF8882ziUxPDvbNse327rOKX~%3BqAOrRhOP.bps.&type=1
  2. Thanks for the great weapons pack, this has allowed me to create much better custom units in the arsenal. Anyway the L119A1 is currently being upgraded by Colt Canada to the L119A2 standard. You'll find it at this link under the L119A2 tab.
  3. If you want to play PR for BF2 then you can do so now, all you need is to have the original BF2 installed and patched up to 1.5 and then install the PR Client packs (there are 3): Project Reality: Downloads As for PR: A2, well I'd love to be playing that now as well :p
  4. With regards to scale, a 4x4km map like Kashan Desert can be amazing with a good commander and decent squads all using Mumble. One effective squad armed with an MG nest, a supply crate and a heavy anti-tank weapon can defend a point while others advance and secure on the other flags in the chain. Another thing the PR team have tried (and still are trying) is 128 players on one server. Obviously it can be unstable and map settings (vehicles etc) have to be adjusted but apart from that I've had a blast playing PR 128 players. It feels much better and there's usually a lot more action. Players are usually 'kept in check' by reliable server admins who apply for licences to run a PR server which can, I believe, be revoked at any time. Most servers I see enforce the rules of no locked squads while others even go so far as saying you must be on the servers Mumble channel. Lone wolfing simply isn't an option in this game. Targets on the ground can only be designated from a certain source such as a squad leader, sniper or another aircraft. An A-10 flying low to find targets will probably find a MANPADS locking onto them very quickly while infantry attempting to close in on a tank will be lit up very quickly due to the tanks superior sight systems. Tanks/IFVs/APCs all require a separate player to operate the gun system, which has improved upon the old BF2 system. Thermals, ranging and ammunition type have all been added by the PR team. A player can't just drive off and then switch seats because another player is required to be in the driver's seat. I've been on PR training servers where the spawn times for vehicles is reduced and no kit is limited and it's impossibly hard to play even like that. You'll run out of ammo quickly and obviously you're miles from nowhere so you need to ask for help from a helicopter pilot or some form of APC (they carry supplies). Suppression basically blurs your screen and the time and I think the effect varies depending on the weight of fire you're under. It's incredibly difficult to pick any detail out during this time and I usually go by the sound of my squad mates' weapons to find my way to cover.
  5. So any chance of getting back to PR? Will we see a host of factions being created by the PR team, in time, or are they not being planned for/kept under wraps?
  6. So is the Scimitar 2s capacity basically to pick up battlefield casualties/other injured crew or can they carry a small recce team as dismounts?
  7. Screw it, I give up. I'll guess an Alexander Schleicher ASK 21 with some kind of freaky cockpit or this is actually a leak of ArmA 3 that only you are working on. This is clearly HMS Astute flying the SBS to China to be recruited by the CIA. Yeah, hand it over.
  8. -Eddie-

    AH-64 Pack

    I *think* that sight mode is 'co-op mode' where the gunner holds his sight on the target which comes up as an 'I' in the pilot's monocle. The pilot then aligns the aircraft so that his 'I' matches up with the gunner's 'I' and then fires the rockets.
  9. That's got me stumped :confused: I completely ignored the ammo counter and have gone with a theory it's some kind of glider (perspex bubble canopy, handles on the side, relatively small instrument panel and the laid back nature of the pilot). The best I've got is some kind of glass cockpit glider. Oh but there are engine temp gauges. I see the problem now:(
  10. I'll give it a go for you, although I'm not related to the PR DEV team. The new faction is going to be the British military, although how much will be in the first release remains to be seen. The vehicles currently in PR: BF2 are likely to give a hint as to what we'll get, plus those they've said are in development. Challenger 2 Warrior (upgraded) Mastiff Jackal MWMIK WMIK Landrover Stormer (AA) Apache AH1 Lynx Mk7 Chinook HC2 (maybe HC4) C-17 (slim chance) Eurofighter Typhoon Tornado GR4 Harrier MAN utility truck And why can't they call it Project Reality? It's their mod. As for the rest of your questions, read the thread. I do have to ask some questions myself though: 1) If the Challenger 2 were to be put into PR: A2, would it be equipped with the Street Fighter II kit (RWS, IED Jammers, comms upgrades, various other items)? 2) Will the Chinook I've seen previewed be the HC2 variant or the HC4 variant? I realise the HC4 would add more for you to do :o
  11. -Eddie-

    ArmA 2 site hacked

    Here's what I got:
  12. I'm sorry but you're just taking the p*ss now. This is clearly the all new HMS QE: Notice the stealth aircraft ready to leap into the skies? Yes, shamelessly stolen from ARRSE. On-topic: The HMS Queen Elizabeth class has been 're-designed' to remove the ski jump and place a cats and traps system on board, using our (Britain's) own electro-magnetic system called EMCATs, although I'm sure you know this. Take your time with it though, I've never seen a British aircraft carrier in a game (Tom Crappy's HAWX doesn't count) so this one would be kind of a benchmark :)
  13. I don't know about that. The British Apache is different on the outside due to the HIDAS (a defensive aids kit). Laser Warning Receivers, Missile Approach Warner, Radar Warning Receivers, Chaff and Flare dispensers will all give it a different appearance on the outside so it may well be a different model.
  14. -Eddie-

    AH-64 Pack

    No problem NodUnit. I'm working on trying to find a D model version but I feel this will be very tricky to get hold of, and I'm not interested in getting into trouble for it. One interesting thing I noticed was they claim the 30mm M230's azimuth is 110 degrees either side of the aircraft, yet the (W)AH-64D is supposed to be 90 degrees either side. Anyway, keep up the good work, nice to see the US version in PR: ArmA2.
  15. -Eddie-

    AH-64 Pack

    You might find this useful NodUnit/Franze, if you don't already know about it: AH-64A Official Operator's Manual, 1989
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