Snake Man
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Everything posted by Snake Man
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All of these terrains require PMC Terrain Data addon. Then some require PMC Opteryx Objects and CUP terrains core. By some I mean... I dont remember which heh, its listed on the terrains manual page. Everyone should have CUP as standard addon, so just grab PMC Opteryx Objects and you're all set.
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PMC Iran Jahrom v0.1 https://www.pmctactical.org/arma3/pmc-iran-jahrom.php PMC Somalia Bosaso v0.1 https://www.pmctactical.org/arma3/pmc-somalia-bosaso.php Download from PMC Tactical ArmA 3.
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PMC Iran Jahrom 163km terrain (unreleased as of today) Also uploaded couple of other videos yesterday, check them out at https://www.youtube.com/user/pmcsince1984
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Bushlurker "Island 51" terrain builder 51km test
Snake Man posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Back in 2014 Bushlurker sent me his "Island 51" a terrain builder test 51km terrain. To my knowledge it was never released publicly. Now with the incredibly sad passing of Bushlurker I decided to put this terrain out there as tribute to him. I only added mod.cpp with Bushlurkers info and packed it, otherwise this is the original addon I received from him. No addons required. Terrain created completely in L3DT (what he told me, referring to satellite texture/mask). To me the terrain looks great and whats best, its huge 51km x 51km. Download 823mb torrent from PMC Tactical ArmA 3 Downloads. Mirror: google drive.- 24 replies
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Yes but not in the sense what you mean. I am no longer editing for arma2 but currently I'm working on PMC 51km Desert for arma3 instead. In fact it was almost exactly one year ago when I moved from arma2 to arma3. So yeah, no arma2 releases from PMC anymore. Sorry.
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PMC 51km Desert v1.9.2 for ArmA 2 CO. This is 51km x 51km desert terrain with war torn cities and villages. There is also few modern (intact) cities, three airbases, six oilfields, six harbors, dirt road network and two lane highway. Changes are lot of vegetation removed from city roads, harbor 6 added and lot of others (see changelog). Mapview small and Mapview with features. ArmA 2 screenshots, 10km viewdistance: image 1, image 2, image 3, image 4, image 5, image 6, image 7, image 8, image 9, image 10, image 11, image 12, image 13, image 14, image 15 and image 16. PMC Apache Realwar on PMC 51km Desert v1.6 youtube Exz8M0oPd5w PMC 51km Desert Multiplayer 05-04-13; helicopter insertions, long range snipers, VIP takedown, hot desert youtube aKfCvtk0uVM South East Harbor demo youtube PPM-tJn4460 Official PMC Tactical Forum Release Topic Read online manual: PMC Addons/Mods Manuals: PMC 51km Desert. Required Addons: AGS industrial, AGS port, PMC Terrain Clutter, PMC Terrain Objects and PMC Skybox Remove. Download from PMC Tactical ArmA 2 Downloads.
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All PMC Real World Data Terrain project terrains have now been released. You can find them from PMC Tactical ArmA 3 website, also read online manual: PMC Addons/Mods Online Manuals: Real World Data Terrains. Please keep seeding those torrents, if you're going to download these releases at least bare minimum seed to 1:1 ratio so you wont be a leech, thanks. And thank you for everyone who has been seeding, especially to Dscha who has been keeping up torrent/http mirror for PMC releases.
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PMC Editing Wiki: ArmA 3 Terrain
Snake Man replied to Snake Man's topic in ARMA 3 - TERRAIN - (BUILDER)
Brand new re-written real world data terrain tutorial has been added! Note this uses the same link as the old one, so dont get confused if you see it as visited already. PMC Editing Wiki: ArmA 3 Real World Data Terrain Tutorial Let me know if the images are too heavy or blurry, capturing them in 4k and getting to 1000 pixel web format is new to me heh. -
PMC Editing Wiki: ArmA 3 Terrain
Snake Man replied to Snake Man's topic in ARMA 3 - TERRAIN - (BUILDER)
PMC websites were migrated to a new IP, so they might be down for some people until the DNS zone cache is distributed across the internet. Sites should be back in normal operation in a day or so. Just wanted to let everyone know. Edit: my own firefox cache/etc has been now updated and PMC Editing WIki as well as PMC Tactical is working normally. Hope they work for everyone else too. -
PMC Editing Wiki: ArmA 3 Terrain
Snake Man replied to Snake Man's topic in ARMA 3 - TERRAIN - (BUILDER)
New PMC Editing Wiki: ArmA 3 Object Placement page added. -
Map Builder - Ingame 3D-Editor for terrain creation
Snake Man replied to NeoArmageddon's topic in ARMA 3 - TERRAIN - (BUILDER)
Check out PMC Editing Wiki: Map Builder page for some basic user guide info. -
PMC Syria Damascus v0.1.2 has been released! - ocean depths -5m to -50m fixed - water creeping through land fixed This terrain is now phase 4 complete. BTW because I dont want to double post here, I'll post all news to PMC Tactical ArmA 3 and Official release topic, be sure to check them out if you want to keep up to date.
