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Content Count
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Everything posted by bensdale
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Thx mate!!! great work :eek:
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Add FXAA support to OA and Arma3- Many AA bugs fixed
bensdale replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Thx GROM64 It works now with files in both directory's :ok: -
Add FXAA support to OA and Arma3- Many AA bugs fixed
bensdale replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
yes and after this i can't start OA without a crash. -
Add FXAA support to OA and Arma3- Many AA bugs fixed
bensdale replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Wow nice thx for this!!! Sad it works not with the beta. -
thank you for everything :notworthy:
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Amazing :eek:
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ARMA 2: OA beta build 78927
bensdale replied to mr_centipede's topic in ARMA 2 & OA - BETA PATCH TESTING
FPS when looking through scopes is a bit better. But on cherna i have still the orange trees FPS slow down. Also zooming (right mouse button, without scope) is still a FPS killer. The M4 reloading animation in OFP DR looks also realy good. -
Sorry fpr OT but this baby looks like Gazza at the world cup 1990 semifinals in Italy :D
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Thanks for your great efforts !!! Never give up :pistols: For me you are a community member par excellence ;)
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http://www.arma2.com/beta-patch.php sry i see no cahnge in the changelog to 78183
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FPS drop in 78188 compared to 1.57
bensdale replied to celery's topic in ARMA 2 & OA - BETA PATCH TESTING
@Alex72 You have 60Fps on orange trees while zooming :eek: ? Which ArmA II settings you use ? -
Deciduous trees are the biggest performance killer.. I hope they can tweaking this a bit;)
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holy shite :eek:
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@Dwarden I had a crash with this beta. The game CTD but was still running. I found follow in my RPT: "ErrorMessage: Shaders not valid (mismatch of exe and data?)"
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Crouch stance toggle - low / normal
bensdale replied to maddogx's topic in ARMA 2 & OA - SUGGESTIONS
good point.. voted ;) wow looks really nice on the video :eek: -
Looking forward good news Lord ;) Still the best soundmod !
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R.i.p This is really sad. :( Since I've seen BoB you get a kind of emotional connection to the main characters.
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Project Reality - WIP Discussion
bensdale replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Sound's nice good luck for the future of PR ;) -
Nice optimization for such a mission. And all this with a Q6600.. respect!
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@SaOk running the mission on your PC in the vidieo? Holy this runs realy smooth :eek:
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ArmA2 / OA (low) performance issues
bensdale replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
Yes Chernarus is realy strange. I think the problem comes from the deciduous trees. On Cherna i have good FPS but as soon as deciduous trees comming, then my FPS goes under 20 (with zoom). For me it's impossible to play with AA on cherna. I have no idea why BI has detailed the deciduous trees so much. especially when I compare conifers from OA who do not need much performance, but still have a bad LOD. It would have been better the OA conifers to improve and for that the deciduous trees on cherna not so much detailed. here is a CIT ticket for this: http://dev-heaven.net/issues/7866 -
@NEC No you are not the only one ;) I hope since long time for a better LOD..
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OA crashes when shots hit target
bensdale replied to Innomadic's topic in ARMA 2 & OA - TROUBLESHOOTING
I think, in 1.57 are all previous updates included (1.54-1.56 BAFand PMC). -
ArmA2 / OA (low) performance issues
bensdale replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
Thx for the explanation :ok: -
ArmA2 / OA (low) performance issues
bensdale replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
I always thought Shadow quality high = cpu calculated verry high = gpu calculated i am wrong?