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Everything posted by mr.peanut
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arma:cwa My maps, options changes and progress are not saving
mr.peanut replied to chaos_fox's topic in TROUBLESHOOTING
Sounds like you do not have write permissions on the folder into which CWA was installed. To test this hypothesis try starting the game from a desktop shortcut as administrator. If the problem goes away then you know it is likely a permissions issue- 2 replies
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- arma:coldwarassault
- steam
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(and 3 more)
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update Unofficial patch ArmA Resistance 2.01
mr.peanut replied to _xetex_'s topic in ADDONS & MODS: COMPLETE
Anyone else having problems downloading this? The connection drops just before the download is finished and then BitDefender starts complaining. Time to boot linux...- 74 replies
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- 4rtech
- arma resistance
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(and 2 more)
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Hey all, I am wondering what the easiest way is to have three separate OFP installs of versions 1.96 , 1.99 and 2.01 for MP? And using symbolic links for addons if possible? Many thanks, P-Nut
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Eyyyyyy! Edit: The Steam 1.99 version already has faguss' aspect ratio fix??
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Thanks! I feel a little dizzy! Managed to find an active link to the patch. Here goes nothing... Edit: Does this mean that I will have a new ID for the Steam 1.99 version? The 1.96 and 2.01 will share my same old ID?
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53. And before you ask, yes, I am 100% impotent...
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Hi, I want to fix some textures that give the "Invalid Texture Aspect Ratio (16x256)" crash on a ded server. Is there a simple way to do this i.e. resize texture to 32x256? What are all the bad ratios? 1:16 and 16:1?
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Thanks. Good suggestion.
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ArmA 2 Game Launcher
mr.peanut replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
Norton tags the launcher as trojan Suspicious.Cloud.2 Anyone else get this in other antivirus products? edit: Christ any way to get this thing to load the non-lite versions of BAF and PMC? Selecting OA causes it to load expansions... or maybe I am just confused? edit2: Nevermind. Just set the ArmAII exe as OA and it's good. Stupid, but works. -
Fix PMC to use custom faces... :mad:
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If you don't mind command line, ImageMagick is the king.
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LOL. Still in wrong section. It was an OFP question, not ArmA2.
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ca\misc\piskoviste.p3d: house, config class missing
mr.peanut posted a topic in ARMA 2 & OA : TERRAIN - (Visitor)
Only two errors in the RPT: ca\misc\piskoviste.p3d: house, config class missing ca\misc\houpacka.p3d: house, config class missing I have searched the forums and only found in the FDF Podagorsk thread where the author says he could not find the fix. help? -
Did you do this before trying to start the server? export LD_LIBRARY_PATH=/home/ofp/libs Don't forget to unset when done. unset LD_LIBRARY_PATH And I think the server must be running 32 bit OS. plus totally the wrong board dude...
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Simple ArmA 2 Terrain Tutorial
mr.peanut replied to luki's topic in ARMA 2 & OA : TERRAIN - (Visitor)
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ca\misc\piskoviste.p3d: house, config class missing
mr.peanut replied to mr.peanut's topic in ARMA 2 & OA : TERRAIN - (Visitor)
did you do this for your islands? if i look at your configs will i become enlightened? -
wtf? ,,,,,,,,,,,,
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Simple ArmA 2 Terrain Tutorial
mr.peanut replied to luki's topic in ARMA 2 & OA : TERRAIN - (Visitor)
Shouldn't the tutorial remind people to move the ca folder out from their namespace before pbo'ing? -
ACE 1.6 (Advanced Combat Enviroment) for OA/CO
mr.peanut replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks Sick. I don't know what drug I was on yesterday at "work". Must have been extreme boredom. I could have sworn I grep'd cba main. -
ACE 1.6 (Advanced Combat Enviroment) for OA/CO
mr.peanut replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have poked around but can not find where the defines are for the base macros GVAR FUNC QUOTE etc. Anyone? -
Version 1.3 with intro added?
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Halo not synced in mp?
mr.peanut replied to crazyrobban's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Cyb, please repastebin your script. edit: nm, I see it above. Duh. edit2: CYB, is your halo script is pulled directly from bi_fnc_halo? Any idea why the player is inserted into "ParachuteC" instead of a steerable chute? Avoiding the eject from steerable bug? -
What exactly is it that causes an addon that works on a windows server to fail on a linux server? I have read serveral threads in the "Addon Completed" section that mention fixing an addon for Linux. Is it a matter of bad path definitions in the config? edit: in particular, if an addon config has includes to subdirectories in bin, where do these subdirectories go? in root? and a stringtable.csv in bin? is that also placed in root with the config.cpp and resource.cpp?
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Linux Dedicated Server and Addons
mr.peanut replied to mr.peanut's topic in ADDONS & MODS: DISCUSSION
thanks. i'll try that. does this log just redirect /dev/stdout? becuase i already have /dev/stdout logged and it shows nothing. -
Have you added -nomap to your startup line?