SlackAdjuster
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Tophe's Arma Dedicated Server Tool (TADST)
SlackAdjuster replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Is there a way when a client joins to have the list of mission when they first join? I love this tool!!!! SlackAdjuster -
Join MP Game with two PCs over one Router
SlackAdjuster replied to -GLT-Sarge's topic in ARMA 2 & OA - MULTIPLAYER
Make sure your both not using the same IP address as the server on the Lan SlackAdjuster -
Dedicated Server (Steam Version)
SlackAdjuster replied to SlackAdjuster's topic in ARMA 2 & OA - MULTIPLAYER
Thank you, I will get to working on my dedicated server. Just wanted to know, so I don't have to wait on the DVD version SlackAdjuster -
Anyone try running dedicated server with steam version? Is it possible by copying the Steam Arma II contents to a different folder, then use a dedicated server exe? anyone try this? SlackAdjsuter
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1.11 beta patch troubleshooting thread.
SlackAdjuster replied to hoz's topic in ARMA - TROUBLESHOOTING
Server: 10 MB Cable, AMD 3800, 2 GB DDR 400, XP Pro SP2 (latest drivers, etc...) I was just wondering for those who have it up and running (with people on, there's a few servers out there working), could you pass a few hints along? I know others would be interested as well. If this has already been answered, please excuse my retardedness... I looked everywhere before I posted. Thanks, Mosh Mosh, I am in the same boat too. Tried with router, without, direct connect to my Fios ONT, Went out & bought a new router still the same. From what I can tell is a NAT translation problem with Gamespy. I would like to here from a Server Admin if they got theres working by Direct connect from there Ethernet card straight to internet. I am curious if that is how they have it hooked up. I have not changed anything in the config except for adding battleye=0. Maybe we need to open a port for battleye? even if it is not enabled? Man this is a tough nut top crack.... SlackAdjuster -
1.11 beta patch troubleshooting thread.
SlackAdjuster replied to hoz's topic in ARMA - TROUBLESHOOTING
The clients arma.rpt: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> NAT Negotiation failed (NNThink - result 3) Client is Vista [*] All ports are open (server port + the 3 follow ports, all udp) [*] Also tried disabling battlEye ( battlEye = 0; ) [*] Disabled firewall + nat on server and client, no help [*] Servers and clients all are multi-homed (multi interface networked) There are also other servers up, which seem to have the same problem, I can only join 1/10 servers out there. Reproducable: Server: Windows Server 2003 x64, Install SP2, install all updates [*] Install ArmA [*] Install ArmA, and QueensGambit, Patches until v1.11 [*] start server with: -mod=dbe1;beta -config=test.cfg Server has 2 network adapters, 1 connected to internet protected with windows firewall and nat enabled. test.cfg: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">hostname="  Test Srver"; password="test321"; passwordAdmin="test123"; motd[]= {  "Welcome" }; motdInterval=4; voteThreshold=0.50; voteMissionPlayers=2; equalModRequired=1; verifySignatures=0; disableVoN=0; BattlEye=0; vonCodecQuality=10; logFile="server_console.log"; Client: [*] Install XP SP2, all windows updates.  Same problem with Vista SP1, all windows updates. [*] Same ArmA install, 2 lan connections, 1 connected to internet and router Client try to join server, not possible  "Connection Failed" in about 5 seconds. If we setup server and connect over Hamachi (http://www.hamachi.cc - we can connect to the server without any problems) I am having the same problem with NAT Negotiation failed (NNThink - result 3) with clients trying to join my server. Reinstalled game on server, Ports are opened, Batlleye tried disabled & enable. Nothing changed or screwing with shortcut. Anybody else having this problem? Any solution? SlackAdjuster