Jump to content

Search the Community

Showing results for tags 'group link'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • BOHEMIA INTERACTIVE
    • BOHEMIA INTERACTIVE - NEWS
    • BOHEMIA INTERACTIVE - JOBS
    • BOHEMIA INTERACTIVE - GENERAL
  • FEATURED GAMES
    • Arma Reforger
    • Vigor
    • DAYZ
    • ARMA 3
    • ARMA 2
    • YLANDS
  • MOBILE GAMES
    • ARMA MOBILE OPS
    • MINIDAYZ
    • ARMA TACTICS
    • ARMA 2 FIRING RANGE
  • BI MILITARY GAMES FORUMS
  • BOHEMIA INCUBATOR
    • PROJECT LUCIE
  • OTHER BOHEMIA GAMES
    • ARGO
    • TAKE ON MARS
    • TAKE ON HELICOPTERS
    • CARRIER COMMAND: GAEA MISSION
    • ARMA: ARMED ASSAULT / COMBAT OPERATIONS
    • ARMA: COLD WAR ASSAULT / OPERATION FLASHPOINT
    • IRON FRONT: LIBERATION 1944
    • BACK CATALOGUE
  • OFFTOPIC
    • OFFTOPIC
  • Die Hard OFP Lovers' Club's Topics
  • ArmA Toolmakers's Releases
  • ArmA Toolmakers's General
  • Japan in Arma's Topics
  • Arma 3 Photography Club's Discussions
  • The Order Of the Wolfs- Unit's Topics
  • 4th Infantry Brigade's Recruitment
  • 11th Marine Expeditionary Unit OFFICIAL | 11th MEU(SOC)'s 11th MEU(SOC) Recruitment Status - OPEN
  • Legion latina semper fi's New Server Legion latina next wick
  • Legion latina semper fi's https://www.facebook.com/groups/legionlatinasemperfidelis/
  • Legion latina semper fi's Server VPN LEGION LATINA SEMPER FI
  • Team Nederland's Welkom bij ons club
  • Team Nederland's Facebook
  • [H.S.O.] Hellenic Special Operations's Infos
  • BI Forum Ravage Club's Forum Topics
  • Exilemod (Unofficial)'s General Discussion
  • Exilemod (Unofficial)'s Scripts
  • Exilemod (Unofficial)'s Addons
  • Exilemod (Unofficial)'s Problems & Bugs
  • Exilemod (Unofficial)'s Exilemod Tweaks
  • Exilemod (Unofficial)'s Promotion
  • Exilemod (Unofficial)'s Maps - Mission Files
  • TKO's Weferlingen
  • TKO's Green Sea
  • TKO's Rules
  • TKO's Changelog
  • TKO's Help
  • TKO's What we Need
  • TKO's Cam Lao Nam
  • MSOF A3 Wasteland's Server Game Play Features
  • MSOF A3 Wasteland's Problems & Bugs
  • MSOF A3 Wasteland's Maps in Rotation
  • SOS GAMING's Server
  • SOS GAMING's News on Server
  • SOS GAMING's Regeln / Rules
  • SOS GAMING's Ghost-Town-Team
  • SOS GAMING's Steuerung / Keys
  • SOS GAMING's Div. Infos
  • SOS GAMING's Small Talk
  • NAMC's Topics
  • NTC's New Members
  • NTC's Enlisted Members
  • The STATE's Topics
  • CREATEANDGENERATION's Intoduction
  • CREATEANDGENERATION's HAVEN EMPIRE (NEW CREATORS COMMUNITY)
  • HavenEmpire Gaming community's HavenEmpire Gaming community
  • Polska_Rodzina's Polska_Rodzina-ARGO
  • Carrier command tips and tricks's Tips and tricks
  • Carrier command tips and tricks's Talk about carrier command
  • ItzChaos's Community's Socials
  • Photography club of Arma 3's Epic photos
  • Photography club of Arma 3's Team pics
  • Photography club of Arma 3's Vehicle pics
  • Photography club of Arma 3's Other
  • Spartan Gamers DayZ's Baneados del Servidor
  • Warriors Waging War's Vigor
  • Tales of the Republic's Republic News
  • Operazioni Arma Italia's CHI SIAMO
  • [GER] HUSKY-GAMING.CC / Roleplay at its best!'s Starte deine Reise noch heute!
  • empire brotherhood occult +2349082603448's empire money +2349082603448
  • NET88's Twitter

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Yahoo


Jabber (xmpp)


