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Young Eagle

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Everything posted by Young Eagle

  1. Young Eagle

    Welcome back Ivan & Martin!

    Yep...home, welcome back guys!
  2. I remember that, saw the video many years ago on youtube, it was Sakura Chan's work, wasn't it? Can't find it now on youtube.
  3. Young Eagle

    Take on Helicopters: Social Media pictures

    Is the Hind the first taxiable chopper in ToH? What a breakthrough! Awesome!
  4. source in model.cfg should be "Light", also missing condition and statement in config.cpp, better have a look at the tutorial made by Gnat: http://www.ofpec.com/tutorials/index.php?action=read&id=213
  5. Young Eagle


    use class BWTV class BWTV { type = "ColorCorrections"; priority = 1550; params[] = {1,2,-0.03,0.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.199,0.587,0.114,0.0}; };
  6. yes Abs, two turrets setup for the cargo seat, when turned out the crews pose like seen in ss, when turned in return to normal cargo pose, at this point only head is freely movable, rest are static.
  7. Young Eagle


    Heartattack!:O I need someone to revive me! Amazing model!:D
  8. Thx guys for the kind words! @cja100: yeah, suppose to be 7, AASE wants an extra slot, won't hurt I think:p. And hello Mr. Wipman! I guarantee you there will be detailed interial model(also for the ANZAC mod NZLAV), but it will take some time though. Anyway here are some ingame test shots, By yuchenweb at 2010-08-13 By yuchenweb at 2010-08-13 By yuchenweb at 2010-08-13 By yuchenweb at 2010-08-13
  9. ...continued By yuchenweb at 2010-06-26 By yuchenweb at 2010-06-26 By yuchenweb at 2010-06-28
  10. Some screenshots showing the progress, low-poly with partial defuse/AO/normal maps applied, criticism wellcome. By yuchenweb at 2010-06-25 By yuchenweb at 2010-06-25 By yuchenweb at 2010-06-25
  11. try put models & textures in P: drive.
  12. Young Eagle

    ACE/XAM : The best

    I wish both can be combined together, I love the sound effect in XAM.
  13. I'm eating my chocolate while watching the video, super sweet :) Thanks for the caption Deadfast! Keep up the good work BIS!
  14. new Arrowhead video on youtube, can someone translate it to English plz RwJOWUlf4z8
  15. More screenshots please! Can't wait for the Gold Edition!
  16. Canadian Army uparmored LAVIII I'm working on: verts 10k, polys 9k, tris 16k By yuchenweb at 2009-07-25
  17. Young Eagle

    3Dsmax ArmA2 modding toolset

    This is brilliant!
  18. Young Eagle

    ArmA 2 Demo feedback

    Hi, downloading demo now, 400mb to go. One question: does the demo work with addons? Thanks.
  19. Young Eagle

    Memory points for Sights

    Hi Eddie, You may want to ckeck out the optika.p3d in your addon folder( if there's any, I use BI's and applied a custom texture), you will notice there's a small square in the center, that's the one controls the sight, you can move it left/right/down/up even scale it to fine turn the position of the sight, just play around with it;) hit me on msn if you need further help.
  20. Hello, it's nub me again asking for help. The bullets and smoke of the coaxial mg come out from the maingun muzzle, but they suppose to be fired from the coaxial mg muzzle, how to correct this? I've looked the bmp2 sample model, but can't find any clues. Can someone please guide me to right direction? Thanks in advance! here is config.cpp & model.cfg I'm using: http://pastebin.com/m466c9978 http://pastebin.com/m1c80e953
  21. It turns out I have to translate "kulas" to "machine_gun", and it works, no idea why it doesn't accept Czech, maybe because the lav Inherits the "Car" class. Anyway cheers for the help Eddie! I really appreciated it!
  22. Young Eagle

    Commander IN turret movement

    Hi, I suggest you have a look at BI's M1A1 sample model, that should solve the optic freezing problem. If you want the commander shot the gun only when turned out, add this line: outGunnerMayFire = true; inGunnerMayFire = false; in the commander's turret class. Hope this helps.
  23. Young Eagle

    Vilas' addons

    Hi Vilas, any chance to add amphibious ability to your lav-25? That would be very handy for amphibious assault mission, and want to let ya know it's capable to reach 10.5km/h(6miles/h) max in the water. also when turning, the four front wheels should turn together, right now on your lav only 2 front wheels will turn. there's also a shadow bug on the wheels, the shadow doesn't turn with wheels. it seems there's no suspension/dumper effect, not a big deal though. hope you can fix those bugs with later update, appreciate your hard work!