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Teufelhund1985

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Everything posted by Teufelhund1985

  1. I am creating a mission where you can radio a squad that gets inserted by heli, problem is the heli lands before I use the radio signal and the crew and unit leave the heli and go to their next waypoint on foot. When i do use the radio signal the crew returns to the heli and leave without the unit. Is there a way i can force crew and unit to stay inside the heli before i radio signal them to move to their next waypoint? (crew and unit each have their own waypoints). I remember doing the same thing for a mission I made for OPF years ago, but i can't remember for the life of me how to do it again:confused:
  2. I just converted the original OFP mission to Arma (with the Cold War Rearmed mod). I just un-pbo-ed the original file, put it in my mission folder (C: My documents/Arma/Missions. Then loaded the mission in the Editor and started playing. Everything works, triggers, waypoints, etc. But I get this weird error in the top left corner (see screenshot). I can play the mission, there's nothing wrong with it but that stupid error is bugging me. Anyone knows what's causing the error and how to get rid of it? http://img32.imageshack.us/i/scnsht.png/
  3. That explains why I don't have em. I have RC4, not RC3 :)
  4. Maybe I'm just blind, but I don't see any of those converted Ofp sp missions in CWR? Do i have to download these seperately?
  5. Teufelhund1985

    The Lost Brothers -Isaac and Ishmael Mod

    I do respect the time and efforts you've put in this mod, and like I said; the only thing that's bugging me are the textures, but that won't prevent me from playing with these units. You did a nice job
  6. Teufelhund1985

    The Lost Brothers -Isaac and Ishmael Mod

    The textures look horrible on some units, looks like I was playing good ol' Operation Flashpoint sometimes. A great mod however, just the low-res textures are kinda bugging me
  7. Teufelhund1985

    SLX MOD public release

    Anybody who can help with the slx anims?
  8. Teufelhund1985

    SLX MOD public release

    I only want the SLX animations, is there any way to use them without using the other SLX effects?
  9. Teufelhund1985

    DMA Dynamic War Template

    I'm trying to find out how to port this template to another island, but I have no idea how (tho the readme file says it's child's play). Can anybody help me with this please? DMA Dynamic War SP Template download
  10. Teufelhund1985

    Modern Combat Mod - SLX Released

    very nice mod! but a few things bother me. When yur dragging a wounded soldier you can hear the sound of an engine running (thunderbird fixed this in his FFUR/SLX 2.0 mod) and the resistance units have "US" on their backs. it's all about the details... but for a first timer this is great, I really appreciate the work you have put in this one!
  11. Teufelhund1985

    FFUR-SLX 2007 2.0

    Can't wait for this to come out! Can you tell us anything yet about the units and vehicles that are going to be in this ffur?
  12. Teufelhund1985

    Falklands Mod 1.0 Released

    can I install the british infantry units seperately? and if so, how can I do that? thanks in advance!
  13. Teufelhund1985

    FFUR-SLX 2007 2.0

    it's great to see yur staying loyal to the ofp community thunderbird The only reason I keep playing ofp is because of yur releases btw, so keep em' coming man! edit: I'm still waiting for a USA/Iraq FFUR btw
  14. Teufelhund1985

    FFUR-SLX 2007 2.0

    Is there going to be another update on this or can we call this mod finished?
  15. hello all! I'm trying to copy a piece of scripting from the original ofp mission "03 bomberman" where you can radiomessage alpha squad to attack the convoy. I tried to imply this into my own mission by just copying it. the problem is; alpha squad does what it's supposed to do (attacking a convoy when you order em to by radio), but it keeps giving me the message "cannot find radiomessage S03r01", I found a sound folder (named "SOUND") containing the "S03r01" file (OGG. format) and a "stringtable" text file containing a description of the S03r01 file. But after experimenting with those I still can't get it to work Anybody here who can help me? P.S: Keep in mind, I'm a mission editing (and scripting) n00b, who is trying to learn by using original OFP missions as template, so I'm not quite familiar with mission editing (and scripting) yet edited because I can't spell...
  16. Teufelhund1985

    radio message problem

    what if I want to replace the radiomessage just by text? (so no audio, just text)?
  17. Teufelhund1985

    radio message problem

    problem solved, thx for the help buddy!
  18. Teufelhund1985

    radio message problem

    yup, I placed em in the mission folder, didn't work tho
  19. Teufelhund1985

    FFUR-SLX 2007 2.0

    When I disembark a vehicle with the new marines, they all gonna stand close to each other, and trying to get em back in formation again doesn't work
  20. Teufelhund1985

    FFUR-SLX 2007 2.0

    Damn, I'm such a retard. the marines I have now I added meself.
  21. Teufelhund1985

    FFUR-SLX 2007 2.0

    problem solved, thanks dude P.S: best mod available for Operation Flashpoint. a few MINOR bugs but it doesn't affect the gameplay I like to thank everybody who was involved in creating this masterpiece
  22. Teufelhund1985

    FFUR-SLX 2007 2.0

    I get the famous "out of video memory" error. what am I doing wrong? Never had this problem with the previous FFUR versions P.S: I really appreciate the efforts and hard work you guys have put in FFUR
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