Skype


Biography


Twitter


Google+


Youtube


Vimeo


Xfire


Steam url id


Raptr


MySpace


Linkedin


Tumblr


Flickr


XBOX Live


PlayStation PSN


Origin


PlayFire


SoundCloud


Pinterest


Reddit


Twitch.Tv


Ustream.Tv


Duxter


Instagram


Location


Interests


Interests


Occupation

Found 2 results

  1. =\Group Link 3 - The Ultimate A.I. and F.X. Enhancement/= The Group Link History: --------------------------- The original Group Link script was written by Toadlife. KeyCat continued toadlife's work and heavily modified the original Group Link script and tweaked and enhanced it. From now on Group Link was avalible and known as Group Link 2. Group Link 3: --------------------------- Group Link 3 still is based on the work of Toadlife and KeyCat but it's way more enhanced and optimized then ever bevore. Group Link 3 is a AddOn based A.I. enhancement Mod, which is doing a lot of configuration's and setting's by it's own. So it's not necessary to inizialize every group by putting "ge1=group this", "ge2=group this" and so on in the inizializing field of each group. Group Link 3 is detecting every unit/group, which is used in a mission by it's own. Basically Group Link was a A.I. enhancement script only, but i simply could not take off my hands from some very nice effect features, which i missed so much from OFP. Group Link 3 Compatibility: ------------------------------- Cold War Rearmed v.1.0 A.C.E. - Advanced Combat Environment AI - Enable and AI - Disable Revive Script By norrin RKSL Cargo System Group Link 3 Features: -------------------------- - Enemy A.I. may request reinforcement. - Enemy A.I. may request artillery support. - Enemy A.I. do unmount their vehicles and helicopters after reaching the conflict point. - Enemy A.I. in helicopters may do para drop or unmount the helicopter at the conflict point. - Enemy A.I. may do drop smoke for cover while unmounting. - Enemy A.I. on feet may drop smoke for cover after they had spotted a target/enemy. - Enemy A.I. do react to gunfire. - Enemy A.I. do react to suppressed fire. - Enemy A.I. do perform house searche. - Enemy A.I. may will try to find cover if they are under fire. - Enemy A.I. with no or less ammo will try to rearme by dead units. - Enemy A.I. groups with more then 3 units may will split up into several smaller groups to advance from several directions. - Enemy A.I. may will look for empty vehicles, which they could use to get faster to the conflict point. - Enemy A.I. and Player D.S.A.I. - Enemy A.I. Difficult: - Enemy A.I. Body Remove: - Enemy A.I. Anti Water: Group Link 3 FX Features: ----------------------------- - Church Chor. ( Sound ) - Church Light. ( FX ) - Random Weather - Bullet Whiz By. ( Sound ) - Shell Whiz By. ( Sound ) - Grenade impact Simulation. ( FX ) - Explosion FX. ( Debris, Dust Wave, Hot Ground ) - Fire, Ashes and Sparks Group Link 3 Optimizing: ---------------------------- - D.G.A.S.: ( Dynamic Global Array System ) - Group Calculation: - Helicopter Base: - Groups Behaviour: - Array Monitor: Group Link 3 How to install: ------------------------------- Unrar the GL3 archive. Place the "@GL3" folder into "C:\Program Files\Bohemia Interactive\ArmA\" Create a shortcut from your original ArmA.exe. Right click on the shortcut and choose "Properties". In the target field you have "C:\Program files\Bohemia Interactive\ArmA\arma.exe" Modify your shortcut target field to: "C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -nosplash -mod=@GL3 Group Link 3 Setup and Config: ----------------------------------- To see how Group Link 3 should be used please have a look into the ReadMe.doc or take a look at the Example Mission, which comes with Group Link 3. Everything you need to know is documented there. If there should be some more questions, which i forgot to write down in the ReadMe.doc please feel free to ask them in this thread. To open the ReadMe.doc you need word or the Word Viewer 2003 CREDITS: ----------- Please report any bugs you encounter at DevHeaven Mirror: ------- Group Link 3 v.1.4 ( Armaholic ) Group Link 3 v.1.4 ( Assault Mission Studio ) Group Link 3 v.1.4 ( 2shared )
  2. Hi, im curious if will be possible to simulate/recreate a weapon jamming based on an initial percentage that will grow up depending on how many rounds you fire with that weapon; it's possible?. And if it can be reseted if you drop that weapon and pick another one. Im curious if this can be made, even if it's just for the vanila weapons, not for be applyed on addon weapons; that'll be a another thing. Could someone a scripter or something tell me something about this subject?. Let's C ya
×