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PMC Iraq Tal Afar v0.1 has been released! - brand new 81km x 81km terrain Iraq army just announced victory over Daesh (ISIS) in city of Tal Afar, so naturally we had to include it in our arma3 terrain catalogue :)
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PMC Terrain Development footage of pretty much all of the CUP chernarus style vegetation objects using terrains which were made for phase 5. There are also village / city and military buildings placed. Normally you would not use shapefile areas to place buildings because its random placement and ugly, however for the scope of these large "fly boy" terrains it will work pretty nicely. Also this is developer video where I actually see and point out bugs and issues, this is not final product video. 4k video includes terrains from: balkans, europe, georgia, korea and ukraine. There are no title texts, no fine editing as I just used avidemux to merge all clips together. https://www.youtube.com/watch?v=GGXNavMhx6Y
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PMC Editing Wiki: ArmA 3 Terrain
Snake Man replied to Snake Man's topic in ARMA 3 - TERRAIN - (BUILDER)
Many new edits since last post, but just now I added two new pages and files, well worth to check out: PMC Editing Wiki: Terrain Builder Template Libraries PMC Editing Wiki: Terrain Processor Templates Also worth to note that for some odd reason google is not indexing our Terrain Builder page which has tons of good information, so I would recommend doing search on PMC Editing Wiki instead of google if you cannot find some info. -
PMC Libya Sirte, Tripoli and Somalia Kismaayo v0.1.2 have been released! - ocean depths -5m to -50m fixed - water creeping through land fixed These terrains are now phase 4 complete.
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PMC Libya Msallata v0.1.2 has been released! - ocean depths -5m to -50m fixed - water creeping through land fixed This terrain is now phase 4 complete.
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Map Builder - Ingame 3D-Editor for terrain creation
Snake Man replied to NeoArmageddon's topic in ARMA 3 - TERRAIN - (BUILDER)
Great job NeoArmageddon, very much appreciated, thank you! -
PMC Libya Benghazi v0.1.2 has been released! - ocean depths -5m to -50m fixed - water creeping through land fixed This terrain is now phase 4 complete.
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PMC Libya, Ajdabiya v0.1.2 has been released! Ocean depths set from -5m to -50m elevations, this terrain is now phase 4 completed. Yes. Are you local there? Maybe you could help me with some real life data, like how deep is the lake in average? Also could anyone translate Balkan terrain location / place names to english characters? If so please join https://discord.gg/arma and I can send CSV text file of the names. Satellite textures are 2 meters / pixel, which is good quality.
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PMC Iraq Basrah v0.1.2 has been released! Ocean depths to various deeper elevations have been fixed, this terrain is now phase 4 completed.
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PMC Balkans Montenegro v0.1.2 has been released! Ocean depths to -50m have been fixed, this terrain is now phase 4 completed.
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Good news for terrain downloads! Today I got my internet connection upgraded and can now seed the torrents with about 8mb/s speed! That along with Dscha server seeding, there should be no problems for speedy downloads. No Post forum topic; yes. Upload; No (as its against steam's own license or something). I made few generic missions without briefings and objectives such way that they work in "generic" manner on any properly configured terrain. These missions are for all PMC real world data terrains. These missions are nothing special, but I'll try to get some even basic briefings added to them and then release like mission pack. Does this apply to kandahar airfield as well? The river flowing uphill just might be SRTM and/or satellite imagery data doing their thing. I've seen the same thing on every Falcon 4 theater we've made from public data.
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All the terrain torrents have now Dscha seed and I'm seeding all day so should be good now. Editing continues, yesterday spent all day working on the heightmaps for ocean depths, things are looking good.
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PMC Real World Data Terrains v0.1.1 released! (except jalalabad v0.2.1 heh) See new features and details from official PMC Real World Data Terrains - PMC Tactical Forum Post. Please send feedback, its the only way to find & fix issues. Thank you.