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Everything posted by MavericK96
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Every time I see this thread pop up I hope that it's active again... :(
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random stuttering all of a sudden?
MavericK96 replied to Tyl3r99's topic in ARMA 3 - TROUBLESHOOTING
Started happening to me too as well, even with Xbox DVR turned off. Hope it gets fixed, it's rather annoying. -
Awesome, thanks for the update! Huge fan of this mod.
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To be fair, that happens in a LOT of games that have modding capabilities. ArmA is definitely not special or unique in that area. I would be really sad if OS discontinued work on the mod, especially since it sounds like not much needs changing in order to get it working right again.
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This mod worked for me (other than an error and black text) up until the latest update...now I can't drag magazines to the appropriate sections. :(
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I was easily able to overclock my i7 920 to almost 4 GHz on a closed-loop water cooling solution. On a good air cooler you can probably do 3.6-3.8 GHz no problem. Definitely overclock that bad boy.
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So I am not sure if this is a PWS issue or what, but when I try to download BC: Skies on PWS it says it is downloaded, but the folder is essentially empty and there is no mod available to select? EDIT: Think I figured out what was going on. I think PWS forces the version (global default) to be 0.0.1 or something which does not work/download properly, when really you want 1.0-beta as the version.
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Thanks for the quick update OS! The mod is awesome!
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Whoo, keep it rolling!
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Really? Awesome...that always bugged the shit out of me. Thanks for the release OS! Looking forward to trying it out tomorrow during co-op.
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Nice to see you back on the scene, LJ!
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I still use Blastcore even with the flare / smoke bugs, but I'll be glad to get the update where they're fixed for sure!
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This actually doesn't do anything for me. I get CPU usage only on 4 cores and absolutely zero usage on the other 4.
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"Soon"?! That's not soon enough! :p Can't wait! :cool:
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RHS Escalation (AFRF and USAF)
MavericK96 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can't remember exactly which Russian tank it was (T-80 maybe?), but attempting to switch from any other seat to the Gunner seat causes ArmA to crash. Happened to 3 of us during an MP mission today.- 16550 replies
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That would be much appreciated! Really it looks amazing now as-is, other than the smoke "grid" issue and still some issues with square-shaped flare lighting.
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Weapon Inertia & Sway Feedback (dev branch)
MavericK96 replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
I think I said this before (or in a different thread), but they really need to lock the view to the center of the scope in the "3D scope" views. As a TrackIR user, it makes me want to look up to the left when the scope sways to the upper left of the screen, which then screws up my view/aim even more. It is far better with 2D scopes (and ironsights for that matter), where the reticule stays centered and your overall view just sways. I don't have a major problem with weapon sway/inertia as-is, but it just exacerbates this issue. PLEASE considers this, devs. -
After using Dragonfyre for several hours now, I can say that this mod f**king rocks! The sounds are amazing and for the most part everything seems to work flawlessly. Even with the reduced-volume bullet cracks, I think they could still be toned down by about 25-40% or so, but that's subjective and either way it is still playable. Great work LJ!
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using large page memory mapping, for increased performance
MavericK96 replied to fred41's topic in ARMA 3 - DEVELOPMENT BRANCH
Yeah, sorry for not being clear. I actually just removed the entire arma3.exe entry (since I had to add it in the first place for the tweak), which has essentially the same effect as setting the key to zero. Just wanted to post in case anyone else was having the same problem after the 1.38 update. It took me a bit of digging to figure out why the game wouldn't even load. -
using large page memory mapping, for increased performance
MavericK96 replied to fred41's topic in ARMA 3 - DEVELOPMENT BRANCH
Yep, had to revert this back, otherwise my game wouldn't even start after the latest update. -
I saw a pretty decent boost in performance going from an i7 920 @ 4 GHz and a GTX 680 to a 4790K @ 4.7 GHz and a GTX 970. It's not where I'd expect it to be but it's certainly better than before.
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So is the Six Updater 0.3.1 version Pheonix? The versioning is a bit confusing if that's the case since really Phoenix is a whole new mod.
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I never used anything other than "Mono to Stereo" in TS and the surround used to work fine with TFAR before 1.9.6 (I believe). Does setting "Always use 3D client position when possible" in TS do anything?
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Hmm...no, same setup I've always used, which is stereo headphones with Creative's Surround on. In-game sounds work perfectly, it's just the local TFAR sounds that are not working correctly. Maybe something needs to be set up in TS?
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Tested without -enableHT and the behavior is the same. As far as I can tell -enableHT does absolutely nothing on my HT processor.