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rainbow
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Everything posted by rainbow
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Horrible loss for my country. Rest in peace... [*]
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ArmA II: Operation Arrowhead discussion thread
rainbow replied to Tonci87's topic in ARMA 2 & OA - GENERAL
H3LL YEAH! Greait Trailer BIS! Keep it up! -
Project Reality Development
rainbow replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Outstanding info :) -
Thank you BIS for so many years of working on such outstanding simulator which undoubtly is OFP/ARMA/ARMA2 :)
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Something less sophisticated than all your videos guys but very interesting thing who I and probably some people have discovered in ArmA II :)
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LandTex - Texture replacement for Chernarus
rainbow replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
As I thought :) Thx for answer. -
LandTex - Texture replacement for Chernarus
rainbow replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Simply great! ;) BTW. I have got a question. How huge FPS drop does this mod cause (if it causes) ? -
Group name in Lobby
rainbow replied to rainbow's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yes, I can but it is not the thing I am looking for :) -
ArmA II: Operation Arrowhead discussion thread
rainbow replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Actually, I am very curious what functions which have not been finished before ArmA2 release is BIS going to implement in AH :D -
High Command - creating logic module
rainbow posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How can I create a logic module for High Command via script? I only know its name which is 'BIS_HC_#' where # is prefix but I have no idea what command can do it. -
High Command - creating logic module
rainbow replied to rainbow's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
OK, thank you everyone for your help and advice (especially Gaia). BTW. I'm trying to allow a player to enable or disable High Command before the start - using param command (it is a coop mission). It seems to work on LAN server but not on dedicated server. It's the same when I implement 'hcsetgroup' commands in leaders initializations' fields. Very strange... It looks like that: if (Param1 == 1) then { createcenter sidelogic; _grp = creategroup sidelogic; _logicHC = _grp createunit ["HighCommand",position player,[],0,"none"]; team1leader hcsetgroup [[color="Red"]"[/color]team1[color="red"]"[/color],""]; team1leader hcsetgroup [[color="red"]"[/color]team2[color="red"]"[/color],""]} EDIT: Ok, I have found a mistake. There should be no "" which surround the names of squads. -
OFP GOTY edition free on GameTap!
rainbow replied to chris64's topic in BOHEMIA INTERACTIVE - GENERAL
The question is that can you play with mods with this version of OFP? EDIT: Ouch, I have found the answer. No. :( -
ArmA2 1.03 Impressions - ALL Impressions/Videos/Screenies Here
rainbow replied to Placebo's topic in ARMA 2 & OA - GENERAL
LoL, BIS guys never sleep :D Downloadin' ! -
3D-Real time editor
rainbow replied to TiGGa's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No comments :D -
Yesterday while I was playing a COOP mission I was thinking about something what would fix the All Seeing AI. The main problem is "destroyed" vegetation which lies in the middle of the road and it covers half of it when AI can see throught it (they don't see destroyed vegetation). Is there any way to set "destroyed" vegetation (like a tree which was ran over or a bush which was near an explosion) to fall a few meters under the ground and make it invisible/disappearing for player? I've been looking for some connections with it in ArmA configs but I've not found anything interesting. Waiting for your comments ;)
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Here is my own Unofficial Promo Movie of Ensk Island.
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SARMAT studio presents: Ensk Island.
rainbow replied to zenger's topic in ARMA - ADDONS & MODS: COMPLETE
Yesterday I had some time and I made a little Promo Movie for your Island. -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
rainbow replied to EricM's topic in ARMA 2 & OA - GENERAL
Ohh...and there is a lake on the fifth picture :) -
It is nicely made fake video
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Sweet I'm looking forward to test on the virtual battlefield
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A.C.E. Advanced Combat Environment Public Release!
rainbow replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
@sickboy A few days ago I sent to you PM with fixed Polish version of stringtable for ace_rucksack. I have sent it twice and I still have not received any answer yet. Should I post it here? -
A.C.E. Advanced Combat Environment Public Release!
rainbow replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
Vilas is right, if he doesn't want to give a permission to use his work in other mods it shouldn't be a problem - it is his choose and he is allowed to disagree. The other matter is the way to improve community's mods and addons. Moreover, members who belong to the teams of modification in this community always should find the consensus. -
Mainly it'll be free but If you want some additional stuff you will have to pay
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I've already heard about this game and it is unbelievable that it will be for free Graphic is killing Can't wait for it!
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ArmA2 factions: What's the NAPA faction?
rainbow replied to ricnunes's topic in ARMA 2 & OA - GENERAL
Maybe We'll be able to find out by "the influence of our decisions" during the campaign.