goldblock
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Everything posted by goldblock
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Authentic Gameplay Modification
goldblock replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, firstly awesome work on this mod and Bwmod. In the update notes it says you can use the toolkit for wire cutting. How does the wire cutting work? Is it the old BI toolkit or the new AGM defusal kit that you use? I can't seem to get any interaction with fences either through scroll menu or self interaction menu even with both items in my inventory. Also is there any instructions on how to use squad commands with the quick select switched on? Is it only meant for multiplayer or do you just have to rebind all squad commands? thanks in advance. -
Cold War Rearmed - Public Beta Release
goldblock replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Upload it somewhere so we can try it out and assess how bad these bugs are. That way we can give you a more informed answer!- 607 replies
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SJB Special Air Service Pack
goldblock replied to Jackal326's topic in ARMA - ADDONS & MODS: COMPLETE
One of these should be -cfg=xxx.cfg not both -config=xxx.cfg also I think beta as a mod should go first. so.. "C:\Program Files\Bohemia Interactive\ArmA\beta\arma_server.exe" -netlog -port=2303 -cfg=arma.cfg -config=server.cfg -mod=beta;@ACE;@aceip;@opx;@sas Should be the correct shortcut I think. If you're having trouble seeing the units in game I believe that may be to do with ACE mod hiding default BIS units or something. There's a line in the ace config in your /dta folder you need to alter. Change #define ACE_SCOPE_SHOW_BIS __hidden to #define ACE_SCOPE_SHOW_BIS __visible I think that should fix it. -
SJB Special Air Service Pack
goldblock replied to Jackal326's topic in ARMA - ADDONS & MODS: COMPLETE
Hi, I've been using these a lot since release and I'm really impressed. Not a bug exactly but I was wondering if there is anyway to include the backpacks from your mod as seperate models so that they can be assigned as backpacks in ACE? That way you could use the ACE variant of the units without backpacks and use the properly matching backpacks from your mod as functioning ACE backpacks instead of having to use the default ACE ones. Hope that makes sense! Maybe this is already possible? I'm not a modder so I'm not exactly sure how it works. -
SJB Special Air Service Pack
goldblock replied to Jackal326's topic in ARMA - ADDONS & MODS: COMPLETE
Great job on these, thanks very much. -
AI Enhancements Create Problems in Warfare?
goldblock replied to CEMaestro's topic in ARMA - ADDONS & MODS: DISCUSSION
Maestro if you are running Warfare on a dedicated server log in as admin and check the server status with /#monitor. Play the game for a while (30 mins) and then check what the server fps is. warfare+multiple AI mods can bring your computer to a grinding halt. It may just be overloaded. If you are away from the base the server diverts processing power to the AI around you (i.e resistance troops at whatever town you're fighting at etc) and your AI team members slip into a coma. :) -
Hi, I really like this mod. I have one question and I have read the readme and this whole thread but I can't find the answer. Can I change the DSAI settings so that the Opfor troops use the russian or spanish voices like in the full DSAI mod? I don't like that Russian troops or SLA etc sound american when they shout. Or should I disable the GL3 DSAI feature completely and just use the regular DSAI addon seperately? Thanks again for your work on GL3 it makes the game much better.