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Everything posted by ziiip
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Considering that you can walk onboard the Skunk, you can definately have that sense of ownership in this game too.
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Nice screenshot on the Tumblr page of the game. http://x-rebirth.tumblr.com/
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The preview on gamona.de actually mentions that the game has new physics.
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It's not english, but gamona.de has posted one.
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Game Miner - Win free Steam games - Confirmed to be legit
ziiip replied to jblackrupert's topic in OFFTOPIC - Games & Gaming
Not questioning its legitimacy, but why on Earth do people give away games just like that? I understand that some high-profile youtube gamers get promo codes, but that doesnt even scratch the demand on a site like this, so it must be average guys who feed the system? -
X Rebirth demo video The guy in the video says the combat feels considerably better this time around. Edit: There's also a video about trading and mining. And a second trailer: A fresh dev interview:
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Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
ziiip replied to maddogx's topic in ARMA 3 - GENERAL
I personally died a lot and I decided to save after every couple of kills. ;D And it wasnt because of the FPS. Maybe I'm a crappy player? -
Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
ziiip replied to maddogx's topic in ARMA 3 - GENERAL
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I wanna place some vehicles and turn them into wrecks to create a scene that had a battle going on previously. The problem is, however that the setdamage command will make them explode and burn, which I dont want to have. All I need are the wreck models themselves. Is there a way to do this? Edit: stripping the vehicles of their ammo and fuel stops the explosion for some vehicles but they still burn.
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Creating wrecks that dont explode
ziiip replied to ziiip's topic in ARMA 3 - MISSION EDITING & SCRIPTING
this setVehicleAmmo 0; this setfuel 0; this setDamage 1; this setDamage 0; this setDamage 1; This works for cars and armored vehicles. :D -
Creating wrecks that dont explode
ziiip replied to ziiip's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So what if I want to have Varsuk and Ifrit wrecks without explosion and smoke? Is that impossible to do? -
Creating wrecks that dont explode
ziiip replied to ziiip's topic in ARMA 3 - MISSION EDITING & SCRIPTING
So what is the classname of the wreck of Marshall? -
Creating wrecks that dont explode
ziiip replied to ziiip's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Marshall APC, Comance. -
Creating wrecks that dont explode
ziiip replied to ziiip's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Annoyingly neither of these work. -
Creating wrecks that dont explode
ziiip replied to ziiip's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I put the following in the init: but the vehicle exploded normally. -
It's also useful when you are in a very dire situation and the number of opponent makes in pointless to even try to engage them. In this case, you tell the AI to be careless and run for you life.
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[SP Campaign] Persian Tale - Iranian combined arms by bardosy
ziiip replied to bardosy's topic in ARMA 3 - USER MISSIONS
Finally a bunch of CSAT missions to break the NATO monotonity. -
Enhanced movement and more
ziiip replied to bad benson's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Is that "dropping to the knee" anim when falling from a height part of the vanilla game? Because if not, that's worth getting ingame. Jumping building looked good too, so some of your work is not obsolete. -
Nice to look at all the cool stuff you guys have. ;D I myself have bought this ICE-T EMU model.
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New rain effect finally! :D :D So pretty. :cool:
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Free copy of Civ 5 or Mafia 2 on Steam (ends Oct 20th)
ziiip replied to jblackrupert's topic in OFFTOPIC - Games & Gaming
Thanks for the heads-up. -
AFAIK the only reason it has modeled interior for the driver compartment is because it can be seen from the passenger's compatrment.
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From the technical side, is there anything that BF4 can offer besides a smoother framerate that ArmA3 cant?
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The Hungarian Playdome gave ArmA3 a score of 8.5. Pros: -spectacular graphics -huge playground -complete freedom that you can expect from the ArmA series Cons: -Like all titles so far, this has some initial problems -Unknown, futuristic weapons and vehicles -less possibilities than what we have become accustomed to -missing campaign Graphics: 10 Sounds: 8 Gameplay: 8 Atmosphere: 8 http://www.playdome.hu/cikk/37833/arma-3
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Is driving while abiding the law still problematic? In IV, if you stopped at a red light and another car was behind you, it would always try to pass you because it didnt realise you were witing for the green